
Hydroneer is a mining and base building sandbox. Dig for gold and other resources to turn a profit and enhance your mining operation. Build a base of operations, forge weapons, go fishing, and dig deep!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 2 → 6.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 28.5Kreviews | 86% | — | $13.8M |
| $14.99 | 761ratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 976 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Let me be very clear: I like the GAMEPLAY of this game; the part where I work to get money and then start to make my manual grindset become automated and I get to watch my creation go to work. I recommend hydroneer for that. HOWEVER. This game is a tedious running simulator. You have to pick up everything one by one. Every tool, every item, every building piece. Everything. I enjoy setting up my workplaces. I hate how they have to be set up. One by one. Building a new mine/ refinery line? Here's the step by step process of how to do it :D 1. Go to shop. 2. Move cart to position. 3. Spend 10 minutes, one by one, picking up a bunch of pipes and conveyors (this is excluding buying specific items like sorters, smelters, etc. 4. Buy them and bring them back. 5. Spend another 15 minutes offloading them and trying to poorly organize them. 6. Spend another 45 minutes running each individual piece, one at a time, back and forth, until I've completed the assembly line I had in mind. That's the SIMPLIFIED way of putting it, and I'm being really generous on how much time that actually takes to do; that's not even mentioning the fact that in order to get the miners, you have to bring resources to the forge in Icehelm, forge new miners one by one, and then transport them back and place them one by one. Final words: This is a great game that loses a LOT of points because for some reason, an inventory system, or in the very least the ability to hold more than ONE PIPE (or any building item) at a time is too much.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Portuguese - Brazil, French, German, Turkish, Dutch, Polish, Spanish - Spain, Romanian, Simplified Chinese, Czech +7 more
| $14.99 |
| 295ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 981 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it includes BOOOOOOOOOM
good
Lovely game, although it crashes when you have ludicrous amounts of materials in a bucket and decide to dump, very fun game I can sink so much time in it.
Dirt
GOOD
my brother plays this and he likes it
J’ai tellement voulu devenir riche que j’ai produit plus de pierres précieuses que mon PC pouvait en polir. Le jeu a crash avant l’économie. 10/10.
euserst nerfig die gegenstände landen überall aber zu 90 prozent nie da wo man sie eigentlich hin legen werfen möchte . leider absolut nicht zu empfehlen .
lets game it out.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $326.3M | 279.6K | 97% | $39.99 | |
| $383.8K | 952 | 81% | $14.99 | |
| $205.8M | 234.8K | 98% | $35.00 | |
| $4M | 3.9K | 81% | $29.99 | |
| $2M | 2.7K | 81% | $19.99 | |
| $1.9M | 2.5K | 88% | $14.39 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8M | 11.5K | 94% | $59.99 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| $13.8M | 23.4K | 83% | $39.99 | |
| $13.8M | 20.8K | 79% | $29.99 | |
| $13.7M | 39.6K | 96% | $19.99 | |
| $13.7M | 32.8K | 82% | $29.99 |