
The incremental idle MMO where your heroes keep fighting while you're gone! Spend their loot on upgrades, unlock classes from Elemental-Wizard to Cannon-Pirate, and level 20 unique skills like Farming, Sailing, and Construction!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Make progress actively by buying upgrades, optimizing skill-tree builds, min-maxing your stats, and defeating bosses! Load up IdleOn the next day, spend your AFK gains earned while you were away, and buy MORE upgrades!
IdleOn lets you create 11 characters, so you'll have one of each class - each one plays a unique role in your account! Just don't forget about the secret class-line, including a secret Subclass, secret Elite-class, and secret Mastercl... I've already said too much...
You'll do more than just fight - in your quest toward the endgame, you'll need to attain full mastery over skills like Cooking, Woodcutting, Alchemy, Construction, and MUCH more!

Developer posts, giveaways, and game discussions await you in IdleOn's Discord server!

IdleOn is free to play, and all classes, maps, skills, bosses, and activities are available without purchase. There is no paid DLC or exclusive gameplay content locked behind a paywall.
Optional in-game purchases are available, including helpful boosts and collectible pets, but they are not required to explore the world, unlock classes, or play through IdleOn’s core systems.
IdleOn is a long-term idler game, made for those seeking out a multi-year long experience!
Looking for a short, premium idler game instead? My new game Fortune Mill is what you want :D
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 29.8Kreviews | 77% | #32 | $0 |
| Free | 163.5Kratings | 87% | — | $15.2M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 698 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这游戏其实是个网游,要开加速器连网的那种,另外汉化很差,还有的地方没有汉化
69
This game is amazing, one of the best free mmorpg's i've played. And, its amazing for free to play players too! Last event (Summer 2026) gave us a free pet bonus token, which is very good for f2p's. And it's not even just the summer 2026 event, from my experience, it's all major event's that are good for f2p! Although, its REALLY annoying that the the game doesn't tell you that you will need to build 2 players for combat in world 6 =( Rnmy second char is hard stuck in the 1st part of world 6 as of writing this review
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best UK #21, worst US #98 · 12 markets collected
US · last 30 days
Genres
Stats
Languages: English*, French*, German*, Japanese*, Korean*, Simplified Chinese**languages with full audio support
Hours played at review time, across 699 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
挂机佳作,值得长期玩
Although additive, and varity of activities. the main critic of this game is the lack of proper explaination of its features. without wiki its easy to soft lock some areas of progression(like bobba). Theres a few quests/activities the game doest really point to and are locked by vague gathering skills you would do without knowing theres something is locked behind them.(like island hopping locked behind weeks of fishing) Its not a game for casuals, but if your bored you can waste days/months on this game. Also note you get daily popups for microtransactions daily.
Fun game to play, extremely hard to get into as not really too much help you can receive within the game. Although the community helps a lot in discord servers, Youtube videos and official wiki. The dev has a lot of bugs in the game and has recently fully embraced P2W, although its a basically a single player game the difference in level, speed and cap of progress between F2P and non is astronomically big.
I wish I could give the game a "mixed" review because there is a lot of stuff in it that I like. It has a lot of great "make the numbers get bigger" stuff and many of the mechanics work together well. The issue is that a lot of the more recent content kind of sucks a ton. There's a minesweeper minigame that has nothing to do with minesweeper, there's an exp bar that progresses faster when you have the game open, and there's a fountain that also runs about 5 times faster with the game open. All of this stuff feels really bad and makes it feel kinda hard to want to keep going. The monetization is also pretty disgusting, especially since it gets around some of the issues I mentioned. It is switching from pay to win (who cares since there's no winning) to pay to play (which sucks).
Piles on way too many mechanics way too early on. HUD is confusing and the controls are janky. MMO element feels unnecessary. Flavor text is grating and the dialogue is hacky and annoying.
The ads in this game suck
To the genius who did the bug minigame and forces us to play that trash for the secret class: I wish you just the worst in your life. Never get happy again.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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