
Hacknet is an immersive, terminal-based hacking simulator for PC. Dive down a rabbit hoIe as you follow the instructions of a recently deceased hacker, whose death may not have been the accident the media reports.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 26 → 5.29/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 26.1Kreviews | 94% | — | $8.7M |
| $1.49−85% | 200ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 938 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
个人第一款黑客类游戏,游戏界面像linux和windows杂交版(linux操作指令+windows文件后缀),游戏性方面属于脚本小子历险记了,可以当做剧情游戏来玩。 本体剧情较单薄,dlc补充一点还算好。 最英明的决定就是开放了创意工坊,俗话说民间有大神,还是有很多出色的扩展的。 总评9/10 游戏性这块要加强(不过快11年的游戏作者还会管吗)
Incredibly fun, but crashes frequently on Macs. Runs smoothly on windows. Don't play at airport tho
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1843.4/day in the week to Jul 16 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Korean*, Russian*, Simplified Chinese*, Japanese*, Turkish**languages with full audio support
Hours played at review time, across 940 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
赛博嘉豪模拟器这一块
在全班同学面前调出这个游戏可以体验嘉豪人生 我愿称之为黑客嘉豪模拟器
莫名其妙侮辱女生,打得正开心呢突然吃苍蝇一样恶心,在哪里退款。
就只是个嘉豪游戏,里面全是嘉奖和豪评
10/10 I was told to mess up someone's webpage, so I used the index.html they had to launch a browser in-game to a rickroll link, but my in-game browser wasn't supported. But I tried again with different code and it ACTUALLY WORKED WHAT I'm running YouTube in this game bro
I was really enjoying this game until I got locked out of 2 storylines midway through them with no warning and no indication that the story lines/sets of missions were locked. I had to look online to find other people complaining about the same thing to figure out why the mission I was trying to complete wouldn't work was because it was locked without warning. The game is way too repetitive for me to want to replay the whole thing again just to see those missions and honestly I don't know if I even want to finish the game now because of that.
Estoy estudiando ciberseguridad y me lo compré por la coña pero al final el juego está bastante entretenido. Puede que a simple vista parezca repetitivo pero el hecho de que cada misión es totalmente distinta y estás prácticamente descubriendo nuevas cosas hace que no te aburras de jugarlo. Y algo que casi se me olvida mencionar, jugadlo en inglés, en la traducción al español hay algunas faltas de ortografía y además a veces el juego te pide escribir mensajes que te ponen en español pero en realidad los tienes que escribir en inglés para que te cuente XD
This was incredibly thrilling to play. The push for speed challenged your ability to retain information in a short period of time, and it was an incredible experience. It's not real coding, like others have mentioned, so you're not going to learn anything. You essentially learn how to use prebuilt tools in a command prompt and how to communicate with a computer. But it works like a virtual machine with its own language and a fake operating system. (And I think that's really cool). It's also pretty cool that you can see your actual computer's command prompt when you minimize the game, essentially seeing how this virtual machine is talking to your computer. However, there are gripes. The ability to lock yourself out of beating the game without knowing it is really easy. You have to be VERY mindful of your actions. Deleting the wrong thing can trap you and force you to start a new game entirely. There are also some bugs, mostly involving how the quest system operates. That can also get stuck, especially if you already have a grasp of what you need to do, you can outrun your quest and cause it to lock up. Pace yourself. Lastly, having content that is procedurally generated is awesome, but I felt like the game struggled between being "open world" and linear. If you want a game where you can investigate to find the story, open world is a wonderful option, but a linear story is great too if you're immersive enough. Overall, if you want an experience that's an "idea" of hacking, you should definitely try this game. If the developers make another game like this, I'd be interested in playing that one too. Maybe a sequel? I love the concept, but I'd really hope for a more open world experience.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.1K | 52 | 77% | $9.90 | |
| — | 200 | 82% | $1.49 | |
| $15.8K | 101 | 93% | $4.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $14.99 | |
| $1.1M | 1.9K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.7M | 13.7K | 78% | $19.99 | |
| $8.7M | 10.4K | 88% | $24.99 | |
| $8.7M | 25.2K | 96% | $19.99 | |
| $8.7M | 5.8K | 80% | $39.99 | |
| $8.7M | 23.7K | 96% | $12.99 | |
| $8.7M | 11.5K | 86% | $19.99 |