
A drafting roguelike focused on synergies and scaling, with short enjoyable runs. Recruit Gods from different mythologies, buff and upgrade them, arrange them in perfect formation, and fight cosmic Horrors in no-RNG autobattler combat to defend the Earth!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 25 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Gods vs Horrors is a drafting roguelike focusing on synergies, scaling, and positioning. You'll need to adapt to the choices offered and enemy compositions. Recruit and dismiss Gods, reroll your options, increase your devotion level to get access to more powerful Gods, and fight Cosmic Horrors in automated no-RNG battles.

Take synergies and scaling to another level. Each roll could deliver the final piece for your build or enable a crazy change in your composition.
Spend your divine essence to strengthen your army now or use it to increase your devotion level and gain access to more powerful Gods later. Balancing short-term survival with late-game power is key to creating an unstoppable build.
Position your Gods to counter the enemy's formation and composition. Combat is automatic, easy to follow, and deterministic (no RNG). It can be sped up or slowed down as desired.

Create unique builds with 170 gods from 10 mythologies, 90 blessings (in-run buffs), and 30 relics to customize your runs. Unlock options through play, increasing the variety of available choices without power creep (horizontal meta-progression).
Fight against 6 different bosses, each with their cast of allies and environmental effects, requiring you to devise specific strategies to beat them. Once you've mastered them you can play the Unknown Calamity mode to face against a mix of horrors from all campaigns.
Apply difficulty modifiers to challenge your decision-making.
Game inspirations: Hearthstone's Battlegrounds mode, Slay the Spire, Super Auto Pets, Teamfight Tactics, Balatro, Magic the Gathering drafting.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
本身玩点就有些单薄,每个神系基本只有一种比较固定的套路,各神系之间也缺乏联动性.难度上去后有些关卡数值也没怎么考量. 发售至今大半年了,没有什么内容更新,完全看不到制作组的诚意,不推荐购买.
劣质作品
“無盡模式”打一打敵人全部變1/1小怪是怎樣 請快點修復很影響遊戲體驗 我好不容易天胡一把 然後敵人變1/1 我整個人都不好了 順帶一提 遊戲還蠻好玩的 就是有很多噁心人的機制怪 讓人很難爽
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Catalan**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[code] [url=https://store.steampowered.com/curator/36948155-Card-Game-KING/] FOR MORE CARD AND BOARD GAMES FOLLOW US [b]CARD GAME KING [/b][/url] [/code] Gods vs Horrors is an autobattler army builder that is decent enough to win against each boss once, and doesn't overstay it's welcome. Like many autobattlers, once the combat starts, there is not way to control the flow of battle - everything is decided in the preparation stage. In that stage players buy cards (gods) to make up an army to battle with. There is strategy involved in what gods to buy and where to position them as well as when to upgrade to the next tier of gods. While there are combos, the build up to them can be slow and quite manual. For example there is a relic that that gives stats of bought gods, which means you will be buying and selling gods every round, which can be a bit tedious. The bosses offer unique challenges and can test the knowledge of the game, even if sometimes they do feel like sudden roadblocks (2nd boss I'm looking at you). Content wise, it has a decent amount of gods from different pantheons, and scaling difficulty for those that want to pursue it. Overall, there are not many things to be said about Gods Vs Horrors. It has a simple design, allows for strategizing and offers enough content for 10-20h of play. [h1]Favorite mechanics[/h1] • Free choice between buying gods and upgrading the pantheon [h1][b]The positive[/b] [/h1] + Simple to learn, harder to master + Good amount of gods and strategy variety [h1][b]The neutral[/b][/h1] * Occasional bugs. Getting a tie with the boss, doesn't count as win like other battles do. * Combos take time pay off [h1][b]The negative[/b][/h1] - Some combos require busywork [h1][b]Conclusion:[/b] [/h1] A solid autobattler army drafter with enough content and room to strategize. Recommended, 7/10.
ビルドの幅はあるといえばあるがクリア可能なビルドとなると限られる。 攻略方法は分かるがこのビルドのプールでの方法が分からんなあと考えて 公式攻略情報を見に行ったら超上振れ編成が書かれれてて乾いた笑いが出た。 ハースストーンみたいなお互いプレイヤーではないためか、搦め手が使えるのは相手ばかり。 自分の取れる方法は基本的にステータスを盛って殴るのみ。 こんなにいろんな陣営あるのに方法が違うだけで結局はステ盛り。 最初に選ぶレリックもなんか弱いです。PvEなんだからもっと気持ちよくプレイさせてほしかったな、と。 おすすめしません。
Hs Battlegrounds para jugar mientras que tomás el café con leche. Muy bien para lo que pretende.
I really want to like this game. So much content and so little will to actually go through it. It always feels like, every time I manage to build a team that feels good to play, I'm right before the boss fight. Endless mode should've helped with this, however, the difficulty increase is so broken that you can at most fight 2-3 more rounds before it's game over.
EZ
玩法太少了
我很少给游戏差评,但这款游戏真的很糟糕,低难度没有成就感,高难度完全随机,要么碾压怪物,要么被怪物碾压,不是玩游戏是找罪受
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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