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Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0.29/day in the week after.
About


Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $0.99−80% | 238reviews | 61% | — | $4.6K |
| $15.99 | 600ratings | 70% | — | not modelled | |
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
дырочка
Ich habe dieses Spiel nun endlich durchgespielt... (alle achievments) ich würde das Spiel niemals freiwillig nochmals anrühren. Grundlegend macht das Spiel Spass... für eine kurze Zeit... ich rede von 1 - 2 Stunden danach hatte ich keine Lust mehr. Minimale Dinge: Name nicht anpassbar, Pro Map nicht viele Ziele und die Upgrades sind zu teuer.
I hate the time limit. It is just too short of a run.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Spanish - Spain, Portuguese - Portugal
| $4.99 |
| 347ratings |
| 62% |
| — |
| not modelled |
| $2.49−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wish I knew it was not multiplayer online. That is my bad for not checking, but I assumed as I used to play on my phone and it was. I only paid $1 for it, so it is not a huge loss, but I wish it was online multiplayer.
baixei muito o cortisol, gosto de alargar meu buraquinho pra ficar maior.
4/10 一坨小的 + 内容与宣传一致,还没有广告 + 有明显爽点,每张地图找到优势开局位置即可爽吃 = 成就完成难度极高 - 史一样的数值设计,进化分数和建筑物体型几乎没有关系只看数量,只有1分2分和部分高分的区别 - 史一样的经济系统,主要经济来源是任务的600块,吃地图金币和第一名给50的那点蚊子腿完全不够看 - 史一样的任务系统,部分地图难的几乎无法完成,部分地图又几乎随便完成,海盗图的吃火山即使体型max也吃不了 - 史一样的局外成长,只能强化每局都不能稳定产出的随机道具,且价格巨贵,2技能的第三级要25000,但每局收益不到1000这是人想出来的吗
エンドレスモードについて思ってたのじゃなかった。 スマホ版にあったような、「対戦モードと同じステージを一人でひたすら飲み込むだけのモード」であり、かつ時間無制限でできるモードをエンドレスモードに追加して欲しい。思うがままにすべてのオブジェクトを飲み込みたいだけなんだ。新しいオブジェクトを追加するのもいいけど、すべて飲み込んだ後にしてほしい。いつまでも散らかったままなのが気持ち悪い。繰り返すようだがすべて飲み込みたいだけなんだ。
全成就了说几句 单人模式其他假人的名字一看就是其他玩家的。一点智能都没有,随便杀,毫无难度。我是真不想出现在其他玩家的单人对局里让人随便杀。人家买你游戏就是让你用人家名字给其他玩家乱杀的么? 多人模式好多年了都没出,这种游戏没有其他真人玩家有什么意思么。放个多人按钮是灰色的点不了,好几年了。 地图的DLC库库出,就这个游戏的体量,在地面上放东西的地图,卖这个价格? 有个无尽模式全是BUG,已经卡死了不动了,也没有重新开始。 那几个道具,就刷这人机的单人模式,知道老子刷了多少场才给这点技能刷满么? 所有的中文都机翻,狗屁不通。 极度不推荐。
👍
This isn't the only game I've ever devoured, especially when it's an .io game. Tracking achievements can be a bit tricky, but I'm sure this format would be interesting for anyone who's played similar games before.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $220 | 1 | 100% | $7.99 | |
| $12.4K | 39 | 67% | $14.99 | |
| $75 | 1 | 0% | $3.99 | |
| $0 | 0 | — | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6K | 76 | 42% | $2.99 | |
| $4.6K | 108 | 89% | $1.99 | |
| $4.6K | 81 | 54% | $1.99 | |
| $4.6K | 108 | 78% | $1.99 | |
| $4.6K | 54 | 57% | $4.99 | |
| $4.6K | 54 | 80% | $4.99 |