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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 18 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
hooters
its a good game
There I finished it. This game makes me appreciate Call of Duty, despite how formulaic it is, its miles better than this. Homefront has boring characters, and the fps gameplay looks bad it sounds bad it plays bad the enemy and ally ai is bad and the movement is really bad. this is as linear run in a straight line you can get it goes on sale for 2$ and thats the maximum you should pay for this as its a mindless fps game it you are in that mood. Also Homefront: The Revolution is a actually good game and that one you should play instead
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain, Dutch
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Still people playing; check the comments
Oyun oynanış konusunda bir sorun çıkarmadı bana gayet iyi fakat hikayesi haddinden çok fazla kısa oyun yarıda kalmış gibi hissediyorum.
:)
Ce jeu j'y ai joué quand j'étais plus jeune toujours un plaisir de me le refaire malgré la campagne très courte ;)
7/10
Forgettable short story shooter. Don't bother, there are plenty of other better options.
私はこのゲームの最初のアイデアがとても好きです、前提が面白いです。 残念ながら、ゲームをプレイすると、バックストーリーと現在のストーリーはほぼ完全にナンセンスで、後にHomefront:The Revolutionが修正しようとした多くの欠陥があります 元米海兵隊員の視点に立ち、アメリカでの北朝鮮の占領に対する抵抗運動の一環として、ストーリーは非常に短いです。キャンペーンのほとんどは、コロラド州モントローズ市とその周辺、そしてサンフランシスコで戦っています この物語は、実際には良い文章よりも戦争の悲しみに焦点を当てています。十分ではなかったとしても、コロラド州の中心部でいくつかのポイントを破壊した後、文字通り北朝鮮の占領を「敗北」させ、何らかの理由で北朝鮮を米軍の反撃に脆弱にしています。 3台の燃料トラックで、十分に準備され、十分に訓練され、十分に供給された北朝鮮の軍隊に対して、あなたは突然米空軍全体に供給することができ、最終的なミッションのほとんどは、米軍がバックアップしている間、あなたの抵抗部隊と自分自身のために戦うことになります それに加えて、あなたはそれが本当に面白いので、最初のアイデアからインスピレーションを得ることができますが、ほとんど何も意味がないので、ゲーム自体からインスピレーションを得ることはありません 2011年の一般的なFPSなので、グラフィックやゲームプレイについては何も言いません 懐かしさといい前提にはお勧めですが、リアルな文章には向きません。もし彼らが最初の計画のように北朝鮮の代わりに中国を使うことにしたなら、もしかしたらもっといいかもしれません
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.1M | 12.8K | 92% | $14.99 | |
| $7.1M | 14.1K | 98% | $14.99 | |
| $7.1M | 2.6K | 51% | $69.99 | |
| $7.1M | 32K | 80% | $9.99 | |
| $7.1M | 5.8K | 81% | $39.99 | |
| $7.1M | 28.6K | 89% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 17.1K | 61% | $19.99 | |
| $0 | 51K | 31% | Free | |
| $40.8M |
| 29.9K |
| 47% |
| $69.99 |
| $34.2M | 23K | 47% | $69.99 |
| $28.9M | 14.1K | 44% | $69.99 |
| $5.9M | 11.2K | 77% | $19.99 |