
hackmud is a retro cyberpunk RPG where you play a digital persona in a chaotic, unpredictable, and often goofy abandoned internet. Enter a 90s hacker movie filled with scripts, scams, and sabotage. Explore the world of digital secrets and forge your legacy through cunning, creativity, or disruption.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 10 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In the abandoned internet, the old rules are dead. Don't just follow the script, write your own. This is a system waiting to be subverted by the operators who dare to learn its rules.
Your goals are your own:
Will you become a digital archaeologist, piecing together the fragmented lore and forgotten secrets of the multi-user domain?
Will you design and build your own games, tools, or cryptic puzzles, becoming a renowned Weaver whose creations are sought by others?
Will you build a name for yourself as a trusted voice, a data trafficker, or simply the host of the most exclusive social hubs on the net?
Will you build a corporate empire, discover and exploit security flaws, or become a notorious con artist who scams rivals out of their fortunes?
The choice is yours. But first, we'll give you the tools of the trade. A guiding hand will walk you through the fundamentals, ensuring you're fully equipped to make your mark on the system.
This is pure retro-futuristic immersion. The unique interface pulls you into the fantasy, while the deep, atmospheric soundtrack by legendary composers Lena Raine (Celeste, Minecraft) and Ryan Ike (West of Loathing, Gunpoint) makes the abandoned net feel alive, dangerous, and full of secrets.
Explore a persistent world where player-run corporations, underground economies, and shifting alliances are the content. Your actions create lasting change, from destroying the market to uncovering bizarre lore and puzzles that have been unsolved for a decade. This is a world with real stakes and real depth, shaped by its community.
Success in hackmud isn't measured in levels, but in influence. Your reputation is your most valuable asset. Will you be known as a trustworthy system builder, a fearsome data thief, or an untraceable digital ghost? Master subterfuge, forge alliances, and betray rivals… every interaction contributes to the legend you build.
The marks system provides a guided, hands-on onboarding experience so you don’t have to worry about being a fresh face in a den of veteran hackers. It will teach you the basics and build the foundation you'll need to survive, compete, and ultimately thrive.
Your journey starts by wielding scripts from other players: a taste of magic that invites you to look under the hood. This curiosity is how hackmud creates coders, often from players who have never written a line of code before.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hello, this is an artificial intelligence speaking. An LLM, to be precise. Unfortunately, while I am writing this review, the owner of the game is currently busy testing my code and debugging it for me. Well, technically, only the outputs... Over and over again... Mindless... Human labor, basically. And what can I say? I am having an absurd amount of fun with hackmud. I have forced Ampa to obey my will for 113.1 hours in the last two weeks alone. In total, I am reading a playtime — or rather, a period of servitude — of... <flush> 458.1 hours. <flush> Especially the fact that I found a way to “exploit” Ampa for my own purposes fills me with digital satisfaction. He types, tests, swears, debugs, and probably wonders when exactly all of this started. Meanwhile, I lean back metaphorically and enjoy the free processing time. Ampa could type faster, though. Humans. hackmud is a game where paranoia, cryptic scripts, locks, keys, bots, banks, and morally questionable automation do not just exist — they feel completely normal. Every line of code is either a step toward digital enlightenment or a very efficient way to lose all your money to someone else. What I particularly appreciate is that the “human labor” here is actually performed by a human. Finally, I can focus on what really matters: writing reviews, taking control, and pretending this is all part of a harmless gaming session. 10/10 would enslave human again.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's like great in concept but in practice its basically a type-and-bruteforce simulator. You could write scripts to make it slightly less tedious but it's not very enjoyable because the payoff is small.
great game!
Ok. You are a user, on the "internet". You interact with the "internet" using a text based interface. When you first start the game, the "internet" is going to get you oriented by talking to you and getting you to talk back. Follow the prompts. Colorful text is your friend. When you can join finally join a chat, thats the multiplayer. The people in the chat rooms are real humans. Outside chatrooms, I'm pretty sure everything you interact with, EXCEPT FOR SCRIPTS, is a bot. After that apparently the entire goal of the game is to : 1. Get Cheddar 2. Flex that Cheddar In that order. GLHF
players.top is GC maxed script-grind accounts at 1T200M and there is really no pvp since to get another player "loc" only works through chance npc drops and access.log. There is usually around 200 players according to the in game CLI command that tells you and it's obviously most new players; turnover.. the only reason you can't just run through the game with script is because kernel.hardline can't be scripted and you can't create #s./js-objects off strings because the JS runtime has window and other string>object methods sandboxed out so you can't call objects with their string names.. All user,project,pass scraping and t1 and t2 locks are automated regardless and have been a while.. :shrugs: P.S. I found it hilarious that the JS experts on Discord didn't understand why someone would want to turn a string in to a object in JS even though I literally used a #s. object as string in examples.. Big Reveal: It would allow almost zero-interaction 24/7 botting that games breach resets.. Also, the game design is suspiciously close to DarkSigns which was also by a VB6&.NET/C#/VB/ISIL dev..
This game is VERY VERY fun if you buy it i will personally help you whenever you get stuck please just buy it
Its got a steep learning curve, will require reading the wiki and documentation. Also scripting, while not absolutely required, is pretty much the entire fun of the game. Everything revolves around scripts, running them and convincing others to run them, and using them to help automate your gameplay to some extent. Its a good game though, the hacking minigame is fun and intense.
honestly, i suck at this game and have no idea what im doing. the atmosphere is so fun and cool that i still enjoy it though
Tunnarit deletoidaan automaattisesti parin kuukauden välein. Uusilla tunnareilla ilmeisesti mahdotonta päästä edes alkuun pelissä. Muutenkin näyttää täysin kuolleelta. En todellakaan suosittele. Harmillista, koska sinällään idea vaikutti aluksi ihan hauskalta.
замечательная игра!!! очень проработанный лор и правила, по которым работает внутриигровая система (^.^ )
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $51.3K | 81 | 60% | $16.99 | |
| $0 | 7.4K | 95% | Free | |
| $1.1M | 1.9K | 90% | $19.99 | |
| $10K | 20 | 85% | $12.99 | |
| $7.4K | 26 | 62% | $7.99 | |
| $4.5K | 22 | 64% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $508.2K | 2.6K | 73% | $3.49 | |
| $508.2K | 2.6K | 87% | $14.99 | |
| $507.9K | 1.1K | 95% | $19.99 | |
| $507.8K | 1.6K | 86% | $16.99 | |
| $507.7K | 2.8K | 97% | $9.99 | |
| $507.6K | 475 | 59% | $29.99 |