
Idle RPG with 125+ powers, deep equipment forging, sidekick roster, dungeons, constellations, prestige resets, and offline progress. No energy timers. No pay-to-win. Just depth.
Modeled estimate, not a reported figure. How we estimate →
About
When the apocalypse came, nearly everyone died… But you regenerated.
Idle Regenerator is a deep, systems-rich idle RPG where your hero fights automatically, but every decision you make shapes how they fight. Unlock powers, forge equipment, build a roster of sidekicks, and watch a cascade of interlocking systems carry your character from a lone fighter to a force that reshapes reality itself.
Play to win, not Pay to win.
There is no premium currency in Idle Regenerator. There are no premium skins or quality-of-life features tied up behind a real-life currency gate. There are gacha, both cosmetic and functional skins/titles, and QoL elements in the game, but they draw purely from in-game earned currencies.
Offline progress.
While you're away, your hero keeps fighting. When you return, offline progress fills your pockets with rewards earned while you slept. But Idle Regenerator rewards engagement just as much as patience. The deeper you push, the more complex and satisfying the systems become.
Key Features
125+ unique powers: Each with distinct effects, proc rates, and scaling. Choose which powers define your build at key level milestones, then amplify one to Signature status, and unlock Mastery bonuses that permanently deepen your chosen style.
Five major game modes: unlock Adventure, the World Dungeon, the Heaven Spire, the System Labyrinth, and Rebuilding as you reach deeper chapters. Each mode is a fully realized system with its own economy, progression, and endgame loop.
Heaven Spire & the Dao system: choose three Dao affinities before every ascent. Each Dao grants passive stats, a unique ability tree, elemental strengths and weaknesses, and a Resonance level that amplifies your power across runs. Face named Spirit Beasts with lore, history, and counter-strategies.
World Dungeon & Guild: recruit and level a roster of Crawlers, send them on auto-delves to earn Renown and rare resources, build your Guild through upgrades, take on community quests, and manage crisis events that threaten your operation.
Deep character progression: primary stats (Strength, Vitality, Agility, Dexterity) flow into a full derived stat sheet: hit rating, evasion, crit, block, pierce, elemental damage, and more. Archetypes at the start of each run give you a unique identity and bonus power.
Equipment forging: craft, find, and upgrade gear across five slots. Push rare pieces through Artifact and Divine tiers with the Equipment Forge and Cultivation system.
Sidekicks, Pets, and Jobs: recruit companions with unique power sets, deploy them to side quests for rare rewards, and enhance them through their own progression tree. Assign Pets to job roles for passive benefits, or equip your favorite for a direct combat edge.
Prestige and Constellations: reset for permanent multipliers and unlock the Constellation board for cross-run bonuses that compound over time. Prestige Points can be amplified through upgrades so every cycle carries more weight than the last.
Cultivation Manuals: 21 learnable manuals granting passive bonuses that persist through prestige. Study the right combination to warp your build in unexpected directions.
Login Rewards and Weekly Quests: a 7-day newcomer event, monthly milestones, veteran rewards, and a rotating weekly quest board keep every session feeling fresh.
Achievements and Automation: 40 achievements across 7 categories, plus a full Automation tab to set-and-forget your farming loop so the game plays smarter when you're not watching.
A story that unfolds as you grow
Five chapters of narrative guide your hero's journey, with branching story nodes, dialogue choices, and milestone moments tied to your progress. The world has lore. The dungeons have names. The Spirit Beasts have history. The Heaven Spire has secrets waiting at floors you haven't reached yet.
Play your way
No energy systems. No forced wait timers. No pay-to-win. Idle Regenerator is a game about building something — and watching that something become unstoppable.
The longer you play, the deeper it goes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Кал
UI设计不错 挂起来也蛮舒服的
進めるごとに異なった種類のゲームが解除されていくのはいいのだが、文字が小さく、また画面がごちゃごちゃして非常に見にくい。 また、肝心のゲームもある程度はごり押し(勝てない敵が出てもリロールして別の敵に変えれば勝ててしまう)でも進んでしまうため、何を目的としてやっているのかわからなくなってきた。 アーリーアクセスならまだしも製品版にしては完成度がいまいちに感じた。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
кал
Fast paced, something is always happening. Good way to kill some time
宠物加成有上限了,没意思 越改越没意思,尖塔有回合限制了,重建有单次建造上限了 开发者这是嫌弃玩家太多,差评太少 本来冒险可以打到50k关,现在只能10k 本来尖塔可以打到2k关,现在只能120
개인적으로 비추입니다. 성장방향도 모호하고 컨텐츠가 갑자기 우루루 열리는데 자동화까지 안됨,
没开修改直接从排行榜屏蔽了,另外boss一点进去就闪退
Lots of great depth and complexity!
Had this one wish listed and snagged it right when it released. I've played basically every idle game worth playing and this one is really satisfying The prestige layer actually means something here, you're thinking about resetting pretty quick, which is exactly what you want. There's also an optimization puzzle underneath if you want to dig in, but it plays well passively too. Offline progress is fair and doesn't feel punishing. Huge deal. - I'm enjoying popping in to check on things here and there between my other projects. [b]If you know you love the genre, just buy it. If you've bounced off idle games before, this is a good one to retry.[/b] Recommended
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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