
Test your abilities in two new game modes, uncover new rewards and even a few secrets in the Arcade Challenge! Update! Feel the beat as wannabe rockstar Chai and his ragtag team fight against an evil megacorp in a world that syncs to the music.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 36Kreviews | 97% | — | $18.6M |
| $29.99 | 23Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 945 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
THIS GAME CAUSES MY BLOOD TO PUMP AT SUCH A GREAT SPEED, YOU MIGHT AS WELL PUT A GENERATOR IN ME AND USE IT TO RUN YOUR OWN COMPUTER TO PLAY YOUR OWN COPY OF HI FI RUSH OFF OF YOUR THE ENERGY FROM MY BLOOD
На 12-м часу игры задушился. Унылый лвл дизайн, заставляющий тебя постоянно скакать и собирать по углам шестерёнки, ужасно утомляет. А бои просто вымораживают, особенно с появлением в команде Корсики. К этому моменту арены превращаются в какой-то цирк, где из-за огня невероятно сложно разглядеть мелких врагов, которые от тебя постоянно убегают, в то время как мини-боссы, наоборот, мега прилипучие. А я и так всё прохождение только и делал, что пристально всматривался в экран, чтобы среди вспышек, взрывов, клубов дыма и прочего визуального мусора увидеть хоть что-то. Сейчас уже просто морально выдохся, постоянно пытаясь понять, когда парировать, когда прыгать, а когда прожимать кнопки в такт довольно-таки однообразной и невзрачной музыке...
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish*, Russian, Simplified Chinese, Traditional Chinese +2 more
| $29.99 |
| 6.9Kratings |
| 96% |
| — |
| not modelled |
| $29.99 | — | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 945 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]--- HOW TO PLAY HI-FI RUSH --- [/h1] [list] [*][b]beat[/b]: hit robot when drum go boom [*][b]cat[/b]: pet metal kitty [*][b]lady[/b]: encounter Scottish MOMMY (KORSICA) [*][b]immediately[/b]: lose all self respect [*][b]surrender[/b]: DROP GUITAR & stop playing [/list] [h3]--- CHOOSE YOUR PUNISHMENT ---[/h3] [list] [*]LET her walk over you [*]LET her thighs crush your ribs [*]BARK until she calls you : COCKY LOSER! [/list] NO [strike]PARRY[/strike] LET LADY HIT... HIT ME MORE LADY write steam review while barking woof woof
This game is such a gem. Fun, surprisingly deep rhythm-based combat driven by a phenomenal soundtrack. Charming, funny, memorable, well-written characters coupled with great voice acting. An incredibly slick art style and presentation. Feel-good story. So glad the developer found a new home because I can't wait to see what they come up with next.
把音乐和动作完美结合在一起的游戏,剧情不错,画风新颖,整体关卡设计的也不错,除了流程略微短了些外,几乎没有什么缺点 个人游戏评分:97/100 个人总评分:97/100
Hot take. I don't get the hype? Art is great, Sound is great, Gameplay is alright but pretty easy so far. Played the whole first level and boss fight on m&k which i am not great at and still never died and breezed through the boss. Writing and characters are 1/10 Crappy millennial writing and characters. It plays well but millennials are atrocious writers. Don't know if i will return to this one. Can we get these woke millennials out of gaming already before they destroy the whole industry?
Absolutely loved playing this. From walking, dashing, jumping, and fighting -- you get really tuned into the game. The effects and cutscenes are entertaining, and the fights are actually engaging. You also get tons of replayability with this so it's well worth your money. Would highly recommend getting this game [b]even if it wasn't on sale[/b].
I took my time to finally play this, but my God, what a fantastic game. The graphics, gameplay, sound design, soundtrack and characters are all top notch. The cartoony cel-shade design looks great, almost identical to a cartoon. The way the entire scenery moves, woobles and makes noise along the beat gives it way too much personality. The spectacle fighter gameplay is amazing. The way the rhythm is incorporated with it flows smooth, feels fun from start to finish. I have a small problem with some enemies with defenses that require tag assists, which is kind of a flow breaker, but works well enough to mix the difficulty. There are a lot of different enemies that require different strategies, so the game never stays bland as you are always fighting different groups of enemies. One other problem I have with the combat are the super moves. You can only have two active, and you need to swap them midfight with a button before using them. The first attack you get can only be done at the ground, and there is a purchasable air version, but that one can only be done in the air. So to use it, you need to constantly change between each other during the fight. A different button combo to use the second attack would be a better mechanic. Sound design and the soundtrack are incredible. The way everything syncs to the beat, the way your moves and attacks complement the beat with different riffs and slaps, the way the obstacles move along the song, how the song changes through the entire stage. Even the covers and non-licensed songs are great. All the characters have great designs and personalities. I think the development goes a bit too fast, as they become super best friends in tecnically a few hours and some stuff isn't adressed, but they are great either way. The villains also don't get much development, showing up and vanishing in 30 minutes or less. While the game has a good length and doesn't overstays, I really wanted the story to last a bit longer. It feels a bit, well, rushed. Yes, there is a bunch of post game content and minigames, but if it was one hour or two longer just to develop the characters a bit more, it would be a 10/10 for me. Gotta settle for a 9.8/10 though.
是谁2026年了还在歌单放着Hi-Fi Rush的ost当写作业开车背景音… 是我。🥹 补一个迟到了三年的评价: 2023年我最喜欢的游戏没有之一,好久没有玩到一个这么纯粹为了好玩 开心 战斗爽的游戏了,音游人的天堂😭
Это было классное ритм-приключение! :) Большое спасибо разработчикам Tango Gameworks - за такую титаническую работу! Воссоздать такой интересный "живой мир", где каждый поршень и винтик отбивает четкий ритм, помогая Чаю и его друзьям преодолевать все трудности на пути. Это моя первая игра в подобном жанре - не все шло идеально, но с каждым уровнем, каждой тренировкой - я становилась сильнее и ловчее!:) Музыкальное сопровождение на протяжении всего приключения - просто шикарно! Невольно сидишь и отбиваешь ритм кивая головой вместе с Чаем. Восьмёрочка - просто лапочка (мне кажется она пушистая наощупь :3 ). Интересно было наблюдать за отношениями в команде Чая, как из простой группы людей, которых сплотила одна цель - свергнуть руководство корпорации Vandelay. Они превратились в настоящую семью! И все таки пришли к своей цели!:) Очень советую эту шикарную игру к прохождению! А если Вы и так уже побывали в этом ярком и красочном мире - то может стоит снова вернуться в родное убежище и круто зажечь вместе с Чаем и его командой! :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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