
Immortals of Aveum is a single-player first person magic shooter that tells the story of Jak as he joins an elite order of battlemages to save a world on the edge of abyss.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 1.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 3.3Kreviews | 70% | — | $762.8K |
| $69.99 | 13Kratings | 69% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So richtig empfehlen kann ich das Spiel nicht. Ich habe es durchgespielt und grafisch ist es sehr gut. Die Charaktere sind ziemlich flach. Gameplaytechnisch mmh was soll ich sagen es gibt etwa 10 Gegnertypen und fertig. Ich habe das Spiel auf dem höchsten Schwierigkeitsgrad duchgespielt und das war ziemlich langweilig. Anscheinend hat man einfach alle Regler auf 200% gestellt und das soll jetzt Gameplay sein. Für unter 10 Euro als Shooterfan kann man es kaufen. Habe 10 Tage vorher Doom Drak Ages durchgespielt und das ist um Welten besser, die spielen nicht einmal im selben Universum so viel besser geht EgoShooter.
Good shooter game, very underrated.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $762.4K | 2.6K | 87% | $9.99 | |
| $762.3K | 758 | 74% | $24.99 | |
| $761.9K | 4.8K | 92% | $5.99 | |
| $764.3K | 613 | 46% | $34.99 | |
| $761.3K | 706 | 87% | $29.99 | |
| $764.5K | 689 | 76% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.3M | 67.5K | 98% | $9.99 | |
| $11M | 13.9K | 85% | $29.99 | |
| $10.7M | 15.9K | 78% | $16.49 | |
| $1.4M | 2.3K | 88% | $16.49 | |
| $1.3M | 5K | 91% | $9.99 | |
| $622.4K | 6.7K | 54% | $3.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $69.99 |
| 3.9Kratings |
| 66% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
puzzle simulator
Нескипаемые катсцены, FOV ограничен до 90 (для человеческого обзора нужно ставить Unreal Engine Unlocker), сюжет гoвнa
The game is kind of old school, in the sense that it is a very "Clear the map and go forward" type of game. It just reminds me of older COD campaigns, lots of magic and combat, or magic combat. I think it's very relaxing to just get unto the combat and enjoy.
Le jeu est d'une lenteur c'est too much, franchement il a l'air pas mal, mais vraiment je supporte les jeux qui mette des heures avant de commencer à jouer. 20min de blabla sans gameplay avec des cutscenes bref pas ma tasse de thé du tout. Aussi pas bien optimisé je galère a le faire tourner en FHD 60fps sans DLSS (rtx3060 12gb)
언뜻 보면 AAA 게임으로 착각할 수 있지만.. 특히 컷신들은 정말 좋다 실제 게임플레이는 B급인 아주 애매한 작품이다. 몇가지만 개선했다면 갓겜이 될 수도 있었을텐데..
好玩,第一人称魔法射击,可能会有点光污染,但不得不说红色魔法的强度远高于其他两种
Hatte mein Spaß mit dem Game.
Jeu avec une histoire très intéressante. Mais un système de jeu un peu faible et bancal, car ils manque des choses qui pourrait le rendre un peu plus intéressant. Les combats de Boss sont plus simple que certains ennemis beaucoup plus costaud. Direction artistique tourné vers l'épique et la magie. Ce jeu laisse présager une suite, est-ce que cela sera le cas ?
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.