
Welcome to Olive Town, a peaceful community established by your trailblazing grandfather and his friends. Now that you've taken over his farm, it's your job to carry on his legacy. Plant crops, raise animals, build relationships, and get to know the residents of your new home!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 2 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 1.4Kreviews | 83% | — | $1.9M |
| $54.99 | 1.5Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
one of the cutest farming games ive played in a while, had such a good time with this one!! you can build and customize your own farm from scratch, grow crops, take care of animals, explore different areas and collect all kinds of materials to craft new things and improve your little farm. I really liked how theres always something to work towards, with new areas and activities to unlock as you progress, while still keeping that relaxing and casual feeling. its a really charming game with lots of freedom and content, perfect for anyone who loves farming sims and just wants to spend hours creating their own little paradise!!
This is the first story of seasons/harvest moon game I ever played and I must say it didn’t give me the best impression. If you have played stardew valley or animal crossing you’ll be right at home. Sadly, this entry in the long running franchise feels half-baked and has some truly questionable decisions that make the whole experience that more painful. It’s fun up until the point where you fully renovate the town, then it becomes a mind-numbing grind. I love getting up in the morning, talking to my soulmate, checking up on crops, collecting and refiling makers, taking care of animals, possibly harvesting mushrooms or honey, occasionally getting fruits from the trees. Then in my spare time either fishing, mining, cutting, chopping and talking to the people. Ultimately hitting the hay and calling it a day. Rinse and repeat. Speaking of people, every once in a while there are special events that you can attend, the execution is terrible tho, you’re only forced to watch what’s happening for the most part. One thing that the game is supposed to do better than everybody’s favorite stardew valley is the story - it’s better sure but not a whole lot, many of the characters are simply too shallow and forgettable. The visuals are also an improvement, obviously, even though pixel graphics have their own charm. And overall, the game does a good job at explaining what you should do next unlike stardew which can be helpful for beginners in this genre. That’s where my praise ends. I already touched on the grindy nature, even playing the game on sapling difficulty, I just hit 50 hours and I still haven’t fully maxed out all the skills, it’s not only skills, there are other things that take ages to gather like the forsaken orichalcum - you see, instead of putting the ore more frequently in the lower levels of the mine it makes almost impossible to spawn anyway, so the best way to get it is by paying a visit to the stonebakery every few days and mining it from there, incredibly tedious process. Besides that, the makers to process the ores and other things take up so much space on the farm, why do they have to be so big, and to be efficient you need as many of them as possible, same goes for chests. Not like you got a ton of options to furnish your farm and house with, I expected the game to have plenty of decorations but that’s not the case at all, the selection is quite abysmal and limited. On top of that, there are some clothing items but most of them are boring and look similar. The game has sprites too, I assume a staple of the franchise, they provide you with generally useless resources, 2 sloppy mini-games and a couple of helpful maps to make your suffering more bearable. I could go into more detail and rant for days, however, I’m going to stop it here, after all there are other reviews. Since it’s my first time in the story of seasons universe I’ll be kind and give the game a positive review but it’s a mixed bag to say the least - 5/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]作为种田游戏鼻祖般的存在,被后来者碾压,爽不爽?请出门右转!其他种田游戏吧[/h1] 高自由度的开拓过程+丰富的加工和自动化、探索矿洞、精灵喂食以及利用相机拍摄野生动物和在橄榄镇和NPC居民互动。什么键鼠适配、实际游玩体验那真是糟糕,除了死忠粉,还是能不碰就别碰吧,甚至不如我几年前体验的沙石镇/波西亚那两款国产游戏以及致敬你并反超碾压你的星露谷物语。 你跟哈克小镇坐一桌吧。:) [code][h3][b]请注意(⊙o⊙)👇[/b][/h3] 游戏是25年10月进入了HumbleBundle月包的,现在第三方游戏KEY居然卖20以上,十分不推荐···说实在的,这群导购简直是闹麻了。那一月的月包阵容可是[原子之心+夜族崛起为主+system shock+cryptmaster+将军 对决+hotel renovator+caravan sandwitch+牧场物语 橄榄镇与希望的大地]你这B游戏最多15块封顶![/code]
One of the weaker Story of Seasons and farming sim games in the genre. Most of the systems feel half baked and the gameplay curve could seriously use some refactoring. I'd completed most of the town story before the end of fall in the first year, at which point I was mostly just achievement hunting. Townsfolk really only seem to talk about the latest festival for three days before and after the two events each season. I tried making a decent looking farm, but you're limited in where you can place decorations and objects. Every day without fail you'll have new trees, rocks, puddles, and garbage cluttering up every inch of your farm with no way to prevent it. If you're looking to scratch a very casual itch, it'll work, but I'd suggest Story of Seasons: Friends of Mineral Town over this entry.
