
Harvest Dice Profit is an Incremental Idle Farming & Dice Game where you grow diceshrooms into dice, roll for profit, and automate your economy. Stay ahead of debt... or face the consequences.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 6 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Harvest Dice Profit is an Incremental Idle Farming & Dice Game where you grow diceshrooms into dice, roll for profit, and automate your economy. Stay ahead of debt... or face the consequences.
Start with a pure farming loop: dig farm plots, plant seeds, water your crops, and harvest Diceshrooms from D4 to D20. Bigger dice bring bigger profits through higher multipliers.
Roll dice in 6 different ways: roll them manually, click the UI roll button, hire Dice Roll Helpers, summon Multi-Dice Roll Helpers, use Hover Roll to roll dice under your cursor, or unleash a Grand Roll to roll everything at once.
Build your way from manual farming to full automation with 3 types of farming automation and 2 types of dice rolling automation. Let your systems seed, water, harvest, and roll while your dice economy grows faster and faster.
Unlock and level up 130 Upgrades to speed up farming, boost dice profits, improve automation, and accelerate your money-making process before debt catches up.
In Hard and Hell modes, profit is survival. Make money fast, pay your debt on time, and stay ahead of the pressure. Miss your payments, and your run may come to an end.
Genres
Engagement
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is fire! Only 1 hour in, but I'm already in love with this game. It's incredibly fun and relaxing. Probably will spend a few (dozen) hours more on this. Worth every penny!
[h1]The gambler was replaced.[/h1] This is what i was expecting when buying "The farmer was replaced", but was met with a python programming sandbox. This game too has drones and farming, and no coding. Instead it got dice to click. [hr][/hr]Early on, [b]progression[/b] might seem slow, but thats just part of the process. Game gets automated on a decent pace and then its all about reaching next dice tiers. Mechanics present are neat, but some late-game price scalings lack polish. So its unlikely that you'll max [b]everything[/b] out [i](98% of it surely)[/i], but more on that later. Game has [b]3 gamemodes[/b], and each is unlocked 1 after another. [b]"Idle" mode[/b] needs you to just pass the tutorial and then at some point, unannounced, next mode gets unlocked. [b]"Hard" mode[/b] is... not hard xd. It just adds a debt to pay off, and required payment rises very slowly. [b]"Hell" mode[/b] is what you'd expect: higher prices, higher debt, [b]LIGHTNING DESTROYS YOUR CROPS D:[/b] Early start can be painful, but you have 5 "second chances" to skip required debt payments. I wasted none, but it was quite pressuring/click heavy during early game and the final payment, and [b]it was paced nicely, i liked it[/b]. [h3]rant/warning to completionists ahead:[/h3] After completing debt modes, only thing left is [b]100%[/b] completion on idle mode. [b]This is where i have complaints towards the game.[/b] At first the goals are clear, game "evolves", you get stronger, only 2 resources matter afterwards, [b]first half of end-game is nicely paced[/b]. But on [b]second half[/b], you cant really upgrade these 2 resources efficiently, you have upgraded everything you could, all thats left is [b]waiting/mindlessly circling[/b] the field for upgrades with diminishing returns, it became idle'y. Sure, most incremental 100% end-games are slow, but this one also [b]doesnt show you all the info you need for [u]2[/u] of the achievements.[/b] [list] [*][b]"Buy every upgrade"[/b] also includes upgrade cards, and one of these cards, the more you upgrade it, [b]the more cards it unlocks[/b]. Nothing states how much of them you should get, and their price scaling gets really grindy, so you're just progressing blindly with no end in sight and without knowing when it will end. Its ~1-2 hours of mindless grinding (after completing idle mode. [i]Yes, it has an end)[/i]. [*][b]"Harvest 1 000 000 shrooms"[/b] is straight up a [b]joke[/b]. I had to check the save file to see that stat, and after ~4 hours of playing in idle mode, i completed ~11% of it. [b]11. percent. in 4 hours.[/b] [b]with nothing left to improve.[/b] Leaving game running for 30+ hours [i](without knowing how much it will actually take, remember, i got that stat from a save file)[/i] and autoclicking "Space" is not a good time investment, that goal really should be reduced by [b]10 times[/b]. [/list] [h3]rant over[/h3] Added to that, [b]game's performance can get heavy[/b], since there's not much you can do to increase fps. Only disable visual drones/autorollers/reduce resolution/dont zoom out too much, no graphical settings in here yet (not even "disable numbers"). [hr][/hr] [h3]Despite these end-game mishaps, it was very enjoyable.[/h3] For this price, game is [b]certainly an easy sell[/b] for a 4-5 hour "casual completion". Game didnt have a demo, so [b]i guess[/b] some late scalings/mechanics/achievements werent properly tested, and i hope would be ironed out with future patches. [i]nice "time played"[/i]
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +4 more
Hours played at review time, across 77 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very enjoyable!! the only issues i have had is small audio issues with the music when there is too many dice on the board where the music cuts out, but its more than impressive the game can even run so smoothly with that many things on the screen so i cannot in any way hold that small issue as impactful on the playing experience. For QOL, I do wish the regular menu/shop menu looked a little different as i am still accidentally buying upgrades when i mean to buy the item, maybe the tab could be a slightly lighter color? overall, very enjoyable game, as a big fan of idles, this one immediately got me and my boyfriend racing to see who could get farther first. i am excited to see any future projects!
Now this is what I call a INCREMENTAL game!!! How they thought of this I will never know but I am glad they did! So much fun and addicting in all the right ways. I have probably 50 different incremental games and this is in the top 10 easy. Great game.
I love the game gave me so much dopamine for many hours straight BUT when you get to unlocking all of the upgrades getting clovers seems super slow and dice never really go away so you just have phantom dice (my little word for it) and the dice counter goes over the max amount you can have on the board the only negative to phantom dice is it lags your game (not a huge issue for me) its just super hard to get the "Fully Unlocked" achievements
There's no ♥♥♥♥♥♥♥ saving! You better complete the game in one run because otherwise the game won't ♥♥♥♥♥♥♥ save!
j'ai adoré ce jeu, un petit passe temps pendant une série ou un film, je conseille
Really fun game, well worth the money.
So far so good. 4 hours in and loving it. Great ideas. Hopefully the Chinese menus at the beginning get fixed soon.
This game is incredibly relaxing. It’s simple, yet surprisingly addictive. If you’re looking for something to unwind with after hours of stressful tryharding in difficult games, this is an excellent choice.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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