
Hunters Inc. is a 1-4 player co-op melee FPS featuring rampaging Orc hunters, gigantic monsters to slay and procedurally generated environments teeming with deadly flora and fauna.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Hunters Inc. is a 1-4 player co-op melee FPS featuring rampaging Orc hunters, gigantic monsters to slay and procedurally generated environments teeming with deadly flora and fauna.
Orc Together Strong! Work together as a warband to track your target and bring it down as you fight your way through a savage world full of deadly beasts, lethal hazards and valuable resources!
Hunt down and kill a plethora of creatures that are so powerful they are capable of destroying the environment around them. Each beast presents its own distinct challenge in combat and when killed can be harvested for unique crafting materials.
Cut through hordes of enemies as the Berserker, scout ahead and locate your target as the Tracker, harvest natural resources and build war machines as the Blacksmith, or support your team with protective totems and spells as the Shaman.

Harvest defeated monsters for a variety of rare parts! Each monster drops unique carves used to upgrade your gear with the characteristics and attributes of that monster. Earn gold and experience to level up your hunter and unlock access to new weapons and equipment.
Explore a wild world of procedurally generated locations filled with creatures to hunt and resources to collect. Each mission presents new challenges and no two quests are alike.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
같이 할 사람들이 없어....
몇가지 버그 조금 난잡한 AI 어디까지가 히트박스인지 모르겠는 널널한 판정 하지만 맛있죠?
這款遊戲項目 已經在26/5/17被官方公布正式放棄 即便如此 我還是會給他一款好評 蠻獸部落 Hunter inc 如果玩過DRG大概不難理解 遊戲的整體內容 就是鎖定任務 到地點後狩獵 拿物資 撤離 物資去局外升級 先講優點吧 是個便宜版本的魔物獵人整體玩起來很悠閒 裡面的波奇(追蹤者小助手寵物)還是哥布林廣播員 甚至任務的保護人類 都讓你覺得很休閒 遊戲本身做的很風趣 我很喜歡這款遊戲 尤其是製作組會放一些小巧思 比如地圖的寶箱 或者冰原會有塗鴉 那接下來就是缺點了 以一款新遊戲來說 玩家量少 這是無可避免的 這也顯現出遊戲單人模式的機制不足 單一個玩家 要打boss的某些弱點 要拿過多物資 都是件麻煩的事情 在這個情況下 波奇的功能也許可以多一點 起碼讓他去撞一下對手也好 遊戲的操作也是有些許不協調 比如蹲下按鈕是需要準確著陸後再按下的 否則就會失靈 再來遊戲的素材是一些很常見的icon圖標 這本身沒有問題 但遊戲的圖標很多時候是跟物件對不上號的 以及這類型大地圖跑圖找怪的遊戲 奔跑不能改點擊或按住 或者給個自動奔跑的選項 有點影響體驗 接下來 是我個人的觀點 以一款新遊戲來說 hunter inc的官方discord還是steam評論區 你可以很明顯的感受到很冷清 製作組並沒有很積極 甚至可以說是消極的態度 在經營這款遊戲 不管是宣傳 接收玩家意見 甚至官方的discord並沒有語言標籤選項 以至於我進去其實也不確定我是不是唯一一個mandarin玩家 再來就是遊戲的翻譯問題 已經不是機翻了 而是有些東西顯示出來就是原文 遊戲的更新通常是一兩個月丟個patch update更新 然後整個消失匿跡 總體來講是有在做事 但很難獲得資訊 整體來說 我還是願意給他一個好評 也希望這遊戲可以成為一款入手門檻低的合作狩獵遊戲
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
sure it's $15 but it is very fun with friend or solo
ПОИГРАЛ ИГРАЛ В СОЛО ЛОКАЦИИ ПУСТОВАТЫ КАКОЙНИБУТЬ РАСТИТЕЛЬНОСТИ ДОБАВИТЬ МАЛЕНЬКО РАЗНО ОБРАЗИЯ ЗВЕРЕЙ ПОБОЛЬШЕ КАМАРОВ ЖУКОВ СТРАУСОВ ,ОРКИ ПЛОХО КАРАБКАЮТСЯ , ЧТО СИЛЬНО РАЗДРАЖАЕТ БОССЫ ВСЕ НЕЧЕСНЫЕ СПЛЯТАЛСЯ ЛУЧЕМ-КАМНЯМИ СКВОСТЬ СКАЛУ ПОРБИВАЕТ КАК НЕ УБИГАЕШЬ ДОСТАЕТ , НЕ КОТОРЫЕ АТАКИ НЕПОНЯТНЫЕ УБЕЖАЛ ДОЛЕКО И РАЗ ПРИЛЕТЕЛО ОТКУДА НЕПОНЯТНО , ТЕБЯ СТУКНУЛО УЛЕТАЕШЬ ЗА ТРИДЕВЯДЬ ЗЕМЕЛЬ И ПЫТАЕШЬСЯ ПОНЯТЬ ГДЕ ТЫ ,ПЫТАЕШСЯ ПОДОБРАТСЯ К БОССУ ОН ТЕБЯ ОПЯТЬ ПИНАЕТ ,ОЧЕНЬ ДОЛЕКО ГЕРОЙ УЛЕТАЕТ , В ИГРЕ В ОСНОВНОМ БИТВЫ С БОССОМ ТАК ЗДЕЛАЙТЕ ЧТОБ БИТВА БЫЛА ИНТЕРЕСНОЙ , АТО ПОДБЕЖАЛ СТУКНУЛ УЛЕТЕЛ РАЗА 3 ИЩЕШЬ БОЧЕНКИ ПОВТОРИТЬ .. ВОТ ЕСЛЕ ВСЕ ПОПРАВЯТ НАРОДУ БОЛЬШЕ БУДЕТ!
