
I Am Future is a relaxing single-player survival game about building a cozy rooftop camp amid a flooded post-apocalyptic city. Set up a farm, go fishing, tinker with gadgets, craft new tools, manage a team of cute robots to automate and expand your base, explore the mysterious world, and chill out!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 1.4/day in the week after.
About
I Am Future invites you to build a rooftop base of your dreams, explore a mysterious world, start a farm, hire a team of cute robot minions, and make new friends, all while enjoying the chillest post-apocalypse ever.
Starting from scratch on an abandoned rooftop, build, decorate and expand the coziest camp ever! Unlock new buildings and furniture, set up electrical grids, and neatly organize your new life.
You are the last survivor on Earth, fresh from the sweet, long cryogenic sleep. It’s finally time to chill out and stop worrying about job tasks and inflation! Relax, build, wander around – the world is literally yours!
Nature is healing! Set up a farm, grow fruit, vegetables, cheese trees, and take care of your crops!
Play as Robin or Chris, and customize the protagonist to reflect your unique idea of the last person on Earth!
Find ancient artifacts from a bygone era, such as kettles, TVs, or microwaves, take them apart using a satisfying dismantling mechanic, and gather resources for your next crafting project!
Automate chores around the camp with the help of cute robots! Build a team of AI assistants, issue commands, and manage their workload. And when they’re done – let them chill in a charging bath!
Send out scouting drones on expeditions across the sunken megapolis. Discover new locations, bring something valuable back to the base, and, step by step, uncover the mystery behind the end of the world.
Collect fresh produce from your farm, catch some fish, and unleash your inner chef with numerous delicious recipes ripe for mastering!
The fact you’re the last human on Earth does not mean you can’t still make new friends! Meet quirky robot inhabitants of this new world, like Earl the Fridge or Bombshell Barbara, and grow your bond with them.
Your camp needs love and protection. Keep pesky mutant pests from destroying the crops or the electrical grid!
***
If you are a fan of games like Stardew Valley, Coral Island, Sun Haven, My Time at Portia/Sandrock, Dave the Diver, or Palia, we are pretty sure I Am Future will become your next cozy adventure. Join our Discord to keep up with all things I Am Future!
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 4.7Kreviews | 84% | — | $1.1M |
| $19.99 | 370ratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 870 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, the end game drags, is tedious and is non-existent but its a good cozy game up until the mid-end game
I just finished the game, reached the goal and saw the credits, and I'm glad that there's still achievements to do because I don't wanna stop yet. Great title and no surprise to me that the devs' new game, ReStory, has already hooked me in the small playtest demo.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.1K | 94% | $24.99 | |
| $1.1M | 914 | 66% | $34.99 | |
| $1.1M | 2.2K | 81% | $19.99 | |
| $1.1M | 4.8K | 51% | $14.99 | |
| $1.1M | 622 | 84% | $59.99 | |
| $1.1M | 2.3K | 86% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.4M | 34.8K | 91% | $29.99 | |
| — | 0 | — | — | |
| $7.2M | 44K | 89% | $5.99 | |
| $867.3K | 1.3K | 89% | $13.29 | |
| $46.8K | 78 | 65% | $19.99 | |
| $41.7K | 73 | 75% | $15.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.67/day in the week to Aug 5 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Korean, Portuguese - Brazil
| $19.99 |
| 84ratings |
| 84% |
| — |
| not modelled |
| $11.99−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1][b]🎮 Reseña de I Am Future: Cozy Apocalypse Survival[/b][/h1] [h2]Resumen del Juego[/h2] I Am Future: Cozy Apocalypse Survival es ese tipo de juego indie que te dice “es el fin del mundo” mientras te da una regadera, una mesa de crafteo y la falsa ilusión de que la vida es simple si plantas zanahorias sobre un techo. Mezcla rol ligero con simulación de supervivencia “acogedora”: recolectas, fabricas, construyes tu base y conviertes ruinas posapocalípticas en un Airbnb para gente que no existe. La propuesta es clara: sandbox de construcción y agricultura con vibra relajada, exploración y progreso constante. Primera impresión: bonito, amable y peligrosamente adictivo… hasta que te das cuenta de que “supervivencia cozy” a veces significa “trabajo administrativo con plantas”, pero con logros de Steam para que te sientas productivo. [h2]Lo Acogedor y lo Radiactivo[/h2] Lo Bueno: ✅ 🌿 Simulador de agricultura + construcción de base en modo “zen”: perfecto para desconectarte mientras el mundo se cae a pedazos. ✅ 🛠️ Fabricación y progreso tipo sandbox: siempre hay “una cosita más” que optimizar (tu cerebro no descansará). ✅ 🎮 Compatibilidad total con mando: puedes farmear el apocalipsis desde el sillón como civilización moderna. ✅ ☁️ Steam Cloud + Remote Play (móvil/tableta/TV): tu granja post-fin-del-mundo te persigue a donde vayas. ✅ 🏆 47 logros: porque nada grita “superviviente” como una medallita digital por ordenar cajones. Lo No Tan Bueno: ❌ 🧍 Un jugador únicamente: el apocalipsis es tan acogedor que ni siquiera te deja quejarte con un amigo. ❌ 🧩 En juegos de este estilo, el loop puede volverse rutina: si no te gusta recolectar/fabricar/optimizar… esto te va a parecer una planilla de Excel con plantas 🌱. ❌ 🎭 “Rol” más bien ligerito: si vienes buscando decisiones profundas, probablemente encuentres más drama en regar tarde. ❌ 👥 209 jugadores actuales: no es un cementerio, pero tampoco es una fiesta; se siente más “club de lectura” que “fenómeno”. [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Loop de construir/fabricar/agricultura muy sólido, pero exige que te guste el ritual.[/td][/tr] [tr][td]Dificultad / IA[/td][td]6[/td][td]Más “cozy” que “supervivencia”; el reto suele ser la gestión, no el peligro.[/td][/tr] [tr][td]Contenido[/td][td]7[/td][td]Hay bastante por hacer si te enganchas al sandbox y al progreso.[/td][/tr] [tr][td]Gráficos / Video[/td][td]7[/td][td]Estética indie agradable; cumple sin intentar presumir músculo.[/td][/tr] [tr][td]Historia[/td][td]6[/td][td]Funciona como marco; no es el motor principal del vicio.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Posapocalipsis “bonito”: raro, sí; efectivo, también.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]6[/td][td]Correctos y discretos; no vienen a robarse el show.[/td][/tr] [tr][td]Música[/td][td]6[/td][td]Acompaña la relajación, pero no se queda tatuada en la memoria.[/td][/tr] [tr][td]Voces[/td][td]5[/td][td]No destacan como pilar; no es un juego que viva de actuación vocal.[/td][/tr] [tr][td]Diversidad[/td][td]5[/td][td]No es un punto fuerte evidente desde su propuesta; se siente más funcional que ambicioso.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]En general debería ir bien para su estilo; nada indica que sea una pesadilla técnica.[/td][/tr] [tr][td]Rejugabilidad[/td][td]7[/td][td]El sandbox y la optimización invitan a volver, aunque puede volverse rutina.[/td][/tr] [tr][td][b]Total Puntuaciones (Muy Bueno)[/b][/td][td][b]6.4[/b][/td][td]Cozy, adictivo y competente… pero no reinventa nada y se apoya fuerte en el loop.[/td][/tr] [/table] [h2]Conclusión (Muy Bueno)[/h2] I Am Future: Cozy Apocalypse Survival es la contradicción perfecta: un fin del mundo diseñado para que te relajes. Si te gustan los simuladores de agricultura, la fabricación y la construcción de bases, aquí hay una rutina muy bien armada que te atrapa con esa dopamina de “me falta un recurso y ya cierro”… tres horas después. Ahora, seamos controversiales: si lo tuyo es la narrativa potente o el desafío real de supervivencia, este apocalipsis te va a parecer demasiado amable, casi como si el desastre global viniera con té y galletitas. Aun así, con 3795 recomendaciones totales se nota que a mucha gente le funciona el encanto, aunque los 209 jugadores actuales lo dejan claro: es un gusto de nicho, no una religión. [h3]Recomendación de Compra (Recomendado con reservas)[/h3] Puntuación Total: 6.4/10 Número de jugadores activos al momento de hacer esta review: 209 Descuento máximo registrado: -50% Veredicto: [i]Muy Bueno: un apocalipsis para gente que odia el estrés, pero ama el crafteo.[/i] Si disfrutas la gestión, la agricultura y el progreso constante en un sandbox, dale. Si te desespera repetir tareas, odias recolectar materiales o esperas un “rol” con decisiones que te cambien la vida… mejor quédate viendo cómo crecen las plantas en la vida real (es igual de lento, pero sin logros).
This game feels like it could have been so much more than what it is. That said I loved this game and the general style and feel of the experience.
这游戏指引做得太差了,很容易卡进度并且太肝,如果喜欢肝的可以在打折的时候入手。
不太懂,到底要我干啥啊?尖叫。怎么所有任务互相卡
Not that cozy.
Um daqueles jogos que você compra de promoção por pura curiosidade e se surpreende com a qualidade. Apesar de ter lançado uma dia desses o jogo tem um potencial gigantesco de crescimento em cima de uma proposta incomum mas que entrega uma experiência realmente relaxante. Antes de você perceber BOOM! Já se passaram 3 horas de você construindo sua base, mas cê tem que acordar cedo pra trabalhar. Muito gostosinho, bonitinho, fofinho, e aconchegante. Estarei no aguardo orgulhosamente vendo este jogo expandir suas mecânicas, principalmente polir algumas aqui ali como a falta de encanação para água (encher baldes todas as vezes que secam é repetitivo, os lacaios cuidam das plantações mas ainda e mais proveitoso ter eles cuidados de regadores que cobrem mais espaços por ativação), poucas opções de decoração para a base em questão estética, melhorias significativas para os lacaios como maior capacidade de carga que eles conseguem levar, e talvez os modos cooperativo e sandbox.
I really want to like this game, but there are a ton of bugs that make it frustrating. From the 16 hours of gameplay, a quarter of it I have spent googling how to get past bugs that hang the story, and I don't know how to move forward. I waited a long time for this game because I knew it would be a good one and didn't want to spoil it by buying it early and missing all the fun. Months later, I'm still experiencing a different story, not being able to play the game properly.
코랄이랑 비슷한줄 알았는데 이것저것 차별점이 많은 게임인듯 일단, 그거 묻어서 외형 비호감이라 "나는 관대하다" 1차 마인드컨트롤 필요함 가뜩이나 이동속도 느린데 이동키 입력시 한템포 탄력받아야 움직여서 답답한느낌인데 "나는 느긋하다" 2차 마인드컨트롤 필요함 오로지 파밍 노가다 게임인거 같으니까 "나는 힐링한다" 3차 마인드컨트롤 필요함 불편한 인터페이스와 불편한 조작방식 때문에 20분하고 끄고 마음비우고 다시 켜서 또 20분하고 껐다 "나는 삼세번해본다" 다시 마인드 컨트롤하고 해봤는데 나무판자 2개씩밖에 못들게해놓고 똥개훈련시키고 인벤토리 확장되는 스타일보니까 나랑 너무 안맞아서 아~이겜은 못하겠구나 싶어서 또 20분정도하고 끔 하려고 노력은 해봤지만 도저히 못하겠다 ㅌㅌㅌ
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.