
Explore a beautiful, vast and ruined world riddled with dangers and lost technologies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 15.5Kreviews | 93% | — | $1.6M |
| $19.99 | 4.3Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 918 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
relatable
fun
Честно, я большой фанат этой игры, и я мог бы порекомендовать это игру к покупке однозначно, если бы, были облачные сохранения. А так я често не вижу смысла покупать эту игру, тем более учитывая её цену без скидок. Если же говорить об игре, то она хорошая, и как минимум разочек пройти стоит. Воооооооооооот.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Jul 30 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese
| $19.99 |
| 1.7Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | 487ratings | 88% | — | not modelled |
| $19.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 922 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a brilliant little game with a lot to offer. Immaculate sound design. A certain brilliance in storytelling. Really cool Ui/menus/indicators/etc Actually, the worst thing about this game is that it ends too soon. But they have newgame+ and boss rush mode so I can't fault them on replay value. This is a good example of how expectations impact experience because after seeing the most recent updates for this game are in 2023 (it's on the title menu), I totally expected there to be a post-credits "true final boss" related to all the obvious collectibles to still be obtained, and all the plot from the base-game that was apparently rich for more prospecting. When I fought the final boss I totally assumed he would be the penultimate, and this left me a little disappointed to finish the game and find that was pretty much that.
Solid combat with interesting setting. Pixel art/music are awesome.
absolutely peak
Probably the best game I will ever play. To me, the gameplay is the best in class, even years past launch. The story is immaculate, no dialogue needed. If it even looks a little bit appealing to you, I suggest you go in headfirst.
Good indie
I shot death to himself with a shotgun and liked it
максимально к0нченная игра. тайминги атак абсолютно неинтуитивные, вечные задержки перед атакой у врагов, плюс они с легкостью меняют направление атаки в любой удобный момент, из-за чего даже уклонение не всегда помогает избегать урон. а если и помогает, то только против 1-2 противников. при этом часто будут локации где есть 3-4 стреляющих врага и просто орда из 5-10 ближних врагов. в общем, если у вас не хватает стресса и бомбежки в жизни, можете смело брать, а посоветовать что-то похожее по геймплею, но не такое жопогорящее могу dead cells, там идея геймплея похожая, но с видом сбоку и тайминги читабельные
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 3K | 77% | $17.99 | |
| $1.6M | 2.6K | 91% | $14.99 | |
| $1.6M | 6.6K | 84% | $19.99 | |
| $1.6M | 7.3K | 93% | $7.39 | |
| $1.6M | 530 | 67% | $49.99 | |
| $1.6M | 3.4K | 85% | $19.99 |