
A farming & restaurant management sim with base building elements. Grow in backyard to cook & serve! Discover new recipes by exploring ingredients on the island; gather, fish, raise animals & produce with machines. Manage resources, hire staff & grow your organic business into a 5-star restaurant!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 7 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Farm to Table is a farming and restaurant management sim where you build a restaurant from scratch and grow food in the backyard. Explore a colourful island where you can grow and gather food, raise animals, go fishing, produce better food with machines and cook delicious recipes for your hungry guests! Build and customise your dream place, hire staff and grow your organic business into a 5-star restaurant!
Build your restaurant from scratch on a coastal hill overlooking a colorful island! Customize each corner of your kitchen and farm, indoors or outdoors. Choose from a wide variety of wall, flooring, window, decoration, and furniture styles.
Grow fresh crops and raise animals right by your kitchen! Collect fresh produce and adopt pet companions. One harvest at a time!
Cook and Serve or Sell at your Farmers’ Market. Discover new recipes by exploring ingredients on the island! Create diverse menus, cook, bake, grill and serve flavoursome dishes to raise your reputation and attract even more customers!
Gather all kinds of wild flavours like mushrooms, berries and much more or go fishing in the open seas for rare catches!
Get useful machines to turn harvest into more advanced ingredients and unlock new recipes.
Manage resources, hire chefs, waiters and farmers, upgrade and grow the reputation of your place.Take it slow on the farm, then pick up the pace in the kitchen, turn your cozy humble spot into a 5-star restaurant!
Genres
Engagement
Reviews
Themes across 144 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
after 20 hours+ of playtime this is EVERYTHING i look for in a game. my one and only request would be an economy fix. the early and mid grind is a struggle. you should absolutely not have to pay to water your crops. there needs to be a one time purchase of a well and watering can and that should be it. i highly reccomend this but otherwise amazing game. looking forward to more animals,plants,fish/sea creatures and decor!!
I really like this game, but a few important notes (bug needs addressing ASAP): 1. By far the most frequent and upsetting bug was the disappearance of stock in shelves. I would spend 15+ mins getting fully stocked and ready for food service, turn around and my inventory is gone. Like, thousands of dollars worth of ingredients just vanished. On the shelves. This happened twice - both times I had just finished stocking them moments before (days were not passing...). Not sure what's going on there, but it made me quit the game twice. 2. The progression tree goes very slow. You have a ton of unlocked seeds, but nowhere to put them / grow food fast enough. Also, the menu growth is slow and it seems that the game throws at you too much too soon than you have unlocked / land available to cater to. 3. I've had no issues with harvesting, growing, watering, decorating or staffing the restaurant. My main upset was with $$$$ worth of ingredients magically disappearing. This game is fun and I want to play it more, but not if my hard work is going to mysteriously vanish every time I play.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Ukrainian*languages with full audio support
Hours played at review time, across 144 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I absolutely adore this game! The atmosphere is exactly what I want from a cozy game. It is relaxing, wholesome, and charming, while still offering a bit of challenge from time to time so it never feels boring. The art style deserves a special mention as well. I absolutely love the nature-inspired design, especially the greenery and the plants growing on walls and rooftops. What surprised me the most is how much content is already available in Early Access. I expected a much more basic foundation, but there is already plenty to unlock, discover, and experiment with. Of course, I have come across a few bugs here and there, but that is completely understandable since the game is still in Early Access. My only real criticism at the moment is the progression system. There were times when I had access to seeds that I could not actually use yet because I had not unlocked the required equipment. I think it would feel smoother if some of those things became available only when players are able to make use of them. If you enjoy games like Stardew Valley, Animal Crossing, or Overcooked, but are looking for something less chaotic and more relaxing, I would definitely recommend Farm to Table.
Nothing attacks me, the animals and outfits are so adorable, and I can play at my own pace! Love this game so much! Great job to the solo developer. Worst bug is that sometimes the waiter doesn't see a dish so I move it and then he does.
