Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 267reviews | 89% | — | $79.2K |
| $14.99 | 90ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Most positive thing about the third game is that I'm finally done with the series.
Fun Game. Back in the day.
Il terzo ed ultimo capitolo che ci poterà dentro a situazioni ancor di più paradossali ed apocalittiche. Forse s'è puntato di più sull'esagerazione e tantissime citazioni sulle vecchie avventure grafiche rispetto agli altri due precedenti capitoli, ma ciò nonostante la trama sa ancora farsi seguire fino alla fine. Al contrario dei precedenti capitoli che offrivano più libertà al giocatore, in questo episodio finale tutti gli enigmi e la progressione nella storia saranno votati alla linearità nel sconfiggere la nostra nemesi. Non cambia molto la sostanza nel gameplay, Per concludere questo episodio finale di Hector si limita ad offrire quanto promesso nell'intero arco della saga, nè più, nè meno. Con qualche piccola limatura avrebbe potuto essere sugli stessi livelli del secondo episodio. Resta comunque un piacevole ritorno e conclusione a questa avventura. EDIT: a quanto pare la pagina dell'episodio 3 è diventata quella della trilogia completa.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
6/10
extremely crude, but possibly the funniest point-and-click adventure game ever made.
The humour is crude and obscene, but it is not too graphic, and the characters do not swear explicitly. No character experiences a "personality arc" as the narrative progresses, but that is also fine. There are no manual saves here, and the controls are based around the left mouse button only which is perhaps due to it being also available on mobile platforms. Dialogue is skipped the same way every other action is performed - with the same left mouse button, and that is a bit annoying. There appears to be no way to quickly transition between "rooms" until the protagonist is given a map, so fast travelling is not available from the beginning of every episode. I ran into a bug in the third episode which prevented a certain event from happening until a certain trigger - it seems the protagonist needed to present an incomplete puzzle solution first to one other character. That solved the issue, but such a requirement was not obvious to me. Fortunately, vague hints are available within the game to nudge the player in the right direction, as well as a complete list of solutions, but I was reluctant to use it - instead I wasted some time thinking I simply overlooked something. The overall game length across all three episodes amounts to around 10 hours.
The Hec, I'd Rec On sale
Tee Hee Toodeloo and other vegetables
really want more unleashed and cartoonish british humor its good stoff
Hector is as good as it always is, bad coop trying to live his live and being forced to do good deeds. You get to meet loots of old friends and a few new ones, mu!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $435.9K | 5.3K | 94% | $5.24 | |
| $336.9K | 2.8K | 89% | $4.99 | |
| $339.7K | 1.1K | 88% | $19.99 | |
| $186.2K | 1.6K | 97% | $9.99 | |
| $137.5K | 1.2K | 87% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $79.2K | 208 | 83% | $9.99 | |
| $79.2K | 283 | 65% | $14.99 | |
| $79.3K | 396 | 94% | $6.99 | |
| $79.3K | 89 | 69% | $24.99 | |
| $79.2K | 139 | 88% | $17.99 | |
| $79.2K | 445 | 89% | $9.99 |