Ele tentou surfar na onda do Monster Hunter com baixa renda mas deixa muito a desejar em varios aspectos simples! A gameplay não é gostosa, os bonecos mal reagem direito, uma movimentação estranha que o boneco parece flutuar, não combinou muito com o estilo de jogo que eles tentam copiar. Conteudo quase inexistente, pouca variedade de mob e boss. (sim é um jogo em alpha em acesso antecipado, mas precisava um pouco mais de polimento antes de liberar) Sinceramente... o jogo poderia se tornar melhor, mas vai dar trabalho aos Devs! Amo esse estilo de jogo MH, e esse me chamou muito a atenção no trailer, mas foi meio q uma decepção! Talvez se os Devs mudassem algumas coisas faria toda diferença pro jogo, uma camera de terceira pessoa já ia ser mil x mais legal pro estilo! uma fisica mais pesada pra tudo, mais peso nos movimentos e nas pancadas, os monstros reagirem aos impactos, mapas com eventos aleatorios dinamicos tanto de monstros quanto de climas e um sistema de criar coisas basicas durante as partidas como armadilhas e bombas com uma interação mais trabalhada. Enfim... Boa sorte aos Devs!
The game has good bones but needs to polish and narrow down its major faults bit by bit. Currenty gameplay loop works fine, the most jarring and important issues are the player models and cosmetics. Since a game like this has a replay loop focused on cosmetic grinding similiar to Deep Rock its imperative they give the player models a unique identity before they invest too much into cosmetics to avoid reworking them to be more in line with the art style Tentative yes but I got it on sale for like 10 bucks ---------------------------------------------------------- Wylderzone is an abandonware dev and dropped another game which arguably could've been a great co-op game in the similiar vein as deep rock. Kinda crazy they keep fumbling great ideas because they can't see a single IP through to completion.
My time says I only played for 25 minutes but I played the Betas for a lot more hours. Probably why I was burnt out when it finally came to EA. I believe my input gave them the inspiration for the "blood trails" mechanic when hunting down the monsters. This game is very much like if Deep Rock Galactic wanted to be Monster Hunter, except instead of dwarfs you play as orcs. Last time I played, there were no classes and no secondary weapons, but a decent about of upgrades for primary weapons. Now it should be better than what I was used to, but I was waiting for more to come back to while I tried out other games in my library. (Posting a comment I made on one of their threads) They didn't announce it on Steam yet, but on the Discord the devs just announced that they were canceling any more updates on the game. It had very minimal retention for those who bought it and so they are cutting their losses and stopping where it's at. I guess people like myself were to blame. Which is a shame, because this game had a ton of potential. Unfortunately, it shipped to EA with a lot of stuff still unfinished that would've made it more replayable. Hopefully it will find new life later on, but as for now it seems that it is in EA Hell. I still recommend.
Agalar oyunu terk ettiklerini söylüyorlar. İndirime kanıp almayın. Paranız cebinizde kalsın.
For a few days in a row now, I have been the only person on. Bugs aside, the game is fun and I bet would be even more fun with other players taking agro, but at the moment that is not is not a factor I can really test. 6/10 - Lacking content, player base, and UX bugs. Base combat it good, would be better in a party.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $120 | 1 | 0% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $10.6M | 15.4K | 60% | $23.99 | |
| $722K | 1.6K | 66% | $24.99 | |
| $847.2K | 1.2K | 82% | $19.79 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $60.9K | 321 | 86% | $8.99 | |
| $61K | 289 | 82% | $9.99 | |
| $61K | 107 | 66% | $17.99 | |
| $60.9K | 462 | 88% | $7.49 | |
| $61K | 1.9K | 97% | $1.49 | |
| $61K | 343 | 70% | $4.99 |