
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign, rebuilt from the ground up.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best AU #75, worst CA #99 · 3 markets collected
About
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign. Experience the original story rebuilt with high-definition visuals, updated cinematics, refined controls, plus a brand-new three-mission adventure featuring the Master Chief and Sgt. Johnson. A broader arsenal of weapons, vehicles, enemies, and gameplay-modifying “Skulls” – optional modifiers that change combat in fun and challenging ways – add fresh tactics and endless replayability.
Play it your way: solo or up to 4-player online co-op with full crossplay and cross-progression support. Whether you’re discovering Halo for the first time or returning to the ring after 25 years, Halo: Campaign Evolved delivers an adventure that feels both timeless and brand new.
DISCOVER THE RINGWORLD:
After crash landing on a mysterious ringworld known as Halo, the Master Chief is tasked with helping the remaining humans survive against overwhelming Covenant forces. Alongside his AI companion Cortana, he uncovers Halo’s dark secrets and fights to avert the annihilation of all life in the galaxy.
THE COMPLETE CAMPAIGN, REBUILT:
Battle through the original missions, remade with high-def visuals, updated cinematics, and refined level design.
CINEMATICS AND AUDIO OVERHAULED:
All-new visuals and animations, plus a remastered soundtrack and fully rebuilt sound design for deeper immersion.
COMBAT AND WEAPONS EXPANDED:
Classic Halo combat feels sharper than ever, now with 9 additional iconic weapons from across the series to add to your arsenal.
THREE NEW MISSIONS:
Play as the Master Chief alongside Sgt. Johnson in Operation: Meteorite, a standalone combat operation featuring new environments, gameplay, and enemies.
PLAY SOLO OR WITH FRIENDS:
Experience the complete campaign your way, solo or in 4-player online co-op, complete with crossplay and shared progression across console and PC.
DRIVE, HIJACK, WREAK HAVOC:
Halo’s iconic vehicles return with more ways to create unforgettable chaos. For the first time in Halo: CE, hijack enemy vehicles and pilot a fully drivable Wraith tank.
ENDLESS REPLAYABILITY:
Remix every mission with optional “Skull” modifiers that add variety and challenge with randomized weapons, enemies, and environments.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 13.6Kreviews | 61% | — | $19.3M |
| Free | 8.4Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1882 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This review is coming from an OG Halo nerd. I've been playing Halo none-stop since I was a kid, through all of the titles, and I continue to play Halo: Infinite on the regular. This title has some major flaws I hope they improve on them via patches in the coming months: -Animation Quality: During cutscenes ex. The first cutscene of the game in the bonus mission the facial animations are hardly present -Movement: One thing I've noticed about modern games if the movement feels so much smoother than old titles, this game's movement feels stiff -Dialog: If you're going to re-write dialog from an existing classic game at least make the dialog good. There is something about the inflection in the voices that doesn't feel right at all. The voices need more energy. -Cutscene Framerate: Maxed at 30 FPS for some reason -AI Bugs: Elites walk backward towards the player when the player is in a vehicle -Equipment Bugs: The OS straight up fails to work -Large Battles/Spaces: One thing that made Halo revolutionary was it's large open campaign maps and big battles. In the bonus missions you're largely in the cramped interior of a covenant ship fighting small encounter after smaller encounter. Would have been much more fun if there were larger spaces with more units both allies and enemies The game isn't "bad" but it has it's short comings, I hope the dev team continues to work on improvements.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese* +1 more
| $69.99 |
| 8Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
They've messed this one up. Just play Combat Evolved, and not this.
Buy this when it's on sale for 10-20$ beyond that, just stick to the MCC port. In game this version LOOKS nice but just about every other aspect falls short of the original. In the future when I feel like replaying the 1st game this wont be what comes to mind.
Positives: Visually the levels and the guns look great. Negatives: Cut scenes were laggy, frozen or otherwise bugged when playing 4 player cross platform for everyone at different times. When they did work voice work and models (specifically Johnson and Cortana) were off and didn't match the severity of the situations the characters were in. Johnson would smile at the camera constantly when talking about peoples deaths. It was off-putting. Cotana's model peaked at Halo 4 and has gone down significantly with every release which is weird because they have all been release by 343i. Enemy AI was crap, had many instance where we would walk into a room and 2-3 grenades were thrown at us other times we would just walk past enemies who didn't fire or were floating across the floor towards us. The extra missions added nothing to the over all story and were an actual determent to my experience of the game. Would have been better if they would have implemented levels based around The Fall of Reach novel to better lead into the Halo: CE campaign. Overall the gameplay is an issue at points but that could get fixed in updates if they plan further ones, but I highly doubt they will patch the cut scenes so if you are a huge fan of the universe and the lore I would not recommend this game. Better off playing the og on Halo MCC.
Buy the Halo MCC instead. its a better worth for your money.
Hey Halo Studios, gimme halo, but hold the basic QA. And hold the effort. And hold the passion. And hold the competent game design. In fact, hold everything but the graphics which arent even that good because the vast majority are ripped flat out from other Halo games. Gimme halo, but hold the everything. Ive never wished more for the game series ive played since the first game came out, the foundational game of me being a guy who plays games at all, to die. Die, so that it can stop being ♥♥♥♥ on so freely.
A game that tries to wear the skin of Halo, tries to look like, sound like, play like, and feel like Halo, yet manages to fail miserably at everything it does. I get 40fps playing at native 1440p, and need to turn it to Quality to get a stable frame rate. Also, Kornman00 was the Digsite leaker (you ought to stop leaking HW:1 & 2 source code Sean you'll get in trouble, you silly little sausage).
It is sad times to ruin my childhood like this
I’m tired of my games being Woke. The prequel missions are so bad, I honestly had a better time playing Halo 4 Spartan Ops. Bring back OG Bungie devs and make Halo great again.
Played it for 5 hours and requested a refund. The graphic redesign is very impressive but after foolishly realizing they released a near full price AAA game with only the now 25 year old campaign AND having bad technical issues the price does not equal the amount of content. It hit nostalgia for a little bit but after, the 0 replayability for $50 hit even harder. 6/10 Not enough content.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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