
A game about the short journey of a boy who left home. Experience a dense story in around 2 hours, along with rhythm gameplay and music puzzles. Enjoy live acoustic sounds and a story that feels like a musical film!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.22/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Notice to All Players
This game contains heavy themes, including domestic violence.
If you have trauma related to family or similar subjects, please proceed with caution.
A boy who ran away from home.
He settles beneath a bridge, spending his days busking.
In this new routine, he experiences new encounters and small, unexpected happenings.
Why did he leave home?
And what will await him at the end of this short journey?
Enjoy a story that feels like a short musical film, capturing a boy’s fleeting journey.

A short experience of around 2 hours, combining Visual Novel, Rhythm Game, and Adventure.
It features a linear story to follow along,
enriched with mini-games such as the rhythm game [Busking] and the music puzzle [Songwriting].
This script is based on the developer’s real life.
It doesn’t try to force emotion—
it simply unfolds in a calm yet honest way.
All tracks are written, composed, performed, and recorded by the developer.
From the protagonist’s own songs to in-world “hit songs” performed on busking stages,
experience music that connects directly with the story.
Every illustration, every line of writing, and every piece of music was created by the developer alone.
Because this story is entirely mine, I wanted it to be told only through me.
Streaming & Content Creation Guidelines
There are no restrictions on live streaming this game,
and broadcasting the full game content, including the ending, is fully permitted.
Uploading gameplay footage or archived live stream videos is also allowed without limitation.
There are also no restrictions on creating secondary content such as videos, reviews, or commentary related to the game.
However, if edited, summarized, commentary-based, or review-style content
seriously misrepresents the game through false or misleading information,
the developer may request that such content be removed or made private,
and content creators are expected to comply with this request.
Additionally, if such produced content
contains spoilers related to major parts of the game,
content creators are requested to clearly indicate the presence of spoilers
at least once in a visible location, such as the thumbnail, title,
or at the beginning of the content.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 155reviews | 100% | — | $17.6K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
플레이 초반에는 감성 힐링 게임인가 싶었고 중반부에는 섬세하게 만든 게임이다 싶었고 후반부에는 앞으로 몇 년이 지나도 평생 기억할만한 게임이라는 생각이 들었습니다 평소 제가 지향하는 스타일의 게임이 아니었음에도 플레이가 정말 만족스러웠어요 차기작도 출시하시면 플레이 하겠습니다 ^///^ 게임은 예술이 맞네요
Greatest indie game ive played in a while since "until then", you have a touched my heart with your story and passion you put into your game and songs, i look forward to any future projects dropped by you. ABSOLUTE CENIMA
해볼까 고민한다면 해야합니다 도파민보단 잔잔한걸 좋아하는 분들이 하면 한편의 영화보듯이 즐길 수 있을 거에요 짱짱 재밌었습니다
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Italian
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
진심을 꾹꾹 담아낸 편지를 읽는 기분이었습니다. 노래의 힘도, 이야기의 힘도, 게임의 힘도 참 대단하게 느껴집니다. 감정과 생각을 만들고 손을 멈추고 노래를 듣게 만드는 힘이 있는 게임이었습니다. (게임에 익숙하지 않은 제겐 조금은 어려운 리듬게임이라 손을 멈,,춘 거지만,,무튼,,) 우연히 쇼츠에서 본 테스트 송에 이끌려 플레이까지 했는데 모든 노래가 좋았고 잠시나마 감정에 충실할 수 있었습니다.
I have never reviewed a game on steam before but I feel in this case I have to, because this is truly one of the best games I have ever played, it is an incredible story, I truly cannot recommend this game enough!
좋은 점도 정말 많고 아쉬운 점도 꽤 나 있었지만 이 게임이 개발자로서의 엔딩 크레딧은 아니었음 좋겠네요 ㅋㅋ 다음 작품이 나오길 기대하겠습니다.
솔직히 저에게는 좀 오글거리긴 했지만 제작자 분의 실화를 게임에 잘 녹여낸 것이 마냥 오글거린다고 해도 될까라는 생각이 드네요 그리고 개와 고양이가 너무 귀여워요 그것 때문에 추천 드립니다. 왜나면 나는 동물러버니까~ 방송에서 정말 재밌게 플레이 했구요 좋은 게임 만들어 주셔서 감사합니다! 게임으로 꿈을 이뤄낸 거 엄청 멋져요! 응원합니다!
텀블벅 펀딩 게시일부터 관심을 갖고 후원했던 게임입니다. 도트 그래픽은 이 게임의 스토리와 감성을 충분히 표현해주었습니다. 미니게임이나 리듬게임 또는 엔딩 크레딧에서 들려오는 음악은 무척 감미로웠습니다. 플레이 타임은 너무 짧지도, 길지도 않아 부담되지 않았습니다. 감성적인 분위기와 리듬게임을 즐거워하는 플레이어에게 특히 추천합니다. 사운드트랙은 제작자님의 유튜브에도 있지만, DLC를 통해 소장할 가치는 충분하다 생각합니다. 추후 차기작 기대하겠습니다.
喜爱,节奏很舒适 期待新作!
정말 멋진 게임이었습니다. 음악은 실제로 주인공 캐릭터가 실시간으로 연주하고 불러주는 듯했고, 게임플레이는 플레이어로서 주인공을 도와주기 위한 수단처럼 느껴졌습니다. 제작자님의 이후 게임들도 반드시 플레이하게 될 것 같습니다. 멋진 이야기 선보여주셔서 진심으로 감사드립니다.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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