
Packed with fast-paced, turn-based RPG action, fourth-wall-breaking, trope-demolishing dialogue, and more item, weapon, and costume customization than you can shake a Lvl. 1 Stick at, Gamindustri is a world set on turning the concept of the JRPG on its head!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 15 → 0.25/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
可愛いキャラ同士が可愛い声で可愛く絡む。 これだけでこのゲームを買う価値はあると思いますが、 一応ゲームバランスについて物申しておきます。 本作の戦闘は、レベルを上げてエグゼ(超必殺技みたいなもの)で殴る。これだけです。 ほぼすべての戦闘においてこれが最良の戦法なので、戦略もクソもあったもんじゃないです。 特に戦法を考えなくてもストーリーは進められるとも捉えられますが、 今度はレベル上げの苦行に苛まれます。どうすりゃいいんだ。 またダンジョン毎の難易度の上り幅も酷いもんであり、 前エリアのボスを楽に倒せても、その次のエリアの雑魚敵に 全滅させられる、なんてザラです。セーブはこまめに取りましょう。 幸いイージーモードが最序盤から使えるので、 変なプライドを持たず、使った方がいいと思います。 登場キャラクターに惹かれ、なおかつイージーモードに抵抗が無い人にオススメです。
Light hearted game but too much grinding when fighting a major boss so if you don't like grinding this is not for you
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 837 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3]|Hyperdimension Neptunia Re;Birth1| - 4.5/10.[/h3] [b]Quote:[/b] <'(´• ω •`)っ[MIRROR]'> [b]Char:[/b] Plutia. [b]OST:[/b] [url=https://youtu.be/60our0HhY1w?si=GPMBQVMpF8uBIy1e] Splash [/url] [b]Info:[/b] 29h15m - Story, 12h20m - Grind (EN), 100% (All achievements, all endings, all characters, all album), [2025-04-14 > 2025-05-02] [b]Tierlist:[/b] [url=https://www.tumblr.com/juxtyolo/782372289506328576/hyperdimension-neptunia-rebirth1-4510] Tumblr Link [/url]
Esse jogo é o remake do primeiro de ps3, ele é melhor(até porque o primeiro neptunia é injogavel), mas ele sofre dos problemas de ter dungeons repetidas, zero desenvolvimento de personagem e é muito precário na gameplay(além do early game ser muito chato). Só jogue se você for fã mesmo da franquia.
立绘和建模不是同一个次元的产物,所以叫超次次元海王星,我的评价是不如做成纯ADV
nepnep
[h1] 总结 [/h1] 大概体验了这个十年前的游戏,按十年前的标准还行其实。但只推荐对海王星IP感兴趣的人游玩。其他的厨力不行的玩家千万不要玩这个游戏,很折磨!快跑!!快跑!!! [h1]优点 [/h1] 1.剧情很有意思,剧中经常打破第四面墙来吐槽。 2.配音阵容特别豪华。基本都是一线活跃声优。 3.动态的角色立绘十分可爱。 4.换装系统很好看,有很多装饰品,有些开放世界游戏现在还没这个功能呢。 [h1]缺点 [/h1] 1.数值严重不合理,完全就不是让人打的。 2.玩法相当无聊,一直刷级练级。 3.键盘适配不行,本游戏是从其他平台移植过来的,如果用键盘操作相当难受,只能用手柄玩。 4.素材收集,引导几乎没有,有些东西掉落还不是100%掉落。收集来相当折磨人。有时候缺的素材,完全找不到在查询界面。就根本不知道这个素材是怎么来的,打怪掉的还是宝箱里开的。 [h1] 游玩注意 [/h1] 1.注意随时存档,这很重要。 2.注意真假结局,游戏有两个结局,真结局需要在最后一章第八章时候四国侍奉值均达到20%以上,可以通过做任务和刷竞技场来调整信奉值。 3.隐藏人物,在侍奉值到达50%时会出现制作书在地图上,游戏有四个隐藏人物,对应三个国家的妹妹们(紫,黑,白,除了绿国外,也就是说绿国不用刷到50%的侍奉点),这里白国的妹妹是双胞胎(rom与ram)。 4.语言更新:库—右键—属性—语言—繁体中文—更新 5.100hits成就,推荐二周目做这个成就,需要全队三个人在菜单-技能-连段技能中所有普通攻击技能均换成连击次数最高的技能。包括EXE1,EXE2,EXE3驱动这些,在迷宫中攒满EXE四段驱动,然后找一个血厚的怪打,只用刚才排好的普通攻击打怪就行。 6.如何全屏游玩?需要更改电脑的分辨率即可。本游戏是1600*900,把你电脑调到这分辨率即可。 最后键盘设置可以在steam指南中搜到。Nep!Nep!Nep!
[h1]《超次元海王星重生1》:主机拟人化的萌系盛宴,你准备好了吗?[/h1] [h2]引言[/h2] 如果有一天,你熟悉的游戏主机和厂商都变成了性格各异的美少女,她们会如何守护自己统治的大陆?又会碰撞出怎样的奇妙故事?《超次元海王星重生1》正是这样一部充满脑洞与幽默的JRPG。 [h2]游戏介绍及背景[/h2] 本作由Idea Factory(地雷社)制作,是“海王星”系列的首部正传重制版。故事发生在一个名为“游戏业界”的奇幻世界,四位女神分别统治着紫耀之都、黑土边域、白露之滨与绿荫箱庭——她们正是现实中游戏主机的拟人化:主角涅普图努代表世嘉未发售的“海王星”主机,诺瓦露是PS3,普兰是任天堂Wii,贝露则是XBOX360。玩家将跟随这群少女,展开一场充满欢乐与吐槽的冒险。 [h2]游戏剧情[/h2] 主线围绕四位女神从对立到携手展开,但真正让粉丝会心一笑的,是剧情中无处不在的“梗”与自嘲。游戏频繁打破第四面墙,吐槽JRPG的经典套路和游戏业界现状,比如角色会直接抱怨“这不就是刷子游戏吗”,这种幽默感让老玩家倍感亲切。此外,每位角色都有独立的个人线,通过选择可解锁多种结局,增加了重复游玩的价值。 [h2]游戏评价[/h2] 作为一款10年前的游戏,本作的画风至今仍不过时,动态立绘可爱动人,加上今井麻美等一线声优的全程配音,可谓视听享受。玩法上采用“半回合制”,可微调攻击角度实现范围打击,但本质上仍是JRPG的刷级刷素材循环。遗憾的是,怪物数值过于夸张,前期极易翻车,因此“随时存档”成了血泪教训。此外,键鼠适配堪称灾难,反人类键位和镜头反转问题(重进可能重置)劝退不少PC玩家,强烈建议使用手柄。 总体而言,这是一部优缺点极其鲜明的粉丝向作品。如果你是主机文化爱好者或萌系JRPG粉丝,定能沉浸于这个吐槽不断的游戏业界;若追求硬核玩法或便捷操作,则可能难以坚持到领略其魅力的时刻。 [h2]结语[/h2] 涅普缇努的可爱,足以让我包容一切瑕疵! [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/45753062/]来和我组乐队吧~ [/url] 凡游皆如乐,步履扣心弦。 欢迎加入我们Steam组:[url= https://steamcommunity.com/groups/mygoreview] →‘一键组乐队’←[/url] 轻拢复慢捻,共度忘华年。 [/quote]
You can shoot people in it
Coño el culote de Uni hace que este juego valga la pena
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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