
Holy Potatoes! A Weapon Shop?! is a wacky simulation game where you manage your very own weapon shop and expand its business across an incredible potato world.Use your potato smiths to forge weapons and sell them to questing heroes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 30 → 0.14/day in the week after.
About
Genres
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 2.1Kreviews | 71% | — | $744K |
| $14.99 | 100ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Humor did not age well. Game just isn't fun.
По скидке самое то, за фул прайс такое себе
GG
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, French, German, Russian, Simplified Chinese, Spanish - Spain*languages with full audio support
| $0.99−90% |
| 71ratings |
| 60% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩法重复,很容易腻了
还不错,挺好玩的。
[h1]Оно того стоит![/h1] Забавная, милая и простая игра, с кучей отсылок, мемов на легендарных и всеми любимых персонажей! Самое то что бы отдохнуть после сложных игр или рабочего дня, пойдет на любом ведре, геймплей понятный и удобный, ачивки выбиваются тоже легко(достаточно просто играть и всё принимать). Так что любителям менеджмента и просто ненапряженных игр точно зайдет.
This is my go to game when I can't sleep and just want to do fun lighthearted tasks to shut my brain off. Thank you for such a cute relaxing little game. I love keeping my little spuddies happy and training them to do really good and clocking the references!
挂卡小游戏
Solid shop management game. You take over your grandfather's old smithy and wind up making weapons for local heroes (and brigands). The goal is to get as much fame and notoriety as possible while also figuring out how to run the shop. Other heroes, legendary heroes, have special tasks your smiths must complete to progress the overarching story (what happened to grandpa). You also have to manage your smiths and make sure they don't get so tired and mad that they lave... by making sure to send them on vacation. Everything comes out of the money you make in the store. Figuring out when to hire and how many people to hire is part of the game. It's a solid simulator. Very addicting early on once things gear up and get going. Later on, things do lag because the plot wraps up. I will say... the potato puns and the memes of all the heroes got tiring fast, especially when they interrupted the groove of making/selling weapons. This goes for the Golden Hammer awards, too.
A nice introductory management game, with a few interesting mechanics going on, with goofy characters, references and so much more. For someone looking for an easy and relaxing experience, I cannot recommend this enough.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $744.9K | 4.2K | 80% | $4.99 | |
| $743.1K | 1.9K | 80% | $14.99 | |
| $742.9K | 1.4K | 91% | $17.99 | |
| $742.8K | 786 | 79% | $34.99 | |
| $745.2K | 2.1K | 90% | $14.99 | |
| $745.4K | 1.7K | 83% | $13.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8K | 11 | 73% | $8.99 | |
| $369K | 684 | 91% | $14.99 | |
| $59.9K | 159 | 80% | $9.99 | |
| $33.9K | 233 | 84% | $3.99 | |
| $24.6K | 67 | 91% | $8.99 | |
| $12.1K | 32 | 69% | $11.99 |