
Half Sword is a physics-based medieval combat simulator featuring historically accurate XV-century arms and armor. We are not afraid to show the brutal nature of medieval combat with in-depth blood and gore features.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Half Sword is an immersive, physics-based medieval combat simulator that offers players a unique experience of becoming a commoner-turned-knight, fighting brutal tournaments in 15th-century Europe. With innovative gameplay mechanics, you can wield your weapon with precision using your mouse, feeling the intensity of each clash as you ascend the ranks to face formidable opponents.
Immerse yourself in the rich tapestry of history with our meticulously crafted collection of historically accurate arms and armor. Experience the diverse and vibrant array of armor from history, offering players an authentic glimpse into the past.

Become the champion of the Arena by besting your opponents in various brawls and tournaments. Prepare for an unparalleled combat experience where your every move matters. All animations and maneuvers are meticulously designed with a strong foundation in realism.
Your control over weapons is genuine, as we have crafted a combat system based on the expertise and feedback of Historical European Martial Arts (HEMA) practitioners and sword fencers. Through this dynamic system, players can immerse themselves in the intricacies of swordplay and learn the art of the game's combat mechanics.
Survive bloody battles to gain renown and claim wealth to buy new equipment or forge your own armor and weapons tailored to your combat style. Feeling confident? Bet on your success to potentially boost your earnings and further your progress.

Every story needs an end, and in Half Sword, it often means losing your head - quite literally. As this is a simulation game, death is final…
Be Warned: Half Sword is an extremely violent and gory game. I mean… we do have a Chief Blood Officer. Witness skull-crushing blows, limb decapitations, and gruesome displays of entrails and bloodshed, all intricately tied to the weapon and armor choices of both you and your opponents.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 29.8Kreviews | 72% | — | $30.6M |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is genuinely abysmal with how buggy it is. Alright, I just got the game! Oh, er, looks like weapons phase into me a bit... No problem, I can live with that if it only happens once in a blue moon. ...Hooray, man-at-arms! I'll play tomorrow to get to Knight. Fast forward to the next day, I get frequent crashes after reaching Knight. Unfortunate, it looks like I have to turn off blood to avoid the crashes. At least it isn't unfixable... And then the great flinging of September 8th, 2026 happens. Every time I try and get the baron rank, I keep getting ♥♥♥♥♥♥♥ flung OUT OF THE MAP, which instantly kills me. Oh, there goes my full armor set and beloved weapon... hooray. I just straight up give up with how horrible doing the abyss is (you go to the abyss after your character dies to give you one more shot to save it. Down there are all zombies of the people you killed, which if they bite you, you might as well just restart given that they knock you down and all pile on you). The best part is that there's an in-game currency, right? If you experience any bugs that harm your character significantly, you have to PAY WITH YOUR OWN MONEY just to heal your character. Which makes you run out of coins fast. I loved the demo, and I had fun even when unlocking Baron in there. This makes me feel the same level of hate AM has due to how clunky everything is. It matters not if I win, I am still pissed off.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best CA #76, worst UK #93 · 4 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game doesn't run well, demo ran better, Demo felt better, Of course its an Unreal 5 game, I can't run this game at any steady framerate Even on the lowest settings,. Honestly wait like year and maybe the game will get optimized. I keep trying it after every "Performance Update" but it gets worse.
This game can cause so much ♥♥♥♥♥♥♥ anger but its so addictive
fighting is cool and good people who say its trash are just bad at the game i've never had a problem with the fighting
this game sucks
Needs more work. Too many physics bugs ruin the fun.
real game !
I like chopping up the bodies and watching blood pour from them as their head slowly rolls away being detatched by the Bastard Sword
Ya lo optimizaron un poco.
Тупое уебище на разрабе которое делает че угодно, но не исправляет баги
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $725.2K | 1.4K | 83% | $15.99 | |
| — | 0 | — | — | |
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| $101.8K | 302 | 75% | $14.99 | |
| $0 | 4.2K | 91% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.5M | 99.5K | 91% | $19.99 | |
| $30.4M | 748.3K | 92% | $4.99 | |
| $30.4M | 79.7K | 94% | $19.99 | |
| $30.4M | 34.1K | 85% | $34.99 | |
| $30.9M | 97.3K | 93% | $19.99 | |
| $30.1M | 66.3K | 98% | $19.99 |