
Run and jump, collect coins, confront enemies and avoid traps, open gates and find secret stashes. It's a simple 2D platformer with a twist: You're not a hero from the castle about to slay an evil dragon, you're a goblin cook working for the dragon! It starts slowly but things get complicated.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ein gutes gelegenheits / 2D-platform spiel. ich empfehle es. sehr coole pixel grafik. süß gestaltet. der preiß des spiels ist im angebot für -54% wie ein geschenk.
Domestic Games Review #1 Small 2D platformer with low price and good value: couple of hours of playing + real meal recipes you collect in-game. Levels are well balanced with progressing difficulty and I had fun playing them on normal difficulty, searching for collectibles in the process. Playing the game on hardest difficulty proved to be real challenge since game can easily punish you with loosing highly precious lives when you blindly drop from the platform or encounter some enemies all of a sudden. What put a smile on my face is the story's ending which came out of nowhere, from a fairly simple plot. Game is created by a "one-man team" from a guy whose primary job is not game development so kudos for creating this game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Russian, Simplified Chinese, German, French*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Spielbewertung von TrophyHunter[/h1] Dieses Spiel habe ich auf Anfrage über "Curator Connect" erhalten. Da ich den Nachfolger bereits gespielt hatte, habe ich selbst verständlich diesen Teil auch für euch getestet. "Goblin and Coins" ist ein Abenteuer-Plattformer in dem man sich als Kobold durch verschiedene Level schlagen muss und während dessen Münzen einsammelt, welche sogar teilweise in versteckten Räumen liegen. Im Gegensatz zum Nachfolger gibt es hier leider keinen Shop, in dem man Upgrades oder ähnliches kaufen kann. Das ganze ist in einem harmonischen Pixel-Stil gehalten und wirkt zusammen mit dem Soundtrack sehr harmonierend. Die Sounds sind ganz okay. Die Steuerung ist recht simpel und wirkt gut umgesetzt. In jeder, nennen wir es mal Ebene, hat man 3 Leben, um das jeweilige Level abzuschließen. Falls alle 3 Leben aufgebraucht sind, wird man wieder zum Anfang der Ebene teleportiert. Das Game hat im übrigen aktuell 10 Errungenschaften und kostet nur 1,99€. Ich persönlich empfehle dieses Spiel gerne weiter, da es eine schöne Abwechslung ist und dich einige Stunden beschäftigen kann. Für 2€ kann man nichts sagen. Desweiteren muss ich mal erwähnen, dass ich dieses Spiel sogar besser finde, als der Nachfolger, obwohl er weit aus weniger Features hat. Naja, müsst ihr wissen :) 👑 [url=https://store.steampowered.com/curator/43242924/]Weitere Spielbewertungen[/url] 👑
A great little fast paced platformer! The graphics and sound are very cute and it's got that "one more try" aspect to it! All in all, a lot of fun.
"Goblin and Coins" is yet another of literally thousands of 2D retro platformers infesting Steam and lowering the average quality of all video games everywhere. This is a fairly badly made platformer and is wholly derivative of Super Mario Bros... collect coins, jump on enemies heads to kill them, etc etc. It's Super Mario Bros from Wish, if you like. It's really not very good at all. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The controls and game handling are notably very clunky and unsmooth here. It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness and general gameplay feel of the control scheme must be well polished for this kind of game to succeed. Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing. They dropped the ball on this one. PC gamers will be insulted by the demand from the developer that a console peasant children's toy controller should be used, despite this being on PC. Developers should try to be aware which platform they're developing for, and must never, under any circumstances dictate to gamers how their games are to be experienced. Some of the defects in the game can be attributed to the choice of using the GameMaker Studio construction kit/toolset. This is a very poor quality toolset favoured by amateur developers as it's cheap and requires little in the way of development skill, but unfortunately has very limited capabilities. Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. GameMaker Studio is most commonly used to make retro pixel shovelware and cash grabs. A strong argument can be made that construction kits like GameMaker Studio should never be used to make games for profit, as the "developer", Nikola Bulj has done here. These construction kits are intended to teach people some of the basic principles of game development, and to make small demos to pass around with friends. They're not intended to replace to actual work of real, professional game developers. So it's inappropriate when amateurs try to use these for profit, without any actual, real game development effort taking place. This doesn't result in products that have any real meaningful value for gamers. These technical defects push this game below acceptable standards for any modern PC game. "Goblin and Coins" didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is for collecting 100 coins, trivial to get, but less than 36 percent of players bothered to get that far before uninstalling the game. Hardly a success story, gamers just weren't all that interested in the game. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a modest spike in player counts for the game. But this only happened once, around the same time that trading cards were applied to the game... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. "Goblin and Coins" is relatively cheap at $2 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product.
♥♥♥♥
This game is standard for a hippie sissling in a drainage pipe of SMACKING DUNE CRAP all over your idiotic face
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Jogo de plataforma estilo 16 bits muito Miserável e com um gráfico muito Maromeno, no início ele parece legal; mais com o passar das fases vai ficando cada vez mais Horroroso de Difícil, pois o personagem se movimenta muito rápido e pula alto, mas com o passar do tempo fui me ferrando cada vez mais e a jogabilidade e o jogo foi se tornando um Inferno. Recomendado, para quem gosta de desafios e procura um jogo de plataforma muito difícil; O jogo possui muitas mecânicas clássicas de jogos de plataforma, o que também o torna nostálgico e Infame, Bom Inferno à Todos.
Одна из самых отвратительных игр "под олдскул" в которые мне доводилось играть в стиме (я всякого добрища повидал уже) и выйдя она лет так на 20 раньше, то непременно заслужила бы выпуск у AVGN со множеством "лестных эпитетов". Особенно пугает надпись "очень положительные" отзывы на странице. Из плюсов - автор более-менее адекватно оценивает стоимость своего творения. Минусы - абсолютно всё. [spoiler][url=http://store.steampowered.com/curator/6857971]А, еще можно на меня подписаться в качестве steam куратора. [/url] [/spoiler]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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