8.5/10 surprsingly good, not another low effort cash-grab, i encountered small bugs but nothing game breaking, its EA so i assume those will get fixed, roughly 25 hours of gameplay. addicting
Nice cozy restaurant simulator game, but it would be even better if it had co-op. There are a few things I wish were better, like the research - it was a bit slow, and sometimes, in order to unlock something important like poultry farming, you had to unlock paintings first, which is completely cosmetic. Research went too slowly, and you can't even hire more people without researching... in order to make research faster, lol. It would be better if it had co-op so you could speed things up because having 1–2 workers is super slow. Some things are off, like the waiter would rather clean the table than serve the food that has been waiting for a long time. They don't pick up money from tables, so you still have to run around the tables to collect money.
I'd wait for further development. The concept is good, tried and true; if you like similiar games you'll enjoy this one as well. the gameplay loop is fun. My main issue are the build tools. It's a core aspect of the game; building and customizing your shop. And it is HORRIBLE in its current state. I fight with the system the entire way to place a single wall. Every time I need to make the smallest of expansions I have to tear everything down to the ground because the building tiles refuse to accept a valid placement. I just gave up after 30 minutes of trying to expand my Kitchen by 1 tile, being stuck unable to complete it. I'm pretty sure there's a defect where you don't get your money back for any objects dependant on the tile you removed too. I'd say the gameplay design for the build system needs a revisit. Is it early access, absolutely. But it's a core aspect of the gameplay none the less. I'll revisit this in a couple months and see how things develop.
我玩了一下,如果不是太卡,我绝对会继续玩下去,要是开发者花更多心思在这个上面就好了,我现在卡得不敢开业,连优化都没做好何谈多人模式,让更多人受折磨吗?挺奇怪这预告片为什么不卡。我虽然是办公本,但是2G的种植游戏对配置要求那么苛刻吗?
I'm having so much fun with this game. Bought it because of JMXP stream. Few things to note: > Watering Crops: Can you make a sprinkler or is there a task for staff? also early game is hard bec of this, I'm always broke. Selling the crop won't fully refund you and that sucks because you don't know how much the crop will sell after you harvest it. > Placing Floors: why can't you put it under a table? :< > Placing decorations: can we at least make it a bit smaller or clip it easily? I actually like the idea of floating lights between my trees. > Menu: put a tag (veg, sweets etc.) on the seeds. Selling value on the Seeds so we don't spend unnecessary money since there is very few guide. > Second Floor? I haven't checked yet if there is one but it would be a nice addition. > Seasonal Event: Christmas, Halloween decor, season effect like snow and costume for customers is cute. > Consider having an underground/basement so we can have wines? then add cute glass wines, barrel too. Overall Qol is not that bad but there's a lot of opportunity for this game, it's addicting and simple. <3
This game is adorable, I love it, love the different npc's. I do however have some critiques, for one thing, there needs to be more space to unlock as I find myself struggling to fit everything I unlock in, should be at least double the space, and I'm very rich now in game that I could unlock more land. For a second thing, as I progressed, the game would get laggy and even more laggier, even after messing with the settings, it just takes the enjoyment out of the game play, which I do enjoy, but it can get frustrating. For the third thing, the gardeners are so annoying when I put up a new shelf to store things in, they immediately fill them up with a mix of whatever and I like organization, sure you can lock the labels, but there is no way to pause the gardeners that I'm aware of from doing this and it was so irritating that I fired all of them and now do all the gardening and restocking myself. I do recommend this game, but it needs some more work, as I care way more about these issues than the addition of co-op/ multiplayer. Also, this game needs controller support, which I know is on the roadmap, as you sometimes have to walk around the world for foraging, fishing and upgrading your tools, so it'll be nice to have that added in. Hopefully the game only gets better with more improvements as this is early access, the dev has done a nice job making this game so far and would be a shame to let it go.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.1K | 111 | 81% | $11.99 | |
| $3.4K | 11 | 45% | $8.99 | |
| — | 0 | — | — | |
| $969.8K | 2.1K | 84% | $14.99 | |
| $250.4K | 437 | 87% | $14.99 | |
| $182.3K | 520 | 86% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $368.9K | 2.1K | 97% | $9.99 | |
| $369.2K | 1.4K | 54% | $9.99 | |
| $368.6K | 414 | 82% | $24.99 | |
| $368.6K | 847 | 87% | $14.99 | |
| $369.4K | 914 | 70% | $19.99 | |
| $368.6K | 1.9K | 94% | $12.99 |