
Explore a beautiful, vast and ruined world riddled with dangers and lost technologies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 15.5Kreviews | 93% | — | $1.6M |
| $19.99 | 4.3Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 918 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Juegazo, me encanta que es pixel art pero con toque de neon. Corto y entretenido, pero tambien ambiental; lo recomendaria si tienes poco tiempo pero quieres un juego muy completo :p
Saw the name. "Sounds cool". Holy moly was this great, the story is confusing as hell but I think I beated the incarnation of Cancer or something, it was awesome. I think the best part is the feeling of being this super awesome swordmaster, but of course, if the player doesn't know what he is doing, the swordmaster gets folded. Everything was great, I think my only complain are the amount of secret thingies around the map, but it was okay anyway.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Jul 30 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese
| $19.99 |
| 1.7Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | 487ratings | 88% | — | not modelled |
| $19.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 922 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hyper Light Drifter is a game about grief for your body and the way it is failing you; you play as the unnamed Drifter, an androgynous, blue-skinned being with black eyes and no voice. Throughout the game, you must intentionally and carefully dodge enemies and their attacks, avoiding damage rather than being able to easily heal or tank it. You also experience a chronic, unnamed sickness. The game was directly inspired by lead developer Alx Preston's severe, congenital heart disease and health issues. Your character suffers exhaustion, injury, and pain in search of something. [i]Do you live to get it?[/i]
One of the best games that only does "Show, don't tell" Good gameplay, interesting wordless story, and good artstyle 8/10
Такая себе игра с красивым миром, но ущербным, однотипным геймплеем. Самое интересное в игре это обрести мастерство в цепочке прыжков.
Hermoso juego, buen combate, buena musica y buena dificultad, recomendado.
Went in blind during the sale, was a great looking and playing game. It’s not that brutal but you have a very limit health pool which can make some areas a little taxing. The secrets aren’t too hard to spot but you will need to track back a few times, and there are no short cuts. Keep a note of locked doors! you’ll thank me later. My only minor complaints are the boss fights are a little more annoying than challenging, no area short cuts, limited move set, and that some of the achievements are crazy. I recommend playing with keyboard and mouse and change the dash direction in options. With controller its ok bit the shotting kind of awkward if you try to aim, I got round this a shotgun. All that being said, it’s a great weekend filler.
Pretty immaculate - like og zelda with better art, more secrets, and harder. Music slaps.
Can't move the borderless window to my other monitor...
LOVE THE GAME BUT THE MULTIDASH IS MAKING ME RIP MY HAIR OUT AND I WANT TO PUT MULTIPLE HOLES IN MY WALLS TO FIND THE VOICES THAT ARE LAUGHING AT ME EVERY TIME MY STUPID DASH DOESENT WORK AND I FALL INTO SOME DEMON WATER BLOCKING MY WAY FORWARD. REST OF THE GAME IS GOOD.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 6.6K | 84% | $19.99 | |
| $1.6M | 7.3K | 93% | $7.39 | |
| $1.6M | 3.4K | 85% | $19.99 | |
| $1.6M | 4.6K | 78% | $12.49 | |
| $1.6M | 14.1K | 97% | $2.99 | |
| $1.5M | 18K | 99% | $4.99 |