
Released into Early Access as one of the first two VR rhythm games April 5, 2016, Holodance constantly evolved and continues to evolve: Punch orbs with your hands, slice drops with laserblades, shoot drones with guns or dance with dragons, with lots of different kinds of beatmaps!
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I went into the free mode first and wasn't sold as I have beat saber, audio shield and space pirates which TBH I think did a better job in the workout and matching the song to the beats department compared to the song I tried in this game. It just didn't seem to match up very well and had large gaps where nothing happening and you either had to skip parts of the song or just stand there until the game started giving you more things to hit. Also very annoying that you have to wait ages for each song to download as no demo songs seem to come preinstalled that I could find. It would have been nice to know an internet connection is required to play parts of this game. I then tried the story mode and the dragon was really cool. Will probably keep it to go through the story section at least.
The user interface needs work. I do not like having to click on an option 5 times in rapid succession for it to register that I clicked it. Also the main menu is a little overwhelming with all the lights, sounds, and options. As a beginning player, keep the more advanced options hidden away until I have accrued enough points to unlock it. And maybe add a tutorial? like how to navigate the menu, and how to play a song. I went into the first song with no idea what I was supposed to do with certain things, like the spiral. I was honestly too confused to have fun, which sucks because this game does look fun.
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Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
总的来说,是个比较耐玩的游戏,当然,也需要你足够的耐心去摸索英文为主的菜单,虽然好像能选中文语言,不过遗憾的还是有大量的英文内容需要理解。如果你玩osu!,也最好有耐心去弄明白配置文件Configuration.json。 故事模式感觉时给小朋友玩的,龙的形象真心有点幼稚,不过好在有自由模式,我也只玩自由模式. 这个虽然付费,但确实比McOSU多出了一些选择,比如可以关闭滑块(slider)和旋转动作(spinner). 因此,玩起来更加随心所欲。 可玩性也好些,可以选择角色avatar。可以使用tracker用脚踢,这个挺好的,有助于提高运动量。 不过感觉可完善的地方还很多,感觉最急需改进的: 1.自由模式下角色还不能保存,下次进入还需要重新设置。看了下论坛,2018年developer就说会改进,不过貌似现在仍然不行。希望能早点完成。 2.osu等网上资源在我这儿下载很慢,所以我通常都下载到本地后在玩。我已经设置osu! 的路径, 但在菜单上找不到本地音乐资源,貌似音乐选择时,没有一个选项只显示本地音乐。 3.对于vive震动有点夸张,手都麻了,需要一个调整震动的选项。目前,我是通过steamVR的手柄设置,关掉震动,才能接受,不过问题是手感确实又差了一些。 这些问题希望能得到开发者的支持,多谢。(可以接受英文回答,多谢!) Translated by google: In general, it is a more playable game. Of course, you also need to be patient enough to explore the English-based menu. Although it seems that you can choose the Chinese language, unfortunately there are still a lot of English content to understand. If you play osu !, it is best to have patience to figure out the configuration file Configuration.json. Story mode feels like playing for children, the image of the dragon is really a bit naive, but fortunately there is free mode, I only play free mode. Although this is paid, it does have some more options than McOSU, such as closing the slider (slider) and rotating action (spinner). Therefore, playing more freely. Playability is also better, you can choose the character avatar. You can use the tracker to kick with your feet. This is good and helps to increase the amount of exercise. However, there are still many areas that can be improved, and I feel the most urgent need for improvement: 1. The character cannot be saved in free mode, and you need to reset it when you enter next time. After reading the forum, the developer said that it will improve in 2018, but it seems that it still does not work now. Hope to finish it soon. 2. Online resources such as osu are slow to download here, so I usually download them to the local and play. I have set the path of osu !, but I cannot find the local music resource on the menu. It seems that when selecting music, there is no option to display local music only . 3. The vive vibration is a bit exaggerated, the hands are numb, and you need an option to adjust the vibration. At present, I use the steamVR handle setting to turn off the vibration to accept it, but the problem is that the feel is really worse. I hope these questions can be supported by the developers, thank you. (An English answer is acceptable, thank you!) ------------------------ attached the answer(下面是开发者的回复,解决了我上面的疑问:) Thank you for the feedback and including the Google Translation! 感谢您的反馈,包括Google翻译! 1. Do you mean the calibration of the Avatar? We did have a major improvement in this area in 2019: Now, when only using headset and controllers, you don't need calibration at all anymore. With trackers (e.g. for feet), it's a bit tricky because the trackers could be attached a little differently in each session, so using a stored calibration may give you trouble. But that's still something I'm hoping to add, anyways. 2. Did you find the Music Library settings? It's in this video: https://youtu.be/ierGqm0tjaQ?t=12 - there can select which sources should be shown in the library. For your situation, it's probably best to use "osu!: Holodance Songs Folder". 3. You can control the intensity of haptic feedback in "Finetune Gameplay", it's the first entry under "Guides and Feedback", called "Haptic Intensity", see also: https://youtu.be/ierGqm0tjaQ?t=20
This is probably the first and still best rythm game on pcvr . its fast paced . with different modes to play . i highly recommend this game to any person looking for a great vr experience
This game shines for me on the local music custom tracks. Unfortunately it is buried in the options and marked as experimental. It will give you a good shoulder workout. As a fellow developer I am in awe of the depth of the menu system, navigating it is almost a game in itself.
