
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign, rebuilt from the ground up.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Halo: Campaign Evolved is a faithful yet modernized remake of Halo: Combat Evolved’s campaign. Experience the original story rebuilt with high-definition visuals, updated cinematics, refined controls, plus a brand-new three-mission adventure featuring the Master Chief and Sgt. Johnson. A broader arsenal of weapons, vehicles, enemies, and gameplay-modifying “Skulls” – optional modifiers that change combat in fun and challenging ways – add fresh tactics and endless replayability.
Play it your way: solo or up to 4-player online co-op with full crossplay and cross-progression support. Whether you’re discovering Halo for the first time or returning to the ring after 25 years, Halo: Campaign Evolved delivers an adventure that feels both timeless and brand new.
DISCOVER THE RINGWORLD:
After crash landing on a mysterious ringworld known as Halo, the Master Chief is tasked with helping the remaining humans survive against overwhelming Covenant forces. Alongside his AI companion Cortana, he uncovers Halo’s dark secrets and fights to avert the annihilation of all life in the galaxy.
THE COMPLETE CAMPAIGN, REBUILT:
Battle through the original missions, remade with high-def visuals, updated cinematics, and refined level design.
CINEMATICS AND AUDIO OVERHAULED:
All-new visuals and animations, plus a remastered soundtrack and fully rebuilt sound design for deeper immersion.
COMBAT AND WEAPONS EXPANDED:
Classic Halo combat feels sharper than ever, now with 9 additional iconic weapons from across the series to add to your arsenal.
THREE NEW MISSIONS:
Play as the Master Chief alongside Sgt. Johnson in Operation: Meteorite, a standalone combat operation featuring new environments, gameplay, and enemies.
PLAY SOLO OR WITH FRIENDS:
Experience the complete campaign your way, solo or in 4-player online co-op, complete with crossplay and shared progression across console and PC.
DRIVE, HIJACK, WREAK HAVOC:
Halo’s iconic vehicles return with more ways to create unforgettable chaos. For the first time in Halo: CE, hijack enemy vehicles and pilot a fully drivable Wraith tank.
ENDLESS REPLAYABILITY:
Remix every mission with optional “Skull” modifiers that add variety and challenge with randomized weapons, enemies, and environments.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 13.7Kreviews | 61% | — | $19.3M |
| Free | 8.4Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1943 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
;)
昔に友人とローカル協力プレイをしていたころを思い出しながらプレイできました。 高画質になりつつもなつかしさがあり、Haloでしか得られない体験があると改めて思いました。
I think its just fine ! I was worried but i really wanted to give them a chance. I dont feel disappointed but there are a couple of points. A basic multiplayer similar to the original would have done wonders. nothing fancy, just like the original. slayer, oddball, capture the flag, btb, just would have helped so much. then maybe relasing other game types later if possible. if we're gonna do the skins thing just go all in. let us unlock them in the game mcc has an okay system. pay for skins is kinda lame but whatever overall i like it felt faithful felt fun if you let it be itself, its not the original and thats okay
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.3M | 13.3K | 77% | $49.99 | |
| $19.4M | 38.7K | 97% | $14.99 | |
| $19.4M | 13.2K | 86% | $34.99 | |
| $19.4M | 21.9K | 98% | $29.99 | |
| $19.2M | 13.8K | 77% | $59.99 | |
| $19.5M | 23.3K | 86% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.3M | 262.8K | 92% | $39.99 | |
| $0 | 181.2K | 69% | Free | |
| $9.1M | 12.2K | 62% | $29.99 | |
| $48.8M | 144.9K | 95% | $19.99 | |
| $47.5M | 46.1K | 88% | $49.99 | |
| $11M | 13.9K | 85% | $29.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese* +1 more
| $69.99 |
| 8Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
si
After Microsoft separated from it’s golden goose, it has spent over a decade burning through executives and contractors trying to paint a regular goose egg gold. This is the second time Halo CE has been remade by Microsoft and it's the best gold painted goose egg so far. The soundscape is nice, it’s a well balanced mix of new and old. The visuals and world design are also good. The music mixing is a bit rough, and some music selections are used too much or play too long. The combat is the most impressive thing translated into Unreal as it “feels” very close to Halo, except for the jank enemy melee system. Hunters and Elites swing and hit you a mile away but a Flood without a gun is a non-threat. After playing the remade campaign I thought Microsoft had finally got over itself and could finally move in the right direction. However after playing the “Johnson” missions I’m not so sure. The writing went into the garbage with the rough dialogue attempting to simulate banter, a prophet that monologues over an intercom, and an attempt at a “girboss” that only puts her at odds with the player. Overall I had an enjoyable time playing this and I think it’s mostly good. But that mostly good is from following the amazing framework that was built many years ago by a very different goose. If you’re not a big Halo fan I’d pick this up on sale. But if you are in cahoots with Mister Cheese then I think you will enjoy playing this game….again.
The game is cool, but I think this is only worth it if you catch it on a 50% off sale. Master Chief Collection is the best value to experience Halo at the moment
yes
Its surprisingly meh. If you are a Halo Veteran like me you have already seen the glory days and know the story and therefore a huge chunk of the appeal gets lost. Its a nice enough play for people who never played Halo but it´s not worth the money for someone who played the original or even the first remake.
Halo volvió? La respuesta es complicada. Campaign Evolved es un gran juego, eso es un hecho. Un muy buen primer paso para esta serie de remakes. Me gusto la banda sonora, el apartado artístico, el diseño de niveles, los añadidos a la historia. Esperé por ver este juego desde el día que se anunció, fui el primero en subirme al tren del hype. Porque Halo es mi saga favorita, sobre todo Halo CE que fue y es mi videojuego favorito. Por tal motivo, no puedo dejar pasar por alto los grandes errores que tiene este juego. Comenzando por la pobre optimización que muchas veces puede cortar tu experiencia de juego. La inteligencia artificia que por ratos es un buen reto y otro parece que deja de funcionar. La experiencia que a veces parecer que se recorto de forma descarada, se que es parte del rediseño del juego, pero muchas veces se sintió como un corte muy abrupto y que podía llegar a más. Todo lo anterior sin contar los bugs comunes para completar logros o uno que no me permite guardar mis preferencias en asignación de teclas (la que verdaderamente me molesta), cosas que espero que arreglen en un futuro y que si debieran hacer. La verdad es que es un buen juego, pero no es la versión definitiva del primer halo. La recomendaría solo si eres un gran fanático de la saga como yo, ya que es una buena experiencia de halo. Y si no, pues yo esperaría a un descuento para darle la oportunidad. Mi opinión puede cambiar si se ve un aumento de contenido. Digo, TMCC salió siendo basura, pero con el paso del tiempo y la inyección de contenido hicieron que sea uno de los mejores Halo, por no decir el mejor. Halo Campaign Evolved puede también alcanzar eso. Pero solo hacen falta invertir en ello, y viendo el estado actual de todo, yo creo que es la mejor apuesta. Si no, solo esto se quedará en una experiencia que juegas una tarde y al otro lo desinstalas. Seria triste ver eso.
pretty good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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