
HoloBall plunges players into an action-sports arcade arena inspired by one of the most iconic games of all time. Use your paddles to hit, smash and curve the HoloBall past your opponent to score. Learn and master skillshots to outmatch your increasingly difficult opponents.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 7 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−60% | 463reviews | 89% | — | $65.9K |
| $14.99 | 457ratings | 83% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its impressive how badly this game fails at the simplest of things Volume controls? - nah man, but how about a jump scare every time you enter the main menu not overdoing it with the controller vibrations? - too easy, how about we just let them vibrate CONSTANTLY ... even in the menu not breaking the flow of the game? - boring! lets play a short melody, open a pop up and brake down the points the player just made. every. single. time they score a point and to top it all off: a keyboard on the game over screeen which has to be closed in order to proceed ... but the keyboard does not respond to any input
I dislike how you must play through the easy levels where its 10 minutes of you swinging your racket so fast that the robot cannot react. The hard AI is extremely hard I cannot imagine what expert is like!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Japanese*, Simplified Chinese**languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
k
Way better than Racket:Nx
NICE! If there is a sale, get it!
Great simple game. Highly recommend if you have the space for it. Kind of like playing tennis constantly hitting the ball. Sound and looks all look great no complaints. Worth it for $15..
When I had my VIVE, this was one of the first games I purchased and loved it!
simple intuitive tennis and pong-like game
Played on the Valve Index. Controllers are vibrating non-stop. The rockets cannot be rotated in hand, making it feel very unnatural. Feedback of touching the ball is non existent. So is the overall immersion. Requesting refund...
赞,运动神经基本为零的我也体会到了打网球的乐趣。每晚30分钟可消耗200卡路里~ 想联机一起玩的加我好友~
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.1M | 174.1K | 93% | $4.99 | |
| $19.1M | 76.3K | 95% | $19.99 | |
| $13.8M | 16K | 92% | $39.99 | |
| $4.2M | 3.9K | 95% | $29.99 | |
| $3.1M | 7.9K | 95% | $14.99 | |
| $2.5M | 1.4K | 89% | $39.59 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $65.9K | 134 | 94% | $14.99 | |
| $65.9K | 238 | 45% | $9.99 | |
| $65.9K | 553 | 74% | $4.99 | |
| $65.9K | 323 | 96% | $12.00 | |
| $65.9K | 104 | 81% | $19.99 | |
| $65.9K | 156 | 73% | $19.99 |