As a fairly new VR player, I'm having a BLAST with Holodance -- my most played VR game by far. I'll admit I haven't even checked out the osu! songs but immediately threw a bunch of house and eurodance classics, and boy is it exhilerating. The auto beatmap isn't perfect (basic orbs and sliders), some songs aren't great, but others are fantastic and a great way to work out and have fun (Party Rock for example). Once I start playing, I can't let go for 60 to 120 minutes. As for drawbacks, I had a short freeze once and that's about it (WMR - Odyssey+, Ryzen 5 2600, GTX 1080). If you like that sort of thing or are looking to work out with VR, give it a try. Beware the sweat on your equipment, though.
Coming from osu! it's absolutely amazing to play all the songs you know and love in VR - all the sparkles when you hit make you grooving and also the osu! sliders are really fun when you move them with your arms and body. ♪ The only part you have to know before playing, is, that you actually have to manage your osu! library and suitable maps (in difficulty, also the possibilty of completion - mania 7k is just impossible) in self-management and this takes a little time to find the maps, which sympathize best with Holodance's mechanic and gaming experience. Highly recommended for osu! players! :)
Игра завораживает с первых минут. Танцы, музыка, драконы! Что ещё нужно для удовольствия? А, ну да, безглючный доделанный Story Mode :) Надеюсь, когда-нибудь мы его дождёмся. А пока, полюбовавшись драконами, можно по полной оторваться в свободном режиме на огромном количестве карт от Osu! Незабываемые аудиовизуальные ощущения гарантированы! Выбирай под себя площадку, стиль игры, музыку - и вперёд по волнам танца вместе с HoloDance!
I am a 45 yo father, probably one of the oldest people playing this game. I am a single father to my Son, who is 14 now. My son got this game from his uncle, so we installed it on his computer and he started playing. By the end of the week he had 24 hours on this game. This was horrible for me, as it was already hard for me to find ways to spend time with my son, as he is always out with his friends or just watching YouTube. So I decided to make a Steam account and get this game to see if I could maybe play alongside him. I loaded into the game, picked my character and world and started playing but I was stuck on what you where supposed to do. I asked my Son for help and he hosted a game for me to join. I loved it as it was the best time I had spent with my Son since my wife had died. This game has ever since brought me and my son closer again and now we actually spend time together outside the house together as well. This game reminded me that there's fun to be had in everything, and it has brought both me and my Son many happy memories.
Great way to exercise! THE GOOD The dragons! It's a fun, entertaining way to dance and get fit at the same time. The workouts. They're great, but not unbearable. The instruments. Complete one instrument and you get to dance to another. The scenery is beautiful. THE BAD For some reason, when I selected the "Instructions," none of the options worked apart from "Quit Game." I couldn't go back, I couldn't close the window; I could only quit and restart. When you hit one of the spheres, a little bubble appears above it telling you how many points you scored. While this is a nice idea, the score bubble blocks the view of incoming spheres. I missed several because I literally couldn't see them coming behind the bubble. I hope the developers fix this. AND THE JUST PLAIN MISC I can't find any way to import my own music. This is probably because I've only been playing for a short time, but if it is a feature, it's not immediately obvious, and if it's not, I hope it can be added. All in all, a fantastic dance game! I look forward to seeing where the developers will take this next!
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