
A brand-new entry in the Hyper Light franchise, Hyper Light Breaker is an open world rogue-like with a unique world fully realized in 3D for the first time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
A brand-new entry in the Hyper Light franchise, Hyper Light Breaker is an open world rogue-like with a unique world fully realized in 3D for the first time.
Enter the Overgrowth alone or with friends to explore open worlds, create new builds, rip through hordes and overcome the Crowns and the Abyss King.

Choose your Breaker and SyCom loadout for distinct builds and playstyles.
Battle through the Overgrowth alone or as a team in online co-operative play.
Face hordes of enemies and brutal bosses in frenetic third-person combat.
Put your Breaker’s skills to the test by increasing the difficulty of the Overgrowth – the greater the challenge, the better the rewards.

A world in disarray, with mysteries to solve, vicious enemies to fight, and fully 3D environments to explore.
A vast, ever-changing world awaits with large scale open biomes and deep labyrinths.
Traverse landscapes with incredible freedom with a variety of abilities; wall-dashing, hoverboard, glider and more.
Experience a unique playthrough in every run, with one life to spare, the Overgrowth and the worlds within reset after death – bringing a new world to explore.

Learn more about the Overgrowth from the fragmented memories of its mysterious defenders, the Crowns.
Discover and unlock a wide arsenal of weapons, items and upgrades – take on quests to unlock even more rewards to evolve your Breaker and the Overgrowth further.
Bring back resources back to the Settlement to unlock permanent upgrades that will persist across your playthroughs.
Get a better understanding of the game mechanics – from the basics to advanced combat techniques – in an in-depth tutorial.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's fine, just use this game to fund your next game then shut this one down, all good Heart Machine we appreciate that as consumers.
Увы...
Эта игра – прямое доказательство моей не любви к системе "ранненр доступа" и причиной их бойкотировать.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Traditional Chinese
Hours played at review time, across 803 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love drifter, but breaker fell far short and missed many marks that drifter gave. Pains me to write a negative review on something from heart machine, but have to as they over extended their team, fired developers. Saw the signs of what was to come with the delayed release date, a barely playable framerate, and then the content was severely lacking, I'd avoid their future games, I've been bothered about the fate of breaker ever since they were teasing possessors, and it proved to be true that they don't care about finishing projects they put up for sale.
Never buying another EA title from heartmachine
可惜steam没有中评,感觉中评其实更准确,没有烂到传说中的程度,处于一种能玩但是玩的不是很爽的状态,真要口碑翻盘还是要等后面再来更多的大更新
Had so much potential and was abandoned in less than a year. So many bad decisions.
Developers have dropped support after removing basically every feature that made the game even slightly unique. I played at multiple points of this games life cycle and at no point did characters feel like they changed how i played the game, 4 challenging runs became one you could end whenever you felt like it, the map did change every run but it never looked different. For the first month it was hard to make it past a boss with 3 people, the last time i played i breezed through a full run solo after a while of not playing. I cannot in good faith recommend this one even though i wanted to see it succeed.
Development ended before 1.0 Broken Heart Machine. Avoid them in future.
Despite it being unfinished, this is by far one of my favorite roguelikes. The game feels so unique, the combat is some of the best I've experienced in a roguelike, and I've had a ton of fun playing this game. I can tell that Heart Machine was passionate about creating this game, and while I'm aware it's highly unlikely this game will receive the update that was supposed to come in January anytime soon, I hope one positive review in what seems to be a bundle of misguided anger towards Heart Machine can help remind people that just because a game is unfinished doesn't mean it's bad. Even if it takes years, even if the update that was supposed to be released in January truly will be the final update, I will eagerly await it, because I know this game's final sendoff will be spectacular.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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