
Explore a beautiful, vast and ruined world riddled with dangers and lost technologies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 19.2Kreviews | 93% | — | $1.9M |
| $19.99 | 4.3Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 911 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is not for everyone. Hyper Light Drifter is amazing. It's beautiful, both visually and sonically, and it has a rich world that's only explored through inference and implication. The only text in this entire game is the tutorial. The game is full of secrets. Every room you enter might have upwards of five secrets, ranging from hidden passages to winding off-track areas and secret enemy encounters. The game shines if you like exploring games for secrets, and don't like your hand being held in any way. The combat in this game is tough. You are a glass cannon as much as the enemies. The closest game I have as an analogue for how this game's combat feels is actually ULTRAKILL. Both games have blindingly fast combat, a small health pool for both players and enemies, and an emphasis on dodging enemy attacks while keeping up the pressure. So why is it not for everyone, if there's so much good stuff? Because the game puts the responsibility of enjoying the game squarely on the player. There are no waypoints, no blinking HUD display, no NPCs telling you where to go. You have to seek out your own path, and if you're into that, Hyper Light Drifter is amazing. If you need your hand to be held, however, or if you're not into high-octane glass cannon combat, then the game will suck. TL;DR: Amazing game, if you're fine with your hand not being held in any way, and you like glass cannon combat builds.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Jul 30 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese
| $19.99 |
| 1.7Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | 487ratings | 88% | — | not modelled |
| $19.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 915 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Vale muito a pena, o jogo é MUITO bom. A trilha sonora é simplesmente impecável. O design dos níveis, os bosses, os inimigos, tudo é muito bom. Bom, além disso, a arte do jogo é linda, o cenário é extremamente detalhado e é de se admirar com a profundidade de cada parte do jogo. A jogabilidade é lisa, o jogo não te deixa cansado de jogar. Sinceramente, dá para perceber quando os criadores depositam amor de um jogo, e esse não poderia deixar de ser o melhor exemplo.
Довольно простая и очень приятная игра. 1. Классные боссы доставляют челлендж даже фулл прокаченным 2. Отдельная благодарность мапдизайнеру за такое обилие секретных проходов 3. Духоты почти никакой нет (кроме 3 ачивок) По скидке хорошо зайдет
Игра очень интересная и богата на разные секретки и награды, сюжет очень драматичный даже без слов, что для меня лично редкость сейчас, геймплей вполне неплохой и драйвовый, а какая там в игре музыка и визуал - ну просто мёд!!! Думаю если овладеть главной механикой - рывками и его улучшениями - то каждая стычка с врагами будет эпичной! концовка очень растрогала, игра к тому же очень богата на контент после первого прохождения, так что советую как игрокам, кто хочет чего-то новенького, так и ачивхантерам - удачи вам в сборе всего и вся, а также выполнения очень сложных секретных достижений!
The game was Fun 10/10
Jogo muito bom, té doido é, joguem, recomendo. Joguei só o básico até concluir o jogo, espero rejogar no futuro onde irei platinar ele num notebook melhor.
Just when I thought I was getting good at the game, a random kid appeared and gave me an ass beat at soccer, truly humiliating. 10/10
We are all drifting away aren´t we?
This game is beautiful and surreal at the same time. The gameplay is very good (y)
oh my god, i get it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 10K | 84% | $9.99 | |
| $1.9M | 1.6K | 80% | $39.99 | |
| $1.9M | 5.7K | 81% | $14.99 | |
| $1.9M | 4.6K | 93% | $14.99 | |
| $1.9M | 1.2K | 59% | $49.99 | |
| $1.9M | 4.3K | 86% | $17.99 |