
Destroy enemies and harvest blood, bones, and marrow to grow stronger, unlock forbidden skills, and wipe out the Ignoble tyrants who dare threaten your master.
Modeled estimate, not a reported figure. How we estimate →
About

Unlock powerful abilities and reap the rewards from devastating combos
Harvest resources and unlock devastating abilities from an ever expanding skill tree
Equip powerful ability cards, create your deck and make the perfect build to punish the IGNOBLE
Awaken rare and forbidden powers in service of your master.
Race against the clock to harvest everything before time runs out.
Features:
Enemies exist to be harvested for blood and bones
Upgrade devastating attacks and adapt to relentless Ignoble threats
Farm marrow to unlock forbidden powers and brutal combos
Push the timer, maximize the haul, survive what comes next
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 295 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
SB污染,作者小时候家里全是血泡,打不完就增值,每个都是次数怪
défoulant à souhait
Juste EXCELENT, une pépite trouvé par hasard. SIMPLE et EFFICACE Sans prise de tête !
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Ukrainian, Japanese, Korean, Simplified Chinese, Traditional Chinese, Thai*languages with full audio support
Hours played at review time, across 296 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这个制作组是懂怎么恶心人的,做游戏是纯外行。 如果你们搞不懂增量游戏的核心,就别来擦边,到底是什么原因,让你们觉得游戏做成这样是好玩的?
This should come preinstalled on every Steam Deck. So fun.
挺好玩的,打击感很好,可以爽玩几个晚上。解锁新招式之后,也会相应的解锁新的敌人,后期不至于数值崩坏而导致无聊
**IGNOBLE absolutely slaps** I went into IGNOBLE not really knowing what to expect, and somehow it ended up eating way more of my time than I’d like to admit. The combat feels punchy as hell, the progression is super satisfying, and there’s always that *“okay, just one more run”* feeling. Every upgrade makes you want to push a little further, try a different build, or just become ridiculously OP and delete everything on screen. What I really like is that the game doesn’t waste your time. You get in, smash stuff, get stronger, die, come back better, repeat. Simple loop, but insanely addictive when it’s done this well. The whole dark, grimy vibe fits the game perfectly too. It has personality, it feels polished, and most importantly — it’s just genuinely fun to play. I’ve played a ton of roguelites and indie games where I lose interest after an hour or two, but IGNOBLE hooked me almost immediately. If the devs keep building on what’s already here, this could easily become one of those hidden gems people randomly discover and then wonder why nobody is talking about it. Seriously, give it a shot. **10/10, would get absolutely wrecked and immediately queue another run.**
本游戏包含 1. 前期我唯唯诺诺当魂游,现在我技能点完了,你们这里谁是老大? 2. 键盘键位专为八脚蜘蛛设计,你要右手方向左手空格还要按tnnd分布在数字键盘各处的技能键; 3. 虽然没任何转折和暗示但是最后还就是那个反转的剧情; 4. 杀!杀!杀!欸我人呢?算了先按技能; 5. 减生命值的卡是乘算,没法带5张直接秒杀敌人。 推荐购买游玩享受3个小时的快乐增量时光
C'est bon la bagarre! :D
越打越不爽,进入下一关收益越来越少还不允许回退的增量游戏是第一次见
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $164.7K | 726 | 83% | $5.99 |
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