
Idle RPG with 125+ powers, deep equipment forging, sidekick roster, dungeons, constellations, prestige resets, and offline progress. No energy timers. No pay-to-win. Just depth.
Modeled estimate, not a reported figure. How we estimate →
About
When the apocalypse came, nearly everyone died… But you regenerated.
Idle Regenerator is a deep, systems-rich idle RPG where your hero fights automatically, but every decision you make shapes how they fight. Unlock powers, forge equipment, build a roster of sidekicks, and watch a cascade of interlocking systems carry your character from a lone fighter to a force that reshapes reality itself.
Play to win, not Pay to win.
There is no premium currency in Idle Regenerator. There are no premium skins or quality-of-life features tied up behind a real-life currency gate. There are gacha, both cosmetic and functional skins/titles, and QoL elements in the game, but they draw purely from in-game earned currencies.
Offline progress.
While you're away, your hero keeps fighting. When you return, offline progress fills your pockets with rewards earned while you slept. But Idle Regenerator rewards engagement just as much as patience. The deeper you push, the more complex and satisfying the systems become.
Key Features
125+ unique powers: Each with distinct effects, proc rates, and scaling. Choose which powers define your build at key level milestones, then amplify one to Signature status, and unlock Mastery bonuses that permanently deepen your chosen style.
Five major game modes: unlock Adventure, the World Dungeon, the Heaven Spire, the System Labyrinth, and Rebuilding as you reach deeper chapters. Each mode is a fully realized system with its own economy, progression, and endgame loop.
Heaven Spire & the Dao system: choose three Dao affinities before every ascent. Each Dao grants passive stats, a unique ability tree, elemental strengths and weaknesses, and a Resonance level that amplifies your power across runs. Face named Spirit Beasts with lore, history, and counter-strategies.
World Dungeon & Guild: recruit and level a roster of Crawlers, send them on auto-delves to earn Renown and rare resources, build your Guild through upgrades, take on community quests, and manage crisis events that threaten your operation.
Deep character progression: primary stats (Strength, Vitality, Agility, Dexterity) flow into a full derived stat sheet: hit rating, evasion, crit, block, pierce, elemental damage, and more. Archetypes at the start of each run give you a unique identity and bonus power.
Equipment forging: craft, find, and upgrade gear across five slots. Push rare pieces through Artifact and Divine tiers with the Equipment Forge and Cultivation system.
Sidekicks, Pets, and Jobs: recruit companions with unique power sets, deploy them to side quests for rare rewards, and enhance them through their own progression tree. Assign Pets to job roles for passive benefits, or equip your favorite for a direct combat edge.
Prestige and Constellations: reset for permanent multipliers and unlock the Constellation board for cross-run bonuses that compound over time. Prestige Points can be amplified through upgrades so every cycle carries more weight than the last.
Cultivation Manuals: 21 learnable manuals granting passive bonuses that persist through prestige. Study the right combination to warp your build in unexpected directions.
Login Rewards and Weekly Quests: a 7-day newcomer event, monthly milestones, veteran rewards, and a rotating weekly quest board keep every session feeling fresh.
Achievements and Automation: 40 achievements across 7 categories, plus a full Automation tab to set-and-forget your farming loop so the game plays smarter when you're not watching.
A story that unfolds as you grow
Five chapters of narrative guide your hero's journey, with branching story nodes, dialogue choices, and milestone moments tied to your progress. The world has lore. The dungeons have names. The Spirit Beasts have history. The Heaven Spire has secrets waiting at floors you haven't reached yet.
Play your way
No energy systems. No forced wait timers. No pay-to-win. Idle Regenerator is a game about building something — and watching that something become unstoppable.
The longer you play, the deeper it goes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
没开修改直接从排行榜屏蔽了,另外boss一点进去就闪退
Didnt know what to expect but the more i dove in i started understanding .. Games good i look forward seeing this game continue to grow.
Had this one wish listed and snagged it right when it released. I've played basically every idle game worth playing and this one is really satisfying The prestige layer actually means something here, you're thinking about resetting pretty quick, which is exactly what you want. There's also an optimization puzzle underneath if you want to dig in, but it plays well passively too. Offline progress is fair and doesn't feel punishing. Huge deal. - I'm enjoying popping in to check on things here and there between my other projects. [b]If you know you love the genre, just buy it. If you've bounced off idle games before, this is a good one to retry.[/b] Recommended
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Im new to this genre ive been playing Eldara and i picked this up , the learning curve at first was a bit much , the Starting guide helped alot. Im currently 4 hours in and im having a blast. i jump on , tinker with some stuff play for a bit and then let it run on auto. i know that might not sound appealing to some. Im busy most of the time and enjoy logging on to see ive progressed a ton. i have high hopes for this game.
昨今の数時間で終わりが見えるインクリメンタル系と違い、しっかりとやり込める内容になっており コンテンツもメインのアドベンチャー以外にも傭兵を雇ってダンジョンを探索するものやタイマンでボスをコマンドRPGのように攻略していくものがあり、かつどのコンテンツもある程度自動化ができるようになっていることから最初は張り付いてプレイすることが多いが、放置もしっかりできるゲームになっている。 まだコンテンツごとのバランス調整等の最中であり、若干内容が掴みきれないものもあるが、 雰囲気でも割と遊べるので自分は満足している。 まだ翻訳が完璧ではなく一部英語になっている部分があるが、Discordで要望も柔軟に対応してくれているためお願いしてみようと思う。 この手のIdleRPGが好きな方はコスパ十分な作品だと思う。 難点を上げるとすれば全体的に文字サイズが小さいため、老眼が始まっているおじさんにはちとつらい
Idle Regenerator has serious addictive potential and is already a strong contender for one of the best idle games of 2026. The game has a great progression loop, plenty of things to do, and a surprising amount of build variety thanks to its different powers. Trying out new combinations and optimizing your runs is a lot of fun, and the leaderboard adds an extra layer of motivation for those who enjoy pushing for better results. Pros: Nice graphics and presentation Lots of content and progression systems High replay value thanks to different powers and builds Many ways to gain passive bonuses and long-term progression Leaderboards encourage optimization and competition Prestige automation has many useful options and features Cons: Prestige should have a player-defined goal, for example: "Prestige at X PP points." If combat continues while you're choosing a new power, another power selection window can appear and you end up losing one of your power choices for that run.
Really good Idler, dont mind the AI-Stuff because the gameplay is good. Still stuff to balance and so on but Dev is active and responds in the forum. So all fun, i can recommend!
Boas ideias, mas fica nisso. Percebi que o jogo tinha o combate excessivamente rápido, depois eu percebi que isso é para esconder as imperfeições das imagens geradas por IA de forma bem precária.
需要完整中文翻译
게임은 평범한 스탯 강화 아이들러고 자동화와 구조도 준수하다고 생각하지만... 문제는 싸구려 AI 생성 이미지가 발목을 잡음, 생성하더라도 더 깔끔한 이미지와 배경을 사용했다면 UI와도 어울렸을 것 같음 아니면 생성한 이미지를 벡터로 단순화시켜서 표현해도 나쁘지 않았을테고 그래도 아이들러로서 필요한 기능들은 잘 갖추고 있기에 썸업을 찍음, 아트를 제외하면 나쁘지 않은 게임
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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