
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign, rebuilt from the ground up.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign. Experience the original story rebuilt with high-definition visuals, updated cinematics, refined controls, plus a brand-new three-mission adventure featuring the Master Chief and Sgt. Johnson. A broader arsenal of weapons, vehicles, enemies, and gameplay-modifying “Skulls” – optional modifiers that change combat in fun and challenging ways – add fresh tactics and endless replayability.
Play it your way: solo or up to 4-player online co-op with full crossplay and cross-progression support. Whether you’re discovering Halo for the first time or returning to the ring after 25 years, Halo: Campaign Evolved delivers an adventure that feels both timeless and brand new.
DISCOVER THE RINGWORLD:
After crash landing on a mysterious ringworld known as Halo, the Master Chief is tasked with helping the remaining humans survive against overwhelming Covenant forces. Alongside his AI companion Cortana, he uncovers Halo’s dark secrets and fights to avert the annihilation of all life in the galaxy.
THE COMPLETE CAMPAIGN, REBUILT:
Battle through the original missions, remade with high-def visuals, updated cinematics, and refined level design.
CINEMATICS AND AUDIO OVERHAULED:
All-new visuals and animations, plus a remastered soundtrack and fully rebuilt sound design for deeper immersion.
COMBAT AND WEAPONS EXPANDED:
Classic Halo combat feels sharper than ever, now with 9 additional iconic weapons from across the series to add to your arsenal.
THREE NEW MISSIONS:
Play as the Master Chief alongside Sgt. Johnson in Operation: Meteorite, a standalone combat operation featuring new environments, gameplay, and enemies.
PLAY SOLO OR WITH FRIENDS:
Experience the complete campaign your way, solo or in 4-player online co-op, complete with crossplay and shared progression across console and PC.
DRIVE, HIJACK, WREAK HAVOC:
Halo’s iconic vehicles return with more ways to create unforgettable chaos. For the first time in Halo: CE, hijack enemy vehicles and pilot a fully drivable Wraith tank.
ENDLESS REPLAYABILITY:
Remix every mission with optional “Skull” modifiers that add variety and challenge with randomized weapons, enemies, and environments.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 13.6Kreviews | 61% | — | $19.3M |
| Free | 8.4Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1929 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
la VF est juste IMMONDE c'est une honte pour tous ceux qui ont connu la première version voix sans émotions, certains mal prononcés
i would say yes
This is the ultimate way to play this game. It's gorgeous, longer/better cutscenes, and a really good time AND it has extra levels never before seen???? Sign me up! It's a fair price. My only complaint is that I don't think they're is a mangler anywhere (one of my favorite covenant weapons). I sincerely hope they keep making the rest like this!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese* +1 more
| $69.99 |
| 8Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es un muy buen remake, vale totalmente la pena. La jugabilidad mejoro mucho. Las unicas cosas que no me gustaron: * La cara de cortana * Mientras que las misiones nuevas son divertidas la historia en ellas es irrelevante, hubiese preferido una mision donde el Jefe esta con el equipo azul intentando capturar a un Profeta * La cara de Jonson llega a sentirse rara
It's aight Get it on sale No multi
Very good, especially the 2nd half of the game where they clearly put alot of love into the most
this has been awesome, i loved the original halo ce and this has been a great and faithful remake
Some really nice modernization but with all the DNA of the original game to hit the nostalgia right where it feels good. It's a ton of fun and I haven't even cracked into the remix feature yet.
So, this game is fun, but feels a lot like how Combat Evolved Anniversary did, which is an expensive test to let the devs try new things and get a feel for the setting they're designing for. It largely relies on the structuring of Combat Evolved, with most changes I noticed being shortening certain paths or removing redundant/boring sections of certain levels, and adding in weapons from later games such as the beam rifle and SMG, although the SMG ends up largely being unused in my playthrough due to the assault rifle being a better all around option, and the lack of dual-wielding to justify it's use means it becomes more of a novelty instead of a key part of a rotating arsenal as it was in H2/H3. The bonus missions are fun enough and fast paced enough to not outlive their welcome, but still feel repetitive by the end due to the nature of it all taking place in a covenant ship. I feel like the story including gruff unagreeable woman #3 isn't as bad as many make it out to be, with there being notable lore reasons for ODSTs disliking the chief, but the fact her and her unit are in grunt gear instead of their ODST gear is a weird oversight, especially due to how janky facial animations in the bonus missions look. I also felt the amount of self-referential moments detract more from the experience than anything, even the marvel-style introduction of all of the covenant species featured in the bonus missions. The biggest "no" and main reason I can't recommend this game is the lack of any competitive multiplayer. Realistically all they had to do was release a batch of maps mirroring the original combat evolved maps, or even just direct ports of the halo reach remakes of those maps, and basic P2P matchmaking and it'd be better than not releasing anything at all, but for some reason prioritized not cannibalizing players from a largely dying infinite over getting more eyes on what is supposed to be their vision for how Halo gameplay and story should play from now on. If a multiplayer patch is ever released I'll consider updating the review, but otherwise I couldn't recommend this to anyone unless they really just hate competitive multiplayer.
This will contain spoilers: tl;Dr is that it's probably the definitive way to play Halo 1 and the hate is genuinely forced, it's not without it's problems though. The good: Gameplay is fun and snappy, everything I expected from a modern Halo title. The amount of skulls and the introduction of remix adds a level of replayability that I wasn't expecting The graphics are stunning it kept the atmosphere from the original that the anniversary edition couldn't hope to capture. The addition of the bonus missions was a nice way to introduce the new Johnson VA the og VA was SO iconic it was still hard getting used to the new one I appreciate that some of the characters were more fleshed out. The bad: Performance is pretty dang good when the game runs but the constant crashes are unacceptable, there is clearly something wrong on the backend because I will crash over and over after loading back into a checkpoint even if it's moving just a couple feet. Some things are just TOO hand holdy. The introduction of stealth elites in the prequel missions were handled great with Johnson pointing out the moving sand but in the main game Cortana pointing out stealth elites falls so flat when giant red trackers pop up over their heads. This addition probably would've been fine for easier difficulties but it SHOULD NOT be on by default. Hitboxes are REALLY bad on some enemy types, Brutes are impossible to hit a headshot on, Elites are similar and the sniper is no longer hitscan and you can FEEL IT. The ugly: The loud insatiable Halo "fans" continue to parrot information that is just patiently false and it's hurting the community at large. Y'all have probably seen the photo of national women's day that people are toting as the "entire" dev team when it is in all actually barely a quarter of the team. The "girl boss" ODST has 30 seconds of screen time in cutscenes and says one or two disparaging things about the Chief which makes sense due to the animosity ODSTs held towards Spartans but by the end appreciates and respects him enough to sacrifice herself for the greater good of the war. The rumors that she is unkillable are false, the two main companions Williams and Johnson can't die while they have dialogue. The complaint about her "1 tapping you" are disingenuous as well because Johnson does the same. Additionally the complaints about not being able to kill the female officers on the bridge are unfounded because it's just another hitbox error, if you shoot them in the hips or lower they go down in one or two shots and it's reversed for the male characters if you shoot them in the torso they can tank more shots than anyone. Verdict: the campaign is good, but it needs serious fixes I'm confident when Halo 2 remake comes out that it will launch in a much better state
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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