
A Broken Land, shattered by the Wizards of old, the Fragments of the Old World are adrift in the Void. You must visit and restore each Fragment of the Void, only then can the World be rebuilt. However you are trapped in a crystal body, unable to act alone. Heroes of a Broken Land is a turn-based, dungeon crawling, town management RPG.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I didn't really expect much, it was on sale for $2.99. It was over 7 hours later that I had to make myself stop playing. It reminds me of the old NES/SNES dungeon crawlers. The game ran smoothly, and I experienced zero bugs or crashes. It's just a fun game, for a great price.
Extremely fun and addicting game. Really colorful and retro graphics, but I am not a fan of the undersized monster models and how "cutesy" they look (if you're into Dragonquest, that is what they remind me of). This is pretty much my only criticism of the game... well that and I muted the piano music as I feel it doesn't really suit the feel of the game. Exploring the overworld and the town building is a stripped down version of Heroes of Might and Magic, while the dungeon crawling mode is Eye of the Beholder. Traps are very obvious and all you have to do is click on them, but at times you'll be going fast around a corner and set one off (or by failing a disarm). Tons of treasure and generically named armor and weapons (example, a brawny spear increases your strength). Everything in the game moves at a fast pace to keep you interested. You can customize heroes once you've built an Adventurer's Guild, so don't be upset at the beginning if all four of them look the same... you can change it after the first dungeon is completed. From what I understand, there are just the four classes but they are good enough to keep the game fun. The balance is pretty good, as some enemies require magic damage while others have resistances. Overall, I find myself losing hours in this game all the while it being fairly simple to grasp and play. Definitely worth it if you like having multiple parties, dungeon crawling, and a light town building game.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ce jeu a plein de petits défaut, malgré tout j'ai bien aimé car il est bien dans l'esprit old school, et ça, ça me plait Je mise quelques espoirs sur le 2
Just finished a playthrough with the world size set to Huge. I'll update this when I get the final achievement.
Quite a nice hidden gem here. I never imagined combining something like Heroes of Might and Magic and a Dungeon Crawler, but here it is and it works quite nice. The game is quite rough around the edges (indie game with a singular dev so understandable), but don't judge a book by its cover because there is a ton of fun to have here. Easily a game you can get lost in and wonder where the time went like HoMM.
Jogo absolutamente sensacional. Underrated pra caramba, merece muito mais reconhecimento. Sistema de evolução divertido e recompensador, inimigos desafiadores. Mapa e exploração interessantes com eventos, estruturas e dinâmicas inesperadas. Vem acompanhado de uma trilha sonora maravilhosa constituída puramente de pianos.
最初はよくわからなかったのですが攻略サイトを見てやり続けていく内に段々と面白さが分かってきました。 日本語版はないのですがゲームの文章をそのままコピー&貼り付けでき簡単に翻訳出来て個人的にとても助かりました。 いくつかのパーティを動かしてダンジョン攻略していき(複数パーティでしか挑めないダンジョンあり) ラスボスは3パーティ動かして倒したのはちょっと感動。 あと顔グラも変更出来て画像サイズは40x40推奨ですが、500×500でもいけます。 ウィザードリィやダンジョンRPGが好きな人にはおすすめです。
nice little game worth a try.
Very nice old-school mix of overland strategy game with a dungeon crawler. Refreshing, to say the least.
評価が難しい この見た目に反して評価が高く、見た目の古臭さはあるものの、評価の高いワールドごと自動生成のダンジョンRPGは ゲーム好きからしたら「これ絶対おいしいやつですやん!」と思えるゲームに見える 実際にやってみると、思った通りに面白い 素朴なDRPG、ステータスポイントをどう振り分けるかや、顔アイコンの差し替えでどの作品から持ってこようかなー?と考えたり、まちづくりで限られた建築をどれにするか悩んだり、ドロップする装備品に喜んだり、レベル1つ上がる事に喜び、まだ見ぬ世界の世界の踏破を楽しみつつ、新しい町やクラスを発見して楽しんだり… グラフィックなんかではごまかせない「こういうのでいいんだよ」が詰まっている ただし中盤くらいから顔色を変える 代わり映えがしないワンパターンなくせにめんどくさいダンジョン、異常に強くなりめんどくさいだけの敵、早々に頭打ちになり変えることのなくなる装備、色々な型で楽しむというスタイルを一切否定する戦闘バランス(システム)、強すぎるボス… "悪い意味で"あー昔のゲームってこんなだったなぁ…という要素をこれでもかと浴びせられる 特にキャラの型をうっかり間違えてしまうと、アビリティの効果が非常に大きいことにくわえ、日数経過により敵が強くなっていくことも相まって、取り返しがつかなくなる 1000時間ほどこのゲームを楽しむぞ!という偏ったやる気を最初から持ち合わせていないのであれば 世界のサイズはsmallで問題ありません。small以下は出てこない施設や種族が出てきてしまいますが、ノーマル以上はやりこみ勢の領域だと思います また敵の強さやこちらの強さも設定できますが、敵のレベルは最低、こちらのレベルは高めくらいの方が楽しめると思います 顔グラの差し替えについては、ゲームのインストールフォルダ内に「Portraits」フォルダを新規作成してその中にpng画像を入れて、ギルドのカスタマイズキャラクター→importを選択で出来るはずです。画像のサイズに特に制限はありません…多分
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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