
How 2 Escape is an escape-simulation game where two players will need to cooperate on asymmetrical gameplay and devices. "Talk together. Help each other." will be your new motto to survive in How 2 Escape.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

2 players, 2 ways to play.
First player on PC embodies the character trapped in the train, exploring and playing with the environment.
Second player will use the dedicated free companion app* to get various information and try to understand how to help the first player and be able to escape from this unfortunate travel…
*Read more on our website or get the free How 2 Escape Companion App on iOs and Android.

Each wagon is timed in different ways that you’ll discover. Running out of time means defeat.
The longer you wait, the more difficult it is to see clearly...
Both players will need to interact with each other and focus on their sense. Puzzles will require logic, coordination, observation and listening but most of all: communication!
No time to chitchat. Get out of the trapped train. Every second is counted.

Emy wakes up, trapped in a speeding train filled with traps and enigmatic puzzles. Her only way out? Reach the brake lever of the locomotive to stop the train. Her brother, Johann, on the other end of the phone, is the sole possessor of information that will aid Emy in navigating through the various carriages and escaping from this train. Will you be able to save Emy in time?
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 837reviews | 71% | — | $276.8K |
| $14.99 | 188ratings | 74% | — | not modelled | |
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Could not get matching versions for each player, which made the puzzles mismatch and left the game unplayable. Had to get a refund.
Gostei do joguinho, tem puzzles interessantes, só em alguns me senti perdido e senti um pouco a falta de uma tradução oficial brasileira, mas de toda forma foi uma otima experiencia
História ruim, puzzles sem sentido e diversos crash, uma pena que não posso pedir reembolso.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Portugal, Japanese, Ukrainian*languages with full audio support
| $12.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Solid asymetrical co-op escape room game. One side would feel better if were not made for a tablet. Puzzles were fun and interesting. We had fun while playing. Get it and play it with a friend. Some of the puzzles are even randomized. There is a second game in the series, which feels a bit weaker. Score: 7/9
quite hard puzzles def not for everyone, loved it
傻逼游戏,给的二维码还不更新
非常好的一款作品,谜题精致,难度曲线适中(除了破地图)
一人がこのゲームを買うともう一人も出来るゲームです。相手の見えない部分を教えてもらって謎を解きますが難しく相手が何を伝えているのかを理解しないと出来ません。想像力がこのゲームを進めていくでそう。 それでも分からない時は落ちているコインを集めてヒントをもらうべきです。時間制限がありますが途中から時間なしにゆっくりできます私はまだ途中の段階ですが買っている人は楽しめますが相手側はそれを伝えるだけなので退屈かもしれませんミニゲーム的な物もありますが仲の良い人となら遊べそうです。
Meh
boring af when ur the helper
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $276.7K | 797 | 92% | $6.99 | |
| $276.9K | 1.2K | 96% | $6.99 | |
| $276.7K | 932 | 95% | $9.99 | |
| $276.5K | 680 | 99% | $19.99 | |
| $276.5K | 647 | 70% | $14.99 | |
| $276.4K | 1.3K | 75% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $73.7K | 201 | 84% | $12.99 | |
| $161.6K | 296 | 69% | $14.99 | |
| $68.8K | 535 | 86% | $7.99 | |
| $59.7K | 503 | 71% | $6.99 | |
| $37.1K | 286 | 81% | $7.99 | |
| $0 | 1.7K | 95% | Free |