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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 18 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
boring af
You truly know that the game is ass, when out of all of the games in the world Call of Duty: GHOSTS (!!) steals the concept two years later and makes it a much more enjoyful experience to play through. Story is ass, soundtrack is ass, sound design is a abysmal ♥♥♥♥♥♥♥, and don't even get me started on the gameplay itself. Story and the characters overall are a big NOTHING BURGER, with no personality/story nor rhyme or reason. I don't know anything about the characters and game tells me less than nothing about them YET writers think that I should feel something when suddenly some of the characters are killed off. Game's also short af, with constant mess-ups during missions (which you'll be having from time to time since this game doesn't offer you to even change difficulty of the campaign, what there more to talk about?) - it'll take you around 2.5 - 3 hours, which is shorter than any of the "Warzone 'story' expansions" in form of Call of Duty recent 'campaign'. Soundtrack is forgettable and boring crap, somehow even worse than CoD:Ghosts (from which I can at least remember a couple of musical motives). Sound design is absolutely abysmal, not only that weapon sounds are above and beyond abysmal and other SFXs are ass - but some of the sounds (like zip-lines and glass breaking) are loud as hell no matter the settings, but on 90% dialogue sound I can barely hear anything most of the time. Gameplay... This game should not be called "Homefront" but rather "Softlock: The Game" or "Occupation: Beyond The Textures" or perhaps "Snoozefest of Thousand Invisible Walls" (idfk), I have never seen FPS campaign THIS POORLY designed and made, not even in the CoD franchise. This game failed not because it came out when CoD was still in it's prime (MW3, BOII) but because this game is abysmal to look at, to listen to, and it's a torture to play it. Shooting feels awful, it's like one of the developers played BF:Bad Company 1 and CoD:MW2, could've not decided which he liked more and decided to fuse them together, and as a result: gunplay, movement, gadgets, grenades feels less like at least a half baked FPS - it feels more like you're playing as a terminally ill half disabled unfortunate survivor of a abortion. Still, the only game that is 100% worse than this (the one that I can think of at least) is POSTAL III. I would've given a Multiplayer a try if it wasn't dead, but considering all of the above - I think that I'll pass on it anyway, for now however. I tried, I've spent another two and a half hours of my already miserable enough life to try and get onto multiplayer and I want to say that I've seen ruskies after drone dropped hand grenade on them who were looking more "alive" than this multiplayer, It's not surprising considering how much of a garbage this game is but I still want to point out that you have better chances to find a multiplayer match in CoD:AW than in Homefront. Save your money and go buy something else, or at least download an original MW trilogy ffs. 2/10 - Two points for making me laugh twice at how bad most of the things in-game are. I'd rather pick the hairs out of my ♥♥♥♥♥♥♥ with a screwdriver than to play through it again.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.1M | 12.8K | 92% | $14.99 | |
| $7.1M | 14.1K | 98% | $14.99 | |
| $7.1M | 2.6K | 51% | $69.99 | |
| $7.1M | 32K | 80% | $9.99 | |
| $7.1M | 5.8K | 81% | $39.99 | |
| $7.1M | 28.6K | 89% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 17.1K | 61% | $19.99 | |
| $0 | 51K | 31% | Free | |
| $40.8M | 29.9K | 47% | $69.99 | |
| $34.2M | 23K | 47% | $69.99 | |
| $28.8M | 16.3K | 45% | $69.99 | |
| $5.9M | 11.2K | 77% | $19.99 |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain, Dutch
Hours played at review time, across 878 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No talk More shoot checkpoint is so ass
还行
Disfruté del juego, sin embargo, la campaña es dolorosamente muy corta. Solo tardé 3 horas en completarlo en dificultad normal. Solo recomendaría comprar este juego si lo encuentras en oferta por menos de 5 dólares.
WOLVERINESSSSSSSSS!!!!!!!!
эта игра подойдет не всем. Но я решил купить и пройти и я бы сказал что это игра неплохая для прохождения! Сюжет 6/10 Графика 8/10 Оптимизация 3/10 на моей видеокарте 3050 игра выдовала 60 фпс на ультрах Жестокость 10/10 на ровне с калл оф дути Разнообразие гемплея 10/10 то ты просто солдат то на машинке катаешься то на вертолете летаешь Атмосфера 10/10 в особенности я бы сказал про мост Локализация 7/10 иногда диалогии багались или обрывались Моё общее мнение о игре это довольна хорошая игра на 1 раз, так как игра почти ничем не ципляет. 7/10
good
old but fun. easy to play in a few days to rid of boredom.
Вирішив перепройти цю гру щоб подивитись свіжим поглядом на неї після подій 22го року. Був здивований як гра 11го року передбачила появу глобальних конфліктів та пандемію. А також передбачила розвиток технологій. Гра має серйозні проблеми. Купа багів, в тому рахунку й тих що заважають проходженню. Але нічого критичного не зустрів. Арсенал зброї невеликий. Стрільба зірок з неба не хапає але має яку ніяку віддачу. Сюжет має купу дивних рішень. На високій складності грається добре й відчувається відносно чесно. Кампанія коротка і це як раз те що шукав. Шутер ок на вечорок. Абсолютний середнячок. Пройшов не без задоволення. За 50 гривень можна брати)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.