
Hunters Inc. is a 1-4 player co-op melee FPS featuring rampaging Orc hunters, gigantic monsters to slay and procedurally generated environments teeming with deadly flora and fauna.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Hunters Inc. is a 1-4 player co-op melee FPS featuring rampaging Orc hunters, gigantic monsters to slay and procedurally generated environments teeming with deadly flora and fauna.
Orc Together Strong! Work together as a warband to track your target and bring it down as you fight your way through a savage world full of deadly beasts, lethal hazards and valuable resources!
Hunt down and kill a plethora of creatures that are so powerful they are capable of destroying the environment around them. Each beast presents its own distinct challenge in combat and when killed can be harvested for unique crafting materials.
Cut through hordes of enemies as the Berserker, scout ahead and locate your target as the Tracker, harvest natural resources and build war machines as the Blacksmith, or support your team with protective totems and spells as the Shaman.

Harvest defeated monsters for a variety of rare parts! Each monster drops unique carves used to upgrade your gear with the characteristics and attributes of that monster. Earn gold and experience to level up your hunter and unlock access to new weapons and equipment.
Explore a wild world of procedurally generated locations filled with creatures to hunt and resources to collect. Each mission presents new challenges and no two quests are alike.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Découverte : https://youtu.be/PgXLx_Ez1KY Dev's : Wylderzone Editeur : Wylderzone 📆DEC2025 ˜”*°•.˜”*°• --- •°*”˜.•°*” 🕹️Le jeu met en scène une guilde de chasseurs orcs qui traquent d’énormes monstres dans des environnements générés procéduralement 🕹️Avis très positif j'aime bien et le jeu tourne très bien. ˜”*°•.˜”*°• --- •°*”˜.•°*”˜ 📺Part 2 : sur la chaine www.youtube.com/@klfighter STGenGames ˜”*°•.˜”*°• --- •°*”˜.•°* 🟢Rejoignez #STGenGames et suivre @Klfighter. #STGenGames et Curation : https://store.steampowered.com/curator/33871902/ ˜”*°•.˜”*°• --- •°*”˜.•°* 🟢List - Zoom sur des jeux - d'autres arrivent.. https://store.steampowered.com/curator/33871902-STGenGames/lists/ ˜”*°•.˜”*°• --- •°*”˜.•°* Lien Steam : https://store.steampowered.com/app/2937090/Hunters_Inc/ ˜”*°•.˜”*°• --- •°*”˜.•°*”˜ Start and Ending created in 2015 - 2021 AD3 ©STGenGames
Absolute waste of money, quite frankly. The developers have officially announced that the game is DOA and they have no plans on updating the game. Their "oh well, better luck next time" attitude towards players who paid for the game (while still selling a supporter pack DLC) is a massive slap to the face. Avoid this game and this developer at all costs.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is fun. Boss monsters are a challenge, Playing with a full squad is a lot of fun. There is some indie jank, but that's fine, and it doesn't interfere with the fun. Being able to leap and attack monster from above and stun them feels amazing, especially if you are able to land the finishing blow with that. This game is probably good for 40-60 hours, which is great value for the $10 I paid. I do wish more multiplayer games would do 4-pack discounts as that would make it easier to get people to play these indie titles.
Ещё одна пустая трата денег ... Вечный РАННИЙ ДОСТУП - Ублюдки лживые сидят там и Ждут лутания денег за кусок говно-кода играя на доверии людей !! Не в коем случае не покупайте.
