
ICARUS is a solo or multiplayer PvE survival game. Explore a savage wilderness in the aftermath of terraforming gone wrong. Complete narrative quests as either Open World operations or Individual Missions. Explore, build, craft and hunt while seeking your fortune and prospecting for exotic matter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.71/day in the week to Aug 30 → 56.14/day in the week after.
About
However you want to experience Icarus, you can.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2795 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
взял палку тебя убили, сделал копье тебя убили, забыл про оксид, задохнулся, сделал лук тебя все равно убили, игра огонь, рекомендую
Jeu très riche en construction et l'histoire est longue à se terminer si une fin existe! Beaucoup beaucoup d'heure de jeux à venir,
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.2M | 121K | 80% | $19.99 | |
| $62.3M | 20.6K | 83% | $49.99 | |
| $62.6M | 89.9K | 94% | $17.49 | |
| $62.8M | 318.2K | 98% | $9.99 | |
| $62.9M | 146.3K | 96% | $29.99 | |
| $62.9M | 221.5K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $4.8M | 102.6K | 85% | $2.49 | |
| $2.3M | 2.3K | 63% | $29.99 | |
| $229.7K | 408 | 71% | $14.99 | |
| $13.8K | 70 | 86% | $7.99 | |
| $1.1K | 16 | 62% | $4.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best RU #34, worst AU #100 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 20/day in the week to Jul 23 → 154.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Graficos, variedades de craft
Rapaziada eu peguei esse jogo na promo que teve e isso é pior que droga de tão viciante kkkkkkkkk mas esse jogo tem UM PUTA PROBLEMA QUE SE CHAMA OTIMIZAÇÃO. IRMÃO A OTIMIZAÇÃO DESSE JOGO CONSEGUE SER UMA DAS MAIS NOJENTAS DOS JOGOS KKKKKKKK. O jogo em si é muito bom e viciante mas por causa desses problemas de otimização acabam desanimando a jogatina. Caso você esteja querendo pegar o jogo eu esperaria eles melhorarem a otimização pois ela é nojenta. PRA LANÇAR DLC OS CARA É BOM NE MAS PRA MELHORAR A OTIMIZAÇÃO....
Самая крутая игра очень нравиться строить домик чтобы пукааа@аaть там очень весело пукаa@ааать
Eines der bessten Survival games überhaupt. Kann man nur empfehlen!!!
The game is very confusing at first. Tutorials are sparse and gameplay feels too in your face. This game certainly could be for some people, and honestly seems really cool! It's just not for me! If you do get the game, consider it for a while, but really make sure you'll like it before your two hour window for a refund comes to a close.
If you took ARK survival evolved and removed everything interesting in the game, you would get Icarus. The most boring and uninspiring world I have ever explored in a survival game.
rocks appearently give you oxygen..... its like extraction but if you had to restart ark every mission start............. sort of like early extraction genre but before it was fun maybe? Ark if the idea was stolen and copy written but the ark creators best friend wanted to make ark and all the good ideas were stolen?
Интересная ветка развития, дополняют контентом, возвращаюсь время от времени по рефлексировать очень нравится.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.