
From one of gaming's most iconic sagas, Halo is bigger than ever. Featuring an expansive open-world campaign and a dynamic free to play multiplayer experience.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 181.2Kreviews | 69% | — | $0 |
| $59.99 | 22.1Kratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 927 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sadly this game has far too many glitches in co-op to make it fun. Multiple times dropping in and out before we even got into the game, to whole missions glitching where gotta restart. Sadly one had us restart twice and still stuck so we had to drop it. Outside of that the gunplay is fun, the exploring can be cool, the graphics are great. But it's a real shame we had to drop this as this is the only co-op experience my wife and I didn't get to finish. A 7.5. I'll give it a thumbs down because they need to FIX THEIR CO-OP.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Korean*, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese* +6 more
Hours played at review time, across 932 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good game. Fun game.
It's the halo we got
An sich ist das Game fun asf und sehr promising - Gameplay sowie Exploration ist sehr gelungen, war aber in jeder meiner vier Playthroughs irgendwann soft-locked und konnte das Spiel nie beenden. Mittlerweile kann ich mich nicht mal mehr anmelden, sowohl auf Win10 und Linux CachyOS.
I'll put more time in LORT than i will this pile of white ♥♥♥♥♥♥♥♥. Halo died with Reach
Noch nie hat mich ein Spiel so dermaßen gebrochen wie dieses. Bereits nach 90 Minuten habe ich dieses Spiel wieder geschlossen. und deinstalliert. Zwar ist es Kostenlos, aber bedenkt, dass ihr danach eine Therapie bezahlen müsst. Diese wird nicht von Xbox Game Studios übernommen. Müsst ihr wissen.
good
i enjoyed
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.3M | 13.6K | 61% | $49.99 | |
| $0 | 662K | 79% | Free | |
| $133.3M | 262.7K | 92% | $39.99 | |
| $11M | 13.9K | 85% | $29.99 | |
| $7.9M | 17.8K | 77% | $29.99 | |
| $1.3M | 2K | 65% | $24.99 |