
A game about the short journey of a boy who left home. Experience a dense story in around 2 hours, along with rhythm gameplay and music puzzles. Enjoy live acoustic sounds and a story that feels like a musical film!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.22/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Notice to All Players
This game contains heavy themes, including domestic violence.
If you have trauma related to family or similar subjects, please proceed with caution.
A boy who ran away from home.
He settles beneath a bridge, spending his days busking.
In this new routine, he experiences new encounters and small, unexpected happenings.
Why did he leave home?
And what will await him at the end of this short journey?
Enjoy a story that feels like a short musical film, capturing a boy’s fleeting journey.

A short experience of around 2 hours, combining Visual Novel, Rhythm Game, and Adventure.
It features a linear story to follow along,
enriched with mini-games such as the rhythm game [Busking] and the music puzzle [Songwriting].
This script is based on the developer’s real life.
It doesn’t try to force emotion—
it simply unfolds in a calm yet honest way.
All tracks are written, composed, performed, and recorded by the developer.
From the protagonist’s own songs to in-world “hit songs” performed on busking stages,
experience music that connects directly with the story.
Every illustration, every line of writing, and every piece of music was created by the developer alone.
Because this story is entirely mine, I wanted it to be told only through me.
Streaming & Content Creation Guidelines
There are no restrictions on live streaming this game,
and broadcasting the full game content, including the ending, is fully permitted.
Uploading gameplay footage or archived live stream videos is also allowed without limitation.
There are also no restrictions on creating secondary content such as videos, reviews, or commentary related to the game.
However, if edited, summarized, commentary-based, or review-style content
seriously misrepresents the game through false or misleading information,
the developer may request that such content be removed or made private,
and content creators are expected to comply with this request.
Additionally, if such produced content
contains spoilers related to major parts of the game,
content creators are requested to clearly indicate the presence of spoilers
at least once in a visible location, such as the thumbnail, title,
or at the beginning of the content.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 155reviews | 100% | — | $17.6K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
스토리가 약간 무겁지만 노래도 좋고 잔잔히 즐겁게 플레이했어요 리듬게임은 안 익숙해서 그런가 꽤 어려웠는데 스토리 보는 데는 전혀 지장 없었어요
올해 다시 세상으로 나아갈 나에게 '집'이자 '별'이 되어준 게임과 개발자님. 저는 다시 한 번 세상으로 나아가고자 하니. 부디, 더 많은 사람들의 별이 되시어 후일에 어떠한 형태로든 다시 뵐 수 있기를 바랍니다. * 추신: 차기작도 기대하겠습니다.
2026년 인생게임입니다
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Italian
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
👍
제발 행복하게 살아주세요
短いながらも本当に素敵なゲームでした。 ただ少し重めの家庭の話もあるので、そこだけ注意が必要かと。 転んだってまた立ち上がればいい、なんてのは転ぶ余裕があるやつの戯言… 自分もそう思ってました けど何度も転んでいろいろあって、そのころに欲しかったかもしれない言葉をもらえた、それだけですごく胸が暖かくなりました
진짜 미친 게임입니다 이런 게임을 이제야 알게된게 너무 너무 아쉽습니다 정말 좋은 게임이에요
후원 이상의 값어치를 받은 느낌입니다. 감사합니다 제작자님.
“这个世界上有太多精彩的游戏”,在我看来,“你”也成为了其中之一。玩之前仅仅是听说里面的音乐很好听,所以我选择了一个惬意的午后打开了这部游戏,希望里面的音乐能够带给我内心的惊喜与平静。不过,当我用2个多小时通关后,更让我记忆深刻的确是游戏中平淡的文本所涌现出的细腻情感。剧情中看似讲了一些人生的大道理,熬了一些“鸡汤”,奔着玩游戏的我本该避之不及,但是看到最后我想自己是真的甘之如饴。作为玩家,我也很感谢制作人用心的分享,希望以后能越来越好。
■どんなゲーム 家を飛び出した少年の人生を描いたビジュアルノベル 音ゲー要素もあり ■気になった点 音ゲー部分に関してはちょっと難易度が高すぎるように感じました。 あまりに難しく、曲をしっかり聞きたかったのもありギター演奏部分のミニゲームは途中からスキップしてました。 ■感想 開発者のMr.Spoon氏の愛と想いが詰まった素晴らしい作品だったTT 氏の実体験をもとに作られており、作中に出てくる歌唱、作詞作曲も全て彼がされてるという…!歌も本当に素敵で全力で応援したい
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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