
Hue is a vibrant, award-winning puzzle-adventure, where you alter the world by changing its background colour.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 14 → 0.5/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−80% | 11.4Kreviews | 93% | — | $545.1K |
| $14.99 | 6.2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
я решил переустановить винду когда был на последнем уровне забыв про игру, круто, но в профиле все равно написал что прошел, игра называется xyй, сама игра очень прикольная, задумка с цветами интересная, и визуально выглядит очень хорошо, забирал ее бесплатно
прикольная задумка но мне не зашло
Very fun little puzzle platformer. Played this game years ago. Finally came back to get all achievements. Hence the long playtime.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $545.3K | 2.2K | 82% | $9.99 | |
| $545.7K | 1.5K | 90% | $9.09 | |
| $544.4K | 5.9K | 87% | $6.99 | |
| $545.9K | 1K | 81% | $19.99 | |
| $544.3K | 1.5K | 75% | $18.99 | |
| $546K | 4K | 83% | $7.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 10K | 93% | $14.99 | |
| $2.5K | 16 | 50% | $9.99 | |
| $0 | 0 | 97% | Free | |
| $0 | 0 | — | $9.99 | |
| $2.9M | 7.8K | 96% | $9.99 | |
| $2.1M | 6K | 94% | $14.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian*languages with full audio support
| $2.99−80% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 821 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fofo e gostosin
非常好小游戏,使我色盘旋转👍
говно
:)
滿有趣的玩法,但有些場景明明只是單純A到B點的單向路線,卻又臭又長,走到快睡著
I REALLY LOVED THIS GAME ITS SO CREATVE AND FUN !
Good concept for a game with the color switching. Although you unlock all the colors after stage 2-3, and new mechanics (color pipes, color-changing bounce pads) are introduced later on. Some parts like long hallways were boring when having to replay levels for the beakers (collectibles). Easy platforming, but did need to look up a walkthrough for certain parts in 2-3 rooms as it can get a bit tougher towards the end. Short puzzle game, can be completed in about 3-4 hours. For completionists, you'll have to replay atleast a few stages to get the beakers at the start when you didn't have the colors required.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.