
ICEY is a 2D side-scrolling action game and a META game in disguise. As you follow the narrator's omnipresent voice, you will see through ICEY's eyes and learn the truth about her world. The narrator will constantly urge you in one direction, but you must ask, "Why? Why am I following his directions?“ Obey? Rebel?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 20 → 6.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.99 | 25.1Kreviews | 90% | — | $6.1M |
| $14.99 | 2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 944 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
И Фкуфно и Груфно, черт, а если есть мультивселенский сюжет как у Моники
被前面的激光蚊子小怪劝退了。 或许我还没体会到这个游戏中meta元素的精髓,但我确信战斗的部分不符合我的喜好。在感觉上,meta部分给7分左右,战斗部分就是负分了,没有打击爽感,也没有精美画风、独特设计什么的。 相反,游戏的键位设计很非主流,完全集中在键盘字母区。自己动手改键,结果进游戏发现关键的键位提示没有改,导致新手只能捏着鼻子用默认设置。非主流键位加上需要记忆的连招和机制之类的,造成入门很不友好。 而且这款游戏的风格让我感觉有点陌生,也许这是美式二次元风格?从主界面只能用键盘操作和WASD键选择,到进入游戏后比预想中简陋很多的画风和新手引导,还有单调的音效、贫瘠的打击感等等,都让我觉得这游戏令我不太满意。 我原本以为这是款科幻风满满,打击感、音效、画风都很精美的动作游戏,而meta是锦上添花的“独特设计”,并且会时刻能听到艾希和旁白的高密度互动,结果动作、画风、音效方面都拉完了,并且艾希是个哑巴,旁白也没有一开始上线,上线也容易感到很呆。 如果是在10年,似乎还挺不错,放在16年也算精良;但在26年看来已经过时了。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, French, Japanese*, Spanish - Spain*languages with full audio support
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 945 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
0721
神作无需衬托!
一个很一般的游戏。 连招很多,搓起来很爽,但是相对的小怪太多打断和投技,尤其是艾希2j接i的连招有一刀是拔刀慢动作轻松被小怪捏起来,路边随便找一个怪就能轻松连招破坏,很没有爽感,后期有个BOSS甚至一直变成轮子撞人。 我玩了差不多两个小时(其他时间是吃饭在挂机),游戏的隐藏内容比主线多,主线只有在打时计塔的时候稍微占用了一点流程,并且隐藏内容旁白说话又长又臭也不让跳过,玩小游戏汐一开始没适应手感被旁白送回选关界面又重新赶路然后听他絮絮叨叨半天真的是烦得不行,充斥着毫无意义的灌水内容和一些我根本完全不在乎的对话,不推荐。
艾希太经典了,回来补个票
手感太烂了,旁边有趣,流程太短了
好玩
行
牛逼 绝对好玩
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 12.4K | 82% | $19.99 | |
| $6.2M | 24.6K | 91% | $11.99 | |
| $6.1M | 15.2K | 88% | $24.99 | |
| $6.1M | 5.2K | 42% | $29.99 | |
| $6.2M | 13K | 90% | $19.99 | |
| $6.1M | 14.5K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.7K | 84% | $14.99 | |
| $1.5M | 2.8K | 76% | $29.99 | |
| — | 0 | — | — | |
| $7.5M | 19.1K | 95% | $14.99 | |
| $3.1M | 15K | 97% | $10.79 | |
| $653K | 2.1K | 91% | $12.99 |