
【Idle Demon Lord】 is a dark idle loot game. Leave it running to farm endless drops — 6 rarities, gems, runes, relics, legendary affixes and sets. Craft hundreds of builds via skill trees. Online, offline and ascension loops. Codex, trials, pets, dailies. Pure number-go-up bliss
Modeled estimate, not a reported figure. How we estimate →
About

- Fully automatic combat with live attack, skill and impact effects — progress continues while you step away
- Multiple classes and specialization branches, a full skill tree plus an **infinite Mastery system** that absorbs overflow skill points
- Strength / Agility / Intelligence / Vitality all feed the real combat formulas — Intelligence directly boosts elemental damage
- Mastery Simulator: save multiple target-level presets, switch in one click, and compare final stat sheets side by side

- 10 equipment slots × 6 rarity tiers (Common → Legendary), each combination with **its own hand-painted artwork** — no more identical icons
- Level requirements, hover comparison cards with stat deltas, one-click quick equip and undoable swaps
- Enhancement: linear stat growth with exponential gold cost, and a full before/after preview of every affix
- Set items: dedicated set panel, unactivated bonus hints, and a set compendium

- Recipe recommendations driven by the materials actually sitting in your bag
- Cost/output previews, comparison mode, and Smart Fill to load materials in one tap
- Three parallel crafting lines — runes, gems and relics — with freely combinable affixes and legendary effects

- Pets get their own artwork, attack animations, VFX and health bars, and genuinely fight beside you
- XP and gold growth curve previews show exactly what it costs to reach any target level

- Power-law monster scaling from T1 all the way to T10,000
- Tier preview: enemy HP/ATK figures, expected drops and reward ranges, plus a rarity distribution bar
- **Win-chance assessment**: a combat simulation based on your current power, returning a win rate and an estimated kill-turn range
- Favorite your go-to tiers and jump between them instantly with preview state preserved
- Four difficulty bands (Normal / Hard / Nightmare / Hell) plus randomized rift modifiers

- Three stage difficulties (Easy / Normal / Hard) with reward multipliers and challenge levels shown up front
- Achievements, quests, exploration, compendium, stash, ascension and rebirth
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I do not recommend this game. The game has numerous bugs and flaws that the developers are in no hurry to fix, even the critical ones like not receiving SP. However, the main reason I am not recommending it and requesting a refund is the English translation. Many parts are still left in Chinese, making it completely incomprehensible. I honestly don't understand why so many Chinese games often have incomplete or sloppy translations. Why don't you finish translating it properly? If you're only going to cater to Chinese players, you shouldn't include an English option at all, so people don't get tricked into buying it only to be frustrated and forced to request a refund because it's unplayable.
ui混乱,数值崩坏 很多系统根本毫无作用,可有可无 玩两三个小时基本上就无敌了,能打出跟身份证差不多长的伤害数字,也没什么成长空间,什么怪都是一刀秒 只剩下无尽的升级和冲层 完全不推荐
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有中文 有云存档 没成就
毫无意义的游戏 浪费人生
《挂机魔王》是一款挂机放置玩法刷宝游戏,游戏玩法简单,就是选一个副本,调整好角色的装备和技能,然后打开自动推图,角色就会自己开始刷怪,然后有事没事看看获得什么装备更换上去就行。 游戏的画面和玩法一样简单,看着应该有AI构图,但画风和游戏题材相当契合,整个魔幻风格相当到位。 游戏的整个战斗过程都不需要我们操作,角色会自己打怪、放技能、推进关卡,怪打得越多,包里东西就越多,经验、金币、装备、材料一个接一个往上加。游戏里的装备系统非常强大,装备本身有战斗力属性,但增强实力不能只看战斗力,还要看稀有度、词条、套装效果、还能镶嵌宝石,添加符文,再配合专精和流派,整个装备构筑就是实力提高的主要体现,各种流派,狂战、冰冻、吸血、雷电、暴击这些玩法都可以慢慢折腾。加上战宠系统、转生系统和各种天梯、秘境之类的关卡,作为挂机游戏来说,是相当足够的了。 不过游戏的系统是多,说明也都用文字体现了,但就是不够详尽,许多系统都有点所以然,又不知所以然,希望制作组后面还是把新手说明这款做得更精彩一些才好,不然前期回很劝退的。另外,由于游戏没有剧情推进,自然也就没有啥主线可说,因此除了推图和提升战力之外,缺少一个特别明确的大目标,后面也很容易腻歪的。 整体来说,《挂机魔王》作为挂机游戏来说,还是相当不错的,加上装备系统很有暗黑的感觉,用来摸鱼还是相当不错的。 [quote]关注「 [url=https://store.steampowered.com/curator/45145702//]左邻右里鉴赏组」 [/url] [/quote] [u][b] 游戏好不好玩,只有玩过才知道! [/b][/u]
工具面板做得很实用,强化、换装备都能预览变化,不用来回试错,上班没事挂着刷,打发时间刚刚好。
可以说几乎没有构筑内容,就是纯数值堆砌,连套装都是纯数值。 AI游戏的缺点一个没落下,UI极其反人类 所谓【搭配技能树打造上百种 Build】这话我不知道他是不是也拿AI写的... 反正纯吹牛逼....实在闲的没事干你可以买来玩玩,但不推荐
内容还算丰富的暗黑风格挂机刷宝游戏,职业装备也很多,就是UI设计看起来有些眼花缭乱,比较适合上班摸鱼
[h1]挂机魔王:一时挂机一时爽,一直挂机一直爽[/h1] 较为简单的游戏,画面还是很简单的,各种图标和效果啥的基本都标出来了,算不上很精致,但作为挂机游戏来说够用了 因为是挂机游戏,所有游戏的很多流程都是自动化的,全自动打怪全自动分解装备啥的,也可也自己设置分解的装备的类型,不过升级的属性值啥的还是要自己去分配,不过实际分配也没啥说法,我反正是瞎点的 游戏有点做的不好的地方在于,某些地方的介绍说的太清楚了,导致字数密密麻麻一大堆,画面显得很杂乱的同时又让人没有看下去的欲望了就,希望后续可以好好优化一下吧 也有可取之处在于,部分系统需要的道具会直接显示出获取所需的途径,这一点还是挺舒服的,毕竟是挂机游戏,找东西找半天还是很难受的,但游戏的很多机制啥的基本没用教程...全靠玩家自行摸索 个人给作者的一点小建议好好优化一下任务系统,最好做个指引系统,以及做好各种教程别玩下来一脸蒙,以及各种系统最好在第一次进入的时候就介绍一下大致用法啥的 总结一下,其实整体游玩下来感觉很混乱,但游戏做的其实还挺爽的,数值提升疯狂秒怪,然后继续提升数值,这点还是很舒服的,不过本作还是建议观望后入手,毕竟目前这个版本硬伤还是挺多的,同时也希望作者能好好优化游戏的系统啥的 [quote]欢迎前来关注「 [url=https://store.steampowered.com/curator/45353266/] 𝗞𝗼𝗶𝗺𝗶𝗮𝗼🍁」 [/url] [u][b] 采撷旅途之叶,铭刻生命之诗[/b][/u][/quote]
毫无可玩性 转生系统清空背包所有东西和钱 转生后1级 穿不了你弄好的装备 作者脑回路清奇
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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