игра скам, в крысу релизнулись не доделав саму игру. буквально "monster hunter дома" ( автор шутки https://steamcommunity.com/id/Sancti_Lignum/ )
最近のモンハンはいろいろ機能を追加したはいいが いろんなルートで攻略できるじゃなくて、それ込みでの難易度になっているというか、必須テクになっていて正直めんどくささが勝る。 そんな人に向けたカジュアル原始モンハンで1000円で楽しめる的なゲームだと思う。 だが、全てにおいて これアーリーアクセスじゃないんだ で、これからに期待をしていいのか分からないに帰結する 序盤は近接戦闘のできるアーチャーがつよつよだし、そもそもこのゲーム回復手段が限られているから攻撃を食らうのが めんどくさい。 奴隷で装甲破壊してくれるハンマーがいてもいいと思うけど、あとはアーチャーだけでいい。 最終的にはドロップ率激シブな素材で強化を終えたシャーマンがつよつよというか移動が速いから多分それしか使わなくなる ポーキーも船もフックの強化はバグで効果がないので買わなくていい。 最後まで豚は一個しか解体した部位運んでくれないし、船は2つしか持ち帰ってくれない (これで一つ目標も快適さも消し飛んだね。) ミッションは3種類あったような気がするが、普通に目標狩るミッション以外めんどくさいうえに報酬も変わらないから 1種類しか必要ない 要するに 現状 ・討伐目標だけ変えて一種類のミッションのみを回し 単純にレベルを上げる。 ・強化に必要な○○core を死んだ目で周回しながらゲットする。 を終わったらすることがない インディーズゲーを楽しめる人なら冒険できるくらいの雰囲気があるが、アーリー特有の面白いバグは皆無で 不快な要素のバグだけが存在している。 そもそも アーリーではないが。 唯一バカゲー要素で楽しかった点は [spoiler] アイテムとか素材の取得時に表示されるテキストが、何故か全体報告されるものと個人報告されるもので分かれていて 勘違いさせられた結果、モンスターを討伐した後の剥ぎ取りでフレンドと素材の取り合いをしないといけないという理不尽なバカゲータイムを楽しめたことだ。 (実際は全て共有だった)[/spoiler]
So first impression: It is a fun platformer game with the graphics of deep rock, and the grind of Monster Hunter (In a good way). Very rarely will I ever get bored and that is usually because I hulk jump around the map to find secrets. I do understand that this game is in early access; but if I can help provide a list of things they can do to make the game more fun and appealing, I will. 1.) Character models should resemble the artwork given. Maybe they are working on that but I would love to see the bulky Orcs with that style of art in the game. 2.) Perhaps have the armory or smithy be where you can build armor as currently you have to use the crafting table for that. That said, some tabs for each class' weapons and items would be appreciated. It is a tad cluttered. 3.) More mob diversity. I love the wolves, Raptahs, and spiders but we definitely need more. Give me boars, Rhinos, mammoths, and the like to fight. The same can be said for bosses too. I love them but add more flavor to this awesome cake! 4.) More dialogue. Please, I beg of you, I can only handle so much of the line: It's not easy being green or say hello to my little sword. 5.) The sieges are fun but probably need their own map as the items are too spread out. Maybe see how you can blend the Rampage mechanics from MonHun Rise and see what you can do with it. 6.) A few more maps. Maybe it is because I am a low level but the three maps are great but there are only three. I would love a beach/island, volcano, or even a cave map. That would be neat. 7.) Turn off the Goblin tutorial dialogue option. Overall: It is a fun game where you smack things like a neanderthal. Just as god intended.
Это сквигово дерьмо а не игра не советую
A really good indie game, that I feel is the closest thing to spicing up the formula a bit of hunting monster much like the Monster Hunter series. I bought this back when it was in Early Access, and tried it out with a couple friends that got the demo. It is indeed janky, but in a silly and charming way to me at least. I try a small piece every now and then after a few updates, and get impressed with the new things they added. So far, I wanted to limit myself to just hunting the Razan (Crocodile) as the only monster I kill till I can convince my friends to get the game, once I feel it's in a spot they'll enjoy. In the meantime, I highly support anything I can get my hands on that plays close to the Monster Hunter formula. Some of the artstyle/ models does clash against other artstyles/ models, perhaps difference in model making, or model purchasing, but it doesn't bother me much. I haven't tried the multiplayer since the demo, so I can't comment how that plays out. Overall, this is a game I'm glad I supported, and I await more updates in the future before trying out even more of this game.
Abandonware
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $120 | 1 | 0% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $10.6M | 15.4K | 60% | $23.99 | |
| $722K | 1.6K | 66% | $24.99 | |
| $698.8K | 956 | 81% | $19.79 |
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| $60.9K | 321 | 86% | $8.99 | |
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| $61K | 107 | 66% | $17.99 | |
| $61K | 1.9K | 97% | $1.49 | |
| $61K | 343 | 70% | $4.99 | |
| $60.9K | 123 | 76% | $14.99 |