
The incremental idle MMO where your heroes keep fighting while you're gone! Spend their loot on upgrades, unlock classes from Elemental-Wizard to Cannon-Pirate, and level 20 unique skills like Farming, Sailing, and Construction!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Make progress actively by buying upgrades, optimizing skill-tree builds, min-maxing your stats, and defeating bosses! Load up IdleOn the next day, spend your AFK gains earned while you were away, and buy MORE upgrades!
IdleOn lets you create 11 characters, so you'll have one of each class - each one plays a unique role in your account! Just don't forget about the secret class-line, including a secret Subclass, secret Elite-class, and secret Mastercl... I've already said too much...
You'll do more than just fight - in your quest toward the endgame, you'll need to attain full mastery over skills like Cooking, Woodcutting, Alchemy, Construction, and MUCH more!

Developer posts, giveaways, and game discussions await you in IdleOn's Discord server!

IdleOn is free to play, and all classes, maps, skills, bosses, and activities are available without purchase. There is no paid DLC or exclusive gameplay content locked behind a paywall.
Optional in-game purchases are available, including helpful boosts and collectible pets, but they are not required to explore the world, unlock classes, or play through IdleOn’s core systems.
IdleOn is a long-term idler game, made for those seeking out a multi-year long experience!
Looking for a short, premium idler game instead? My new game Fortune Mill is what you want :D
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 29.8Kreviews | 77% | #32 | $0 |
| Free | 163.5Kratings | 87% | — | $15.2M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 687 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
pay to win and then the afk gains dont auto collect or go anywhere so if you leave a area with 2k copper laying on the floor it just goes bye bye dont play this game like everybody else is saying unless you wanna spend 20 30 bucks. This game you should stay clear of honestly wouldnt be a bad game if they got rid of the not being able to loot your storage whenever you want without having to spend money and you also cant progress in the game without spending money meaning this is a pay to win game you cant upgrade certain stamps because of the inventory limit you cant ever hold enough of the item without having to spend money which just isnt fair saying this is supposed to be a FREEEE game
If it were actually just an idle game I'd love it, but what kind of idle game has MULTIPLE DIFFICULT QTE's directly tied to the ability to progress? It is for this reason I cannot in good conscience recommend it for people who are actually fans of the idle genre, and will no longer be playing myself.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best AU #11, worst JP #93 · 12 markets collected
US · last 30 days
Genres
Stats
Languages: English*, French*, German*, Japanese*, Korean*, Simplified Chinese**languages with full audio support
Hours played at review time, across 688 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
DO NOT PLAY THIS GAME IF YOU ARE A MIN MAX GAMER. YOU WILL NEVER BE SATISFIED
Don't let the cozy pixel game graphics or nostalgic OSRS/MapleStory vibe fool you. This idle game is engineered around a full suite of psychological tricks designed to wear down your willpower, eventually forcing your wallet open just to relieve the artificial headaches built directly into the gameplay.
was having fun with it. then i couldnt log in. the game will not connect to the server, was forced to stop playing it pretty much.
1 month in and I'm already on world 7, spent far too much money on this game, and I'm hooked. It really caught me at the perfect time. I lack the time to play actual games and invest in them, but I am able to leave my pc on for long periods of time. So a game that plays itself is just perfect for me. I didn't buy any of the whale stuff like time candy, but I have been collecting pets. It is a surprisingly wide game but I wouldn't call it particularly deep. But there are so many systems in place and things to do, and none of them take particularly long, that it is by far the best idle game out there. You can be active when you want, and it is very simple to play. If you have the time to be at your pc and actually play I would recommend something like OSRS over this, but if you're in my situation you may enjoy this like I have. Also, don't buy teleports just get a mr.pig pet.
game was fun to have at background but too many systems for gambling and other mobile like monetisation features. its understandable if it monetisation was with bundles to skip time or cosmetics but gambling in a kids game where most kids have no self control is morally wrong and can lead to addiction to children who dont know better, while also the dev according to old players did say they wont do gambling mechanics.
gam good i lik wasting 12 hours everyday micromanageing every small thing every second
The dev went insane with the real money transactions.
To many pop ups
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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