I personally didn't like it. Uninteresting characters, progression, collection... no QoL, no logic in the economy (Cooked dishes cost less than the raw ingredients???). It just made me want to play better farming sims.
It's ok. There are MUCH better games in the genre out there. Much, much better. I wouldn't waste your money on this. I think I got it a while back through Humble Bundle or something like that and never got around to playing it. It's a good thing because if I'd spent money on this intentionally then I would have been annoyed. Instead I'm just disappointed. Edit: Wow, this costs more than Coral Island? Go get that instead.
Pioneers of Olive Town didn't live up to my expectations, I expected so much more from XSEED Games, and a farming sim released in 2021. There are a lot of new mechanics introduced in this installment, however, almost all of them feel shallow. there's almost no depth to any of the mechanics, and they feel boring, repetitive, and time consuming.
我觉得种田游戏应该很难做到让人不爽吧但是橄榄镇做到了....... (仅个人观点)吐槽: 1.严重格子危机 虽然工具有专门的工具袋可以存放,但背包、箱子和冰箱这些存东西的格子因为物品分星级(0-10星)根本不够用,而且没有自动整理(更别提一键放入同类物品);博物馆没办法一键鉴定,一个一个点巨麻烦。。。 2.下矿 到底为什么要在小小的矿层里放四只会打地洞的电鼠来电人?制作组脑子有泡吗?还是因为我只有金锤一锤敲不死地鼠,但我玩的是挖矿不是打地鼠啊。。。第一次那么讨厌下矿,本来下矿是消磨时间或者推进度最主要的步骤,但是因为地鼠我根本不想下矿,,,(还是说有什么躲避地鼠的办法我不知道吗,心好累) 3.作息 强制健康作息,主角一定要睡够8小时(可能是倡导健康生活),刚从可以不睡觉的永动机kynseed转过来,感觉有点落差,本来时间就不太够用,睡觉要占去三分之一 4.装修 家里只有固定空间可以摆放家具,但我不太喜欢装修所以无所谓,但是为什么原有的家具不能挪位。。。而且箱子为什么不能进家门?! 5.剧情 节日设计略显敷衍,虽然才刚过完夏天的节日,但是能感受到跟npc的互动设计也很弱。。。难道是因为主角刚来吗?(突然间被唤起了另一个免费种田游戏palia的记忆,在那个游戏里玩家还会有欢迎派对,烟花炸出来“welcome home”还是有点点用心(虽然材料还是玩家收集的好像 橄榄镇真的让我有点失望有点烦躁有点无语,不推荐。。。
Horrible, horrible grind - and I loved it. Game will end multiple times well before I thought I was done - still not done yet at 200h, and I am hellbent to get 100% as I really enjoyed the story and building my farm and upgrading everything from the animals to the crops. I'm not even all that interested in the whole decorating aspect which is a part of this game, and those who are into that would really enjoy that as well! Bought this game at a price where I can safely say I paid less than $0.01 per hour I have played. I want more games like this!
While I've loved the BokuMono games for 20 years, I can't recommend this one. Compared to past renditions of the farming sim, Olive Town feels... lazy? Underdeveloped? It carries the look of BokuMono, but the spirit is dead. Progression is pretty fast, but plenty of the mechanics are incredibly irritating. For one, there's no auto-sort. Like, what? Then the crafting machines takes forever to process (it takes 23 hours to convert ONE ITEM into TWO bags of seeds). You need a bunch of orialchum ingots (which you need to burn an entire day and 4-5 food items to get ONE of—MAYBE) to repair the hydroponics facility/greenhouse, so you're stuck waiting a year for processing seeds if you want to plant a single-season crop. And God forbid you have a multi-harvest crop that is single season. The silo and its related buildings only hold 99 fodder, which if you have a lot of animals you fly through in a matter of days, so you have to constantly refill it and keep a bunch in regular storage. Speaking of which, you're going to have to trash up your farm with a ton of storage boxes if you want to keep any crops to cook with or use those seeds you're waiting a year to plant. Good luck, bozo! It's fairly obvious this is a Switch port based on the control scheme; namely that you have to click every time you want to increase an amount of something or every time you hit a tree or boulder rather than having a click-hold. It looks great, honestly, but wow could they not have fixed this for a PC release? The relationships are incredibly shallow and boring. Townies rarely comment upon anything you do, even if you're dating or married to them, and the same few dialogue lines are cycled at all times. The relationship events could have been interesting if that changed anything about your day-to-day interactions, but nope. One thing that was cool though was your notebook changing character descriptions as you get to know someone more. I don't know if Marvelous have gotten tired of the formula, or maybe they feel like they're being upstaged by Stardew Valley and the boom of farming/lifesim games in the past decade or so, but if you want the nostalgic and relaxing chore simulator, you're better off just getting Friends of Mineral Town or some other game.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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