
Packed with fast-paced, turn-based RPG action, fourth-wall-breaking, trope-demolishing dialogue, and more item, weapon, and costume customization than you can shake a Lvl. 1 Stick at, Gamindustri is a world set on turning the concept of the JRPG on its head!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 15 → 0.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
配音很有意思,剧情不错很会玩梗,就是合成材料太难找了
Noice humor and story made me want to play more of the series
nep nep,萌豚粉必入系列了~
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
like
10/10
f,miewptunia
JRPG de mecánicas fáciles de entender y de dominar. Su sistema de combate no permite grandes estrategias pero funciona por lo sencillo que es. Simplemente consiste en hacer combos de distintos tipos, ya sea para hacer daño, romper la defensa o recargar una barra de especiales. En realidad medio juego se puede pasar solo haciendo ataques de Rotura (el de quitar defensa) y el otro medio con ataques de Asalto (que rellenan la barra de especiales) y ataques de rotura para meterle los ataques especiales cuando no tenga defensa. Aunque es "muy japones" en momentos que terminan provocando un poco de vergüenza, el humor y lo ligera de la historia consigue que avanzar sea ágil y entretenido. Los personajes, aunque típicos y estereotipados, son divertidos y caen bien. Recicla bastante los escenarios, añadiéndoles alguna estancia o zona pequeña nueva, así como el típico “enemigos de colores” solo que al haber tan pocos se notan demasiado. Está claro que es un juego de presupuesto limitado. Por fortuna no es de esos JRPG de mazmorras eternas, al contrario, se recorren en pocos minutos para centrarse en escenas tipo “Visual novel” Su fallo más gordo esta en la dificultad. Bastante irregular. En general es un juego fácil pero tiene varios picos que obligan a grindear. Tampoco ayuda el sistema de misiones secundarias de recadero o de matar X enemigo/s. No es el mejor de su genero pero es un buen juego para cualquiera que le gusten los JRPGs y pueda soportar el cringe de ciertas situaciones.
classic jrpg, would recommend
I mean yeah grindy but fun
If you like kids
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $1.8M | 3.3K | 94% | $19.99 | |
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| $426.8K | 1K | 92% | $19.99 | |
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| $5.1M | 11.4K | 93% | $19.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $5.1M | 9.7K | 82% | $24.99 |