
Explore a beautiful, vast and ruined world riddled with dangers and lost technologies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Sep 18 → 3.5/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 19.2Kreviews | 93% | — | $1.9M |
| $19.99 | 4.3Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 921 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Edit (after beating the first playthrough): I keep most of my verdict. The game was cool. I honestly wouldn't have bougth it for full price. It's on 3,74€ in my region. If i had to call it anything i'd call it "Arcade Souls-Like". It has Souls-Like elements but feels way more forgiving than the actual "big brothers". Nice artstyle, i love it. Combat feels smooth, the guns are a bit difficult to aim with a controller but it's ok. I think the most amount attempts on a boss i needed were around 5 or so. So not too frustrating but not too easy, good balance! Here is my initial verdict after possibly beating half of the game: The game is cool and all, but the amount of backtracking gets really annoying after just around 4 hours. Some dungeons i checked over 5 times just to still not be able to find the "relic" or whatever these pink symbols resemble. This is a game i can enjoy for about an hour every 3 days until i get so bored because of the backtracking that i just alt-f4 it. If at all, get it on discount. Or if you really love backtracking, just get it. Combat is above average, feels good, not clunky, not "unfinished" just fine.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Jul 30 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese
| $19.99 |
| 1.7Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | 487ratings | 88% | — | not modelled |
| $19.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 925 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
艺术品
Pretty cool game by far. Upgrades could be a little better but the challenges are fun.
fun game
очень крутая метроидвания,советую со всей силы
One of the best games I've played this year. The art and music is immaculate and really immerses you in this odd world. Anyone who likes pixel 2D art should try this. The gameplay is comfortable and instinctive with both controller and keyboard, so that's also a plus. ⋆˙⟡
i absolutely loved the attomsphere this game creates. A somewhat short game but its defintely worth your time.
セリフを使わず表現するのが売りの1つだけあって、ミニマル系ドット絵の世界観はかなり良いです。 ドット絵マップを探索するのが好きなら刺さります。ただしドット絵で緩和されているものの、斬首とかのグロや鬱要素ありです。 最初は隠しエリアが分かり難いですが、よく見ると目印があるのがほとんどなので、マップの作りの傾向を知ればどちらかというと気が付き易い作りには感じましたが、進行に必須の要素がかなりの数隠しエリアにあるので、スマホ版にはあるという隠し要素を知らせてくれる装備が、PCの方にもあってくれても良かったかなと。 また、マップ機能が非常に見にくいのも困りました。プレイヤーがいる場所の大体の目安くらいでしか役に立ちません。 PVで出てますが元ネタに割とナ〇シカ入ってそう。 安物コントローラーのせいなのか、連続ダッシュはキーボードの方が利きやすかったです。まあダッシュで避けようとして、行き過ぎて普通に落ちて死んだりするのは変わらないのですけど。 あと隠しエリアを探している最中、壁際や木や建物背後で、そんな所で落ちるのかという穴が意外と開いていて、そこでの落下ダメージが地味に多かったです。 セールで近い価格帯になる見下ろし型ゲーにソウルライクタグがついていて、この作品の方がザコラッシュやボス戦が全体的にきつかったので、十分難易度ソウルライクだと思いました。 いわゆる害悪扱いされ易い[spoiler] 雑魚複数呼び [/spoiler]、[spoiler] 範囲攻撃 [/spoiler]、[spoiler] ワープ [/spoiler]の内2つか全部を完備しているボスしかいないため、その辺嫌いな人は合わなそうです。今回ので害悪とされる理由が沁みました。 [spoiler] 中盤ボス2体が一番きつくて、4体目ボスが四天王最弱ネタ地で行く感じ・その道中雑魚の方が遥かに凶悪でした。ランチャーの弾酷いと10秒以上周りでグルグルホーミングしてたんですけど…。 [/spoiler]
Everything in here is an art
it was very calm and i enjoyed it the character really connected with me even though he doesn't talk
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 4.3K | 86% | $17.99 | |
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| $1.9M | 4.8K | 93% | $14.99 | |
| $1.9M | 4.9K | 67% | $17.99 | |
| $1.9M | 11.7K | 93% | $12.99 | |
| $1.9M | 4K | 84% | $24.99 |