
Homura Hime is an anime-style 3D action game merging exhilarating thrills with the tension-filled gameplay of bullet hell. Players dodge hails of projectiles, unleash combos that blend close-quarters and ranged attacks, and utilize dodges and parries to withstand the fierce onslaught of demons.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Sep 10 → 3.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 320 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
掉幀攻擊十分顯著 BOSS放招就剩30FPS
- The combat and parry feels satisfying. - The skills combo let you chain into some devastating AoE or single target burst which make the combat end so fast that make the game encounter think you sucks at the game and give you a B or C rating - The music and the story are kinda meh but im only in for the gameplay which is fine for me Overall its a pretty good game that ick my need to "parry" everything => 8/10
good
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 3.8K | 75% | $9.99 | |
| $1.4M | 3.7K | 86% | $14.99 | |
| $1.4M | 2.5K | 78% | $9.74 | |
| $1.4M | 1.9K | 71% | $19.99 | |
| $1.4M | 7.7K | 84% | $4.99 | |
| $1.4M | 2K | 75% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.7K | 50 | 92% | $5.99 | |
| $108.8K | 389 | 96% | $11.99 | |
| $28.2K | 50 | 90% | $24.99 | |
| $21.1K | 48 | 79% | $9.99 | |
| $17.6K | 54 | 96% | $14.99 | |
| — | 0 | — | — |
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 24 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
Hours played at review time, across 320 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great Game ! Love Homura Hime !
보스전은 할만하지만 잡몹 구간이 너무 루즈함 3챕터에서 적을 피해서 길을 돌아가는 기믹이 있는데 들키면 처음 자리롤 리셋됨. 왜 이런걸 넣었는지 모르겠음
The art quality is good enough, with little room for complaint. I'm too inept for the gameplay, which is the only part other reviewers praise. So my negative rating comes from the story, which is boring. Not in any biased way, just super straightforward and stakeless, something you could let your kids safely play.
设计出弹刀领域的真该tm枪毙,这是人能想出来的吗?不弹完一套不给杀,还tm给小怪锁血 还有这个司马的堆怪,我他妈打个挑战来他妈快20个怪,场地还他妈特别小。
enjoyable with smooth gameplay and storyline + fun mechanics and skills only one downside is that the combo I use is quite repeatable and it works every time for any boss fight
seems fun, but lacks in a lot of areas too keep me interested. think of anime devil may cry from a small team, but everything is a cutscene
美术方面很顶,很厉害,打击感也可以,招式好多好帅!好玩我推荐,就是贵了点
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.