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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 18 → 3/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This Call of Duty Modern Warfare 4 (2026) is fun!
Ein großartiges Spiel, das durch sein starkes Setting und eine dichte Atmosphäre überzeugt. Leider fällt die Kampagne viel zu kurz aus.
Игру продавали как серьезный военный триллер о партизанской войне на территории США, но на деле получился крайне пластиковый и скучный шутер. Разработчики взяли все штампы из Call of Duty того времени, добавили к ним сомнительный сценарий и выпустили продукт, в котором нет ни искры, ни уникальных механик. Если ты ищешь качественный шутер, где действительно интересно стрелять, или глубокую историю про партизан, то Homefront лучше пропустить, он не предлагает ничего, что стоило бы потраченного времени.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain, Dutch
Hours played at review time, across 883 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Had lots of fun with this game. Cranked the speakers way up for the last few missions, loved it.
Not Bad War FPS Game Only It's Little Bit Too Hard But Story Is Awesome It Really Took Inspiration From Movie Red Dawn Shame That Multiplayer Doesn't Work Anymore
One of the dumbbest fps games I've ever played. Longest 10's of hours on launch on xbox. No regrets lol
¿Jugastes COD? ¿Si? Entonces ya jugaste Homefront
It's more functioning than Sniper Ghost Warrior and it's a tiny bit more entertaining than Rage.
剧情非常魔幻,朝鲜先吞并韩国再拿下日本,然后直接入侵美国,还成功了,将军自己都不敢这么想;主角则是正义的反抗军,为了自由为了人民而战,很典的人设。 战役不长,一口气就能打完,流程以正面作战为主,中间穿插潜行关、载具关、定点射击关,演出还行,爆炸场景挺多。 射击手感真是一坨,特别是击杀音效,就好像有皮鞭在抽玩家,杀一个抽一下,把我当黑奴整是吧。 最后吐槽一下,这游戏居然强行删除我切换输入法的快捷键(ctrl+shift),打完还得手动重新设置一次…
7/10. I like the original Homefront significantly more than its sequel, even if it is undeniably a rougher experience. What makes this game stand out is its incredible, gritty atmosphere. The premise of an occupied suburban America is executed beautifully here—it feels dark, depressing, and incredibly grounded. From the opening bus ride to hiding in suburban backyards, the world-building completely hooks you from start to finish. The biggest drawback is the length; the campaign is notoriously short and ends just as it feels like it's truly getting started. But for the few hours it lasts, the atmosphere is top-tier. Pros: + Phenomenal, gritty, and memorable atmosphere. + A highly compelling narrative premise that actually takes itself seriously. + Solid, classic military shooter gunplay. Cons: - Incredibly short campaign (around 4 hours) that ends on a massive cliffhanger. - Linear and rough around the edges by modern standards. Final Verdict: If you want a highly atmospheric, cinematic story of resistance, the original Homefront is absolutely worth a playthrough. It's a bit unpolished, but the campaign's vibe makes it a memorable cult classic.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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