
The Heavens are done waiting. In this dark fantasy dungeon crawler RPG, the Archon descends to end the demon war once and for all. Make your stand in HellSlave II, more immersive, brutal, and customizable than ever. The reckoning begins now.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Thousands of years of demonic warfare have torn the world to shreds. Six demon lords,
locked in an endless war, have brought ruin to all. Tired of this infernal chaos, the heavens have unleashed the Archon of Judgment, an unstoppable force set to destroy everything.
But before annihilation can begin, you’re given a final chance at salvation: destroy all the demons yourself or perish with the rest of the world and creation.

Welcome to HellSlave II: Judgment of the Archon, a dark fantasy dungeon crawler RPG where you're humanity's last twisted chance. As the spiritual successor to the critically acclaimed Hellslave, this sequel takes everything fans loved, gritty lore, comic book style hand-drawn art, and tactical combat that raises the bar to hell.

Start as a Warrior or Sorcerer and specialize in six deadly classes from spectral assassins to plague-bearing mages. Mix and match powers in a flexible talent tree and forge your path through fire and fury.

Plan every move carefully with a unique time-based combat system. Each skill takes real-time seconds to execute, forcing you to balance aggression and survival in every brutal fight.

Walk inside the map to travel an immersive overworld and explore cursed dungeons, ruined villages, and sanctuaries. Every location filled with lore, secrets, and characters clinging to the last threads of hope.

Face hordes of monstrous enemies and hellish bosses. Use active powers and passive talents to unleash devastating combos and ride the edge between light and complete corruption.
• Randomized Loot System: Find, forge, and fine-tune gear with an overhauled crafting system
• Flexible Build Paths: All powers are accessible, but your class defines your journey.
• First-Person Combat View: Feel the impact. Get closer to the carnage.
• Time Management in Combat: Every second counts in this real-time/turn-based hybrid.
• Dark, handcrafted universe and visuals that ooze style and sorrow.
• Deep character customization and class synergy.
• Strategic, turn-based battles with layered enemy design.
• A world soaked in lore, with haunting quests and rich storytelling/narration.
The original HellSlave was a dark INDIE gem that lit the way. The passionate solo-dev returns with Judgment of the Archon, a sequel built on fan feedback, powered by ambition, and forged for those who crave a deeper, darker RPG experience.
For fans of grim fantasy, tactical turn-based combat, and narrative-rich dungeon crawlers, HellSlave II is your invitation to defy heaven, crush hell, and carve your legend in blood.
The demons aren’t your only enemy.
The clock is ticking. Judgment is coming.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Traditional Chinese, Polish, Russian
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 364reviews | 78% | — | $175.1K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 337 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
在乌坎卡尔被剧情强行扒装备,还得打怪是没想到的。。还不让去找个商人买点临时装备 玩了10个小时卡关了:)
进入战斗直接鼠标键盘卡死,根本没法正常游戏,有这个致命BUG你也敢端出来发售?
Estava esperando esse jogo há meses. Incrível! Era exatamente o que eu estava aguardando. Manteve a essência do primeiro jogo e ainda acrescentou muita coisa à gameplay.
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Hours played at review time, across 338 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Zerei o hellSlave I e acabei de zerar o HellSlave II. O jogo é bem diferente do primeiro, digamos que sejam experiências diferentes, sendo este jogo bem mais previsível com relação aos inimigos que enfrentamos, pois a gente decide se vamos sair na porrada ou só ignorar ele. Amei a composição de builds, refiz meu primeiro personagem pois não gostei da arvore de habilidades que peguei, mas quando montei a build certa, nenhum boss. repito. nenhum boss sequer conseguia tocar em mim, pois eu adiava o turno dele infinitamente enquanto minha rola rolissa e flamejante batia na cara de todos os inimigos ao mesmo tempo, logo, double hit supremacia, fire supremacia, reset cowndown supremacia e mama minha caceta demonios. ps: solei o ultimo boss do jogo sem ele sequer triscar em mim. e olha que fui sem ficar full build, zerei com equipamentos nv 34-36, enfrentando o boss nv 50, e eu nv 48, sem todas as quests secundárias feitas, sem colotar todos os orbes pra upar habilidades, enfim, bomdemaisze, caneta azul, azul caneta. Dito isso, ótimo jogo, amei estudar os inimigos varias vezes, que jogão, ansioso pelo HellSlave III.
自由度很高,第二部的地图也很大,体量够大,至于游戏完成度高不高的事情先别谈,好玩就行,并且也很爽。
不能改分辨率和帧数上限吗?而且就打了20分钟狼就卡死了,按啥都没反应,白刷了几件黄装。
Fun "turn-based diablo" so far. Looks great and the story is good enough that I'm not skipping every dialog screen. I've tried out a few builds and it seems like magic is quite a bit stronger. My poison/bleed mage nukes everything but bosses before they even get a turn on normal. Probably only 50% though the story so melee might catch up at endgame.
i beat the first boss now with struggles and stomps inbetween and i can conclude for now: the game is great, if you liked hs1 youll like this one too tho i do miss the crafting. mastering the combat and understanding how your character works feels very rewarding, the art is amazing and the sound desgin is great, however the cons: there is a LOT of loot now, most of it surprisingly in high rarity which makes it so that anything below yellow tear dosent even get looked at and my char is entirely kitted out in orange money is essentially infinite and also pointless the stats are hard to read and its hard to determine what an actual upgrade is and what not
剧情没有讨论价值。战斗机制极其拖沓,技能冷却极其漫长(包括用被动降低以后都还是大量技能冷却需要30-50秒),导致战斗一场(战斗不能加速)或者过程中需要切出去看会其他东西,进行心理刷新才有力气继续。强烈建议:1、战斗加速,2、所有技能和战斗节奏调整,3、地图上障碍物减小碰撞体积,4、希望可以鼠标走地图。(后面发现可以用右键,但是只能点哪走哪,不能自动寻路)5、解密寻物呵呵。
挺传统的rpg,有种玩小时候刷刷刷游戏的感觉,就是希望有个走路加速之类的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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