Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Hello Neighbor is a stealth horror game about sneaking into your Neighbor’s house to uncover the scary secrets hidden in his basement. Explore a creepy house, solve puzzles, and escape before the Neighbor catches you. This is not a typical scary game with scripted jumpscares. Hello Neighbor is a sandbox horror game where every object, window, door, trap, and shortcut can become part of your plan. Sneak through the backyard, climb inside, throw items, distract the Neighbor, hide in the shadows, and find a new escape route when everything goes wrong. The Neighbor uses adaptive AI that learns from how you play. If you keep using the same window, he may set a trap. If you always try the same escape, he may block your path. Every attempt makes the house feel more dangerous, more unpredictable, and more scary. Play your way in a physics-based sandbox full of puzzles, secrets, and risky experiments. Stack boxes, break in, search rooms, unlock hidden paths, and discover what the Neighbor is hiding. The house is your sandbox, but the Neighbor is always watching.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Audience
How many people have installed this game, as the storefront reports it. This number is worldwide — unlike the price, the same package answers with the same install count in every market we asked — so it carries no country. Each source below is a different kind of number and they are never drawn on one axis.
Aug 12, 2026 — Sep 17, 2026 · 37 readings
Google Play shows “50,000,000+” on the store page.
Play publishes a precise install counter alongside the rounded step users see on the store page. This is that counter, worldwide, as it stood each day we asked.
Of the eight storefronts we track, only Google Play publishes an install count we can read. Where a store publishes nothing of the kind, this panel shows nothing rather than a zero.
About
Hello Neighbor is a stealth horror game about sneaking into your Neighbor’s house to uncover the scary secrets hidden in his basement. Explore a creepy house, solve puzzles, and escape before the Neighbor catches you. This is not a typical scary game with scripted jumpscares. Hello Neighbor is a sandbox horror game where every object, window, door, trap, and shortcut can become part of your plan. Sneak through the backyard, climb inside, throw items, distract the Neighbor, hide in the shadows, and find a new escape route when everything goes wrong. The Neighbor uses adaptive AI that learns from how you play. If you keep using the same window, he may set a trap. If you always try the same escape, he may block your path. Every attempt makes the house feel more dangerous, more unpredictable, and more scary. Play your way in a physics-based sandbox full of puzzles, secrets, and risky experiments. Stack boxes, break in, search rooms, unlock hidden paths, and discover what the Neighbor is hiding. The house is your sandbox, but the Neighbor is always watching.
Stats
Sums Google Play only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
Google PlayYou are here | Free | 548.3Kratings | 77% | — | $129.1M |
| $29.99 | 38.2Kratings | 80% | — | not modelled |
Media
Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $9.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5B | 52.2M | 84% | Free | |
| $845.6M | 15.4M | 71% | Free | |
| $809.7M | 1.2M | 96% | $59.99 | |
| $544.1M | 6.4M | 94% | Free | |
| $521.8M | 2.2M | 88% | Free | |
| $469.3M | 439.9K | 94% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $129.3M | 2.5M | 95% | Free | |
| $129.6M | 1.5M | 90% | Free | |
| $129.6M | 566.3K | 87% | Free | |
| $128.5M | 265.7K | 90% | Free | |
| $129.8M | 744.3K | 89% | Free | |
| $129.9M | 406.6K | 91% | Free |