
ICEY is a 2D side-scrolling action game and a META game in disguise. As you follow the narrator's omnipresent voice, you will see through ICEY's eyes and learn the truth about her world. The narrator will constantly urge you in one direction, but you must ask, "Why? Why am I following his directions?“ Obey? Rebel?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 20 → 6.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.99 | 27.9Kreviews | 90% | — | $6.8M |
| $14.99 | 2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 938 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最后运行时间23年1月 一直没发评测 也是全成就 发一下评测 反正就一个字:买
我也会在此祈愿 愿终有一天 与你重逢
可以,还是很优秀的一个作品吧,游戏过程还是很有趣的
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, French, Japanese*, Spanish - Spain*languages with full audio support
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 939 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
已经在taptap上玩过一次了,现在在pc端又玩一次,总体手感比较满意的
旁白对话比较新颖,战斗风格也比较好,玩着也不累,较轻松,就是希望能够将旁白的内容在添加点
非常好玩的游戏,手机taptap上玩完体验pc版,十分推荐剧情有趣各种情况值得探索,战斗炫酷有打击感,pc版战斗操作难度上比手机端有质的提升但是更帅了,不会浪费时间升级打金刷怪这一点是最拿分的,之前电脑集显也不卡顿很流畅但是在个别场景的个别特效有黑色变色不过不对比看不出来。最后icey可爱滴捏
感觉大部分人在购买游戏之前,应该已经根据各种各样其他的渠道知晓游戏内容了,尽管如此销量依然很高,我也算是其中之一。 本人00生人,小学的时候就刷到这款游戏了,苦于尚未开智连游玩渠道也找不到,这是我第一次接触动作类游戏,仅论游玩体验,打击感不错技能可操作性也很强,难度可自选。基本像痛苦卡关的情况较为少见。剧情方面,隐藏关卡获取真是 绕 绕 绕 ,需要多周目达成,对于一身反骨专门喜欢往犄角旮旯钻的鼠鼠而言真是处处有惊喜,好在现在网上也不缺攻略,作为一款10年前的游戏算是质量上乘, 再者就是:“我们在大量的陈年老梗中发现了少量的游戏。”不禁感叹真是时光飞逝。总结对于初次接触该类型游戏的新手较为友好,背景引用了克苏鲁神话(老是说基本对此一无所知,入坑后大概率还会二刷写评价),现在也终于可以买个正版支持一下,至于价格方面:纯主观意愿吧,很可以了,目前还时不时有捆绑包当然也可以等促销呗,剧情上可以再多多挖掘,感觉还是有不少故事可以讲.....艾希,一路顺风吧(旁白君也是,虽然不是什么好人
드립은 재밌는데 액션은 좀 애매 그리고 상호작용키가 안 먹힘 상점 한번 들어가려고 겁나 비비적대면서 버튼 광클해야 겨우 들어갈 수 있음 손 아파 뒤지겠음
不错
玩盗补正,安卓盗版一点问题没有,PC正版按回车没效果。代码发力了 要是你也遇到这种情况就买个正版然后去玩盗版吧(
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.8M | 21.5K | 95% | $19.99 | |
| $6.8M | 8.8K | 92% | $24.99 | |
| $6.8M | 71.5K | 77% | $4.99 | |
| $6.8M | 3.9K | 50% | $59.99 | |
| $6.8M | 16.8K | 98% | $11.99 | |
| $6.8M | 10.7K | 88% | $23.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.7K | 84% | $14.99 | |
| $1.5M | 2.8K | 76% | $29.99 | |
| — | 0 | — | — | |
| $7.5M | 19.1K | 95% | $14.99 | |
| $3.1M | 15K | 97% | $10.79 | |
| $653K | 2.1K | 91% | $